Player Matchup

Anubis
Anubis
Darth45789
Anubis
Level 135
God Stats
7W - 5L
1,630 SR
Queue Stats
115W - 107L
1,545 Elo+
Party 2
Da Ji
Da Ji
DrakeDragons101
Da Ji
Level 125
God Stats
15W - 11L
1,511 SR
Queue Stats
133W - 152L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
Mr Kid2114
Xing Tian
Level 156
God Stats
6W - 2L
1,814 SR
Queue Stats
391W - 366L
1,611 Elo+
Party 3
Achilles
Achilles
NotACook
Achilles
Level 142
God Stats
2W - 8L
1,116 SR
Queue Stats
79W - 86L
1,539 Elo+
Party 2
Nut
Nut
mr_hbk15
Nut
Level 123
God Stats
8W - 10L
1,824 SR
Queue Stats
317W - 290L
1,639 Elo+
Party 3
Team Averages
Level 136
1,579 SR
1,563 Elo+

VS

Team Averages
Level 120
1,623 SR
1,543 Elo+
Ishtar
Ishtar
DrewPWeenor
Ishtar
Level 158
God Stats
4W - 5L
1,658 SR
Queue Stats
306W - 290L
1,483 Elo+
Solo
Merlin
Merlin
Estúpido
Merlin
Level 141
God Stats
3W - 4L
1,498 SR
Queue Stats
99W - 82L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
Kodarion
Baron Samedi
Level 125
God Stats
7W - 7L
1,695 SR
Queue Stats
94W - 104L
1,544 Elo+
Solo
Odin
Odin
MomHaterDadDater
Odin
Level 92
God Stats
1W - 1L
1,521 SR
Queue Stats
46W - 49L
1,549 Elo+
Party 1
Pele
Pele
fluffydogg
Pele
Level 82
God Stats
2W - 1L
1,743 SR
Queue Stats
81W - 72L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darth45789
Anubis
14
3 / 0 / 4
8,161
583
10,302
9,007
4,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 1 / 3
7,259
519
6,209
8,961
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
Mr Kid2114
Xing Tian
15
4 / 1 / 2
8,683
620
7,669
11,987
12,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
NotACook
Achilles
13
6 / 2 / 4
8,306
593
6,232
9,230
8,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 4
7,559
540
9,638
9,297
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 4 / 3
6,694
478
9,062
10,469
3,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Estúpido
Merlin
14
0 / 2 / 0
7,242
517
3,484
5,889
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Kodarion
Baron Samedi
9
1 / 6 / 0
5,845
418
2,961
13,055
9,443
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 0
7,779
556
6,797
12,087
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 4 / 0
6,990
499
5,831
14,794
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
5
5
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Darth45789
Anubis
3
0
4
5
W
3
1
3
4.5
L
Ishtar
0
4
3
0.38
L
Merlin
Estúpido
Merlin
0
2
0
0
L
Baron Samedi
Kodarion
Baron Samedi
1
6
0
0.17
L
2
3
0
0.67
W
Xing Tian
Mr Kid2114
Xing Tian
4
1
2
5
W
Achilles
NotACook
Achilles
6
2
4
4
L
2
4
0
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
28,135
48,482
Taken
56,294
32,660
Mitigated
29,661
12,459
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Darth45789
Anubis
10,302
160
0
4,049
9,007
4,134
0
2,136
6,871
73,946
0
W
6,209
1,754
0
825
8,961
4,107
0
1,948
7,013
0
49,159
L
Ishtar
9,062
5,236
0
3,503
10,469
3,704
0
0
10,469
0
55,614
L
Merlin
Estúpido
Merlin
3,484
76
0
1,466
5,889
2,089
0
1,496
4,353
68,388
144
L
Baron Samedi
Kodarion
Baron Samedi
2,961
313
124
2,560
13,055
9,443
0
2,543
10,512
13,807
427
L
6,797
426
0
3,666
12,087
10,015
0
6,418
4,840
0
56,374
W
Xing Tian
Mr Kid2114
Xing Tian
7,669
589
0
1,000
11,987
12,106
0
302
10,354
53,243
1,754
W
Achilles
NotACook
Achilles
6,232
615
0
2,288
9,230
8,165
176
1,500
7,730
0
15,227
L
5,831
1,171
0
6,186
14,794
4,410
0
6,535
8,259
0
63,926
W
9,638
5,768
0
4,297
9,297
4,148
0
400
8,897
0
79,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
34,550
448
Minions Killed
450
0
Camps Cleared
0
1,425,223
Distance Traveled
1,305,395
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,161
583
124
9
0
252,344
0
W
Da Ji
7,259
519
68
5
0
313,082
0
L
Ishtar
6,694
478
89
6
0
232,084
1
L
Merlin
7,242
517
133
10
0
260,186
0
L
Baron Samedi
5,845
418
23
2
0
244,949
0
L
Odin
7,779
556
100
7
0
263,261
2
W
Xing Tian
8,683
620
105
8
0
244,450
0
W
Achilles
8,306
593
26
2
0
335,096
3
L
Pele
6,990
499
105
8
0
304,915
0
W
Nut
7,559
540
125
9
0
280,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role