Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
MangekyouBoss
Hades
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
59W - 72L
1,331 Elo+
Party 3
Ymir
Ymir
Riluk_Y-lime
Ymir
Level 144
God Stats
9W - 17L
1,499 SR
Queue Stats
129W - 185L
1,430 Elo+
Party 1
Fenrir
Fenrir
SEBASTIANJSC
Fenrir
Level 121
God Stats
3W - 4L
1,494 SR
Queue Stats
140W - 179L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
jjmacarena
Nu Wa
Level 101
God Stats
8W - 7L
1,595 SR
Queue Stats
122W - 170L
1,464 Elo+
Party 1
Team Averages
Level 99
1,518 SR
1,437 Elo+

VS

Team Averages
Level 130
1,578 SR
1,496 Elo+
Bacchus
Bacchus
BenettonM
Bacchus
Level 124
God Stats
4W - 3L
1,602 SR
Queue Stats
26W - 24L
1,488 Elo+
Party 2
Neith
Neith
FONTEBAS
Neith
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,481 Elo+
Party 2
Susano
Susano
FailMoar
Susano
Level 148
God Stats
3W - 2L
1,704 SR
Queue Stats
37W - 32L
1,481 Elo+
Solo
Kukulkan
Kukulkan
errelucas
Kukulkan
Level 127
God Stats
1W - 3L
1,631 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 2
Bellona
Bellona
isaquems
Bellona
Level 112
God Stats
1W - 4L
1,454 SR
Queue Stats
40W - 53L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 0 / 2
6,215
518
4,926
5,298
2,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 2
6,451
538
3,374
8,140
6,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 1 / 3
7,354
613
4,966
9,946
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
2 / 2 / 1
6,453
538
3,349
10,035
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
13
3 / 2 / 2
7,560
630
6,135
5,012
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenettonM
Bacchus
9
1 / 2 / 2
5,769
481
2,928
8,275
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
FONTEBAS
Neith
11
1 / 1 / 1
6,057
505
3,900
6,336
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Susano
FailMoar
Susano
11
2 / 3 / 2
6,185
515
3,532
11,811
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
errelucas
Kukulkan
11
2 / 1 / 1
6,509
542
4,624
5,440
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
isaquems
Bellona
5
0 / 2 / 0
4,482
374
1,749
5,312
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
6
6
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
2
2
L
Bacchus
BenettonM
Bacchus
1
2
2
1
L
Neith
FONTEBAS
Neith
1
1
1
1.5
L
Susano
FailMoar
Susano
2
3
2
1
W
0
1
2
1
W
3
1
3
4.5
W
Fenrir
2
2
1
1.25
L
Kukulkan
errelucas
Kukulkan
2
1
1
2.5
L
Bellona
isaquems
Bellona
0
2
0
0
W
Nu Wa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
16,733
38,431
Taken
37,174
21,249
Mitigated
19,727
11,471
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,926
2,996
0
2,280
5,298
2,347
0
966
4,332
0
36,521
L
Bacchus
BenettonM
Bacchus
2,928
242
297
2,031
8,275
7,685
0
2,805
5,305
21,209
0
L
Neith
FONTEBAS
Neith
3,900
1,686
0
1,603
6,336
2,395
0
1,700
4,600
0
41,322
L
Susano
FailMoar
Susano
3,532
1,065
0
4,078
11,811
4,535
0
2,518
8,949
0
36,552
W
3,374
483
895
4,708
8,140
6,084
0
1,961
6,103
33,932
0
W
4,966
1,058
0
1,689
9,946
5,794
311
1,141
8,715
34,805
1,971
W
Fenrir
3,349
764
0
1,589
10,035
5,256
0
464
9,521
0
59,372
L
Kukulkan
errelucas
Kukulkan
4,624
566
0
1,512
5,440
1,676
0
3,580
1,474
43,262
0
L
Bellona
isaquems
Bellona
1,749
301
0
1,475
5,312
3,436
0
2,371
2,615
0
10,904
W
Nu Wa
6,135
1,944
0
310
5,012
1,768
789
2,548
2,208
37,884
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
29,002
350
Minions Killed
268
0
Camps Cleared
0
1,126,995
Distance Traveled
1,041,967
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,215
518
58
5
0
227,428
2
L
Bacchus
5,769
481
30
3
0
251,969
3
L
Neith
6,057
505
72
6
0
212,040
3
L
Susano
6,185
515
63
5
0
269,793
5
W
Hades
6,451
538
52
4
0
221,421
1
W
Ymir
7,354
613
70
6
0
202,983
4
W
Fenrir
6,453
538
94
8
0
246,302
1
L
Kukulkan
6,509
542
83
7
0
222,710
4
L
Bellona
4,482
374
20
2
0
85,455
0
W
Nu Wa
7,560
630
76
6
0
228,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role