Player Matchup

Shiva
Shiva
Assassin King11
Shiva
Level 155
God Stats
0W - 3L
1,198 SR
Queue Stats
59W - 54L
1,505 Elo+
Solo
Nox
Nox
Fardeenie
Nox
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 118L
1,578 Elo+
Solo
Awilix
Awilix
KILLASIN515
Awilix
Level 184
God Stats
5W - 7L
1,493 SR
Queue Stats
486W - 529L
1,515 Elo+
Party 3
He Bo
He Bo
Magg0tface
He Bo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,549 Elo+
Party 3
Hachiman
Hachiman
SappyNutria
Hachiman
Level 127
God Stats
0W - 2L
1,712 SR
Queue Stats
19W - 31L
1,425 Elo+
Solo
Team Averages
Level 146
1,481 SR
1,514 Elo+

VS

Team Averages
Level 127
1,541 SR
1,513 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Akumari-
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,464 Elo+
Party 2
Ymir
Ymir
KobeBeeDaGoat
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,493 Elo+
Solo
Vulcan
Vulcan
rbdblade
Vulcan
Level 148
God Stats
5W - 0L
1,869 SR
Queue Stats
71W - 57L
1,516 Elo+
Party 1
Chronos
Chronos
threeisone2
Chronos
Level 118
God Stats
1W - 0L
1,336 SR
Queue Stats
56W - 50L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
10,408
651
16,699
18,932
24,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 6 / 4
8,437
527
9,291
14,642
7,157
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
17
2 / 4 / 5
9,330
583
8,687
19,411
17,210
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
15
0 / 5 / 5
8,406
525
9,889
12,018
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
SappyNutria
Hachiman
19
2 / 2 / 5
9,568
598
15,228
12,182
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 1 / 10
12,100
756
15,796
10,883
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Akumari-
Sobek
19
5 / 3 / 10
12,505
782
7,788
20,337
25,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 1 / 14
12,197
762
10,636
28,752
27,541
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
rbdblade
Vulcan
19
5 / 2 / 9
11,650
728
23,862
7,680
4,543
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
threeisone2
Chronos
18
3 / 2 / 12
11,218
701
9,471
10,080
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
8
Kills
21
21
Deaths
9
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
10
10
W
Sobek
Akumari-
Sobek
5
3
10
3.33
L
4
4
3
1.38
L
0
6
4
0.33
L
Awilix
2
4
5
1.13
W
3
1
14
10
L
He Bo
0
5
5
0.5
L
Hachiman
SappyNutria
Hachiman
2
2
5
2.25
W
Vulcan
rbdblade
Vulcan
5
2
9
4.75
W
Chronos
threeisone2
Chronos
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,794
Damage
67,553
77,185
Taken
77,732
61,625
Mitigated
69,052
24,253
Healing
29,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,796
4,654
2,792
2,756
10,883
6,091
1,915
3,608
7,127
0
46,383
W
Sobek
Akumari-
Sobek
7,788
177
0
5,189
20,337
25,345
422
5,201
14,526
14,218
2,442
L
16,699
1,284
2,576
4,504
18,932
24,756
0
10,126
8,806
0
30,421
L
9,291
389
2,481
2,077
14,642
7,157
0
10,919
3,723
27,071
0
L
Awilix
8,687
2,143
2,353
4,769
19,411
17,210
0
13,424
5,987
0
17,376
W
10,636
281
925
14,042
28,752
27,541
451
6,735
21,212
21,653
0
L
He Bo
9,889
1,175
434
1,190
12,018
5,668
0
8,565
3,453
18,961
0
L
Hachiman
SappyNutria
Hachiman
15,228
9,869
801
3,068
12,182
6,834
0
7,136
5,046
0
44,735
W
Vulcan
rbdblade
Vulcan
23,862
12,510
1,160
1,154
7,680
4,543
1,245
1,954
5,578
45,545
0
W
Chronos
threeisone2
Chronos
9,471
3,352
0
1,209
10,080
5,532
3,120
1,682
8,251
28,151
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,149
Gold Earned
59,670
156
Minions Killed
184
0
Camps Cleared
0
1,400,922
Distance Traveled
1,593,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,100
756
71
4
0
315,474
0
W
Sobek
12,505
782
7
0
0
297,019
0
L
Shiva
10,408
651
23
1
0
279,146
0
L
Nox
8,437
527
33
2
0
288,604
0
L
Awilix
9,330
583
16
1
0
313,075
0
W
Ymir
12,197
762
28
2
0
307,019
0
L
He Bo
8,406
525
22
1
0
271,965
0
L
Hachiman
9,568
598
62
4
0
248,132
0
W
Vulcan
11,650
728
40
3
0
338,587
0
W
Chronos
11,218
701
38
2
0
335,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role