Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BigBarn
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ares
Ares
GregProops
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Martichoras
Martichoras
RampaTheChef
Martichoras
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 169L
1,475 Elo+
Solo
Hercules
Hercules
SSJZangief
Hercules
Level 102
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 78
1,542 SR
1,495 Elo+

VS

Team Averages
Level 125
1,448 SR
1,602 Elo+
Sol
Sol
BustaCats
Sol
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,618 Elo+
Party 3
Nox
Nox
ChubaccasTacos3
Nox
Level 103
God Stats
4W - 4L
1,506 SR
Queue Stats
361W - 344L
1,530 Elo+
Solo
Xing Tian
Xing Tian
Kimjongillest420
Xing Tian
Level 156
God Stats
4W - 2L
1,469 SR
Queue Stats
301W - 236L
1,528 Elo+
Party 2
Vamana
Vamana
MahFuhga
Vamana
Level 103
God Stats
1W - 0L
1,267 SR
Queue Stats
27W - 14L
1,717 Elo+
Party 2
Olorun
Olorun
i B Flexinn
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 6 / 8
7,947
722
3,596
15,889
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BigBarn
Baron Samedi
16
5 / 5 / 6
8,563
778
10,529
11,987
7,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 6 / 5
8,702
791
9,307
15,054
15,729
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
RampaTheChef
Martichoras
3
0 / 1 / 1
3,088
281
0
767
215
Hercules
SSJZangief
Hercules
15
1 / 4 / 12
7,813
710
13,166
18,783
18,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
10,017
911
13,379
9,125
3,954
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 15
8,641
786
7,224
10,909
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
15
1 / 3 / 14
8,800
800
9,837
12,159
11,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
MahFuhga
Vamana
17
5 / 4 / 15
9,943
904
13,204
11,745
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
16
7 / 2 / 12
9,857
896
8,002
9,593
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
12
Kills
21
22
Deaths
15
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
8
0.67
L
Baron Samedi
BigBarn
Baron Samedi
5
5
6
1.6
W
7
2
11
6.25
W
1
4
15
2.13
L
6
6
5
1.42
W
Xing Tian
1
3
14
2.67
W
Vamana
MahFuhga
Vamana
5
4
15
3.13
L
Martichoras
RampaTheChef
Martichoras
0
1
1
0.5
L
Hercules
SSJZangief
Hercules
1
4
12
1.75
W
Olorun
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
51,646
62,480
Taken
53,531
57,588
Mitigated
40,620
15,177
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,596
747
262
1,755
15,889
15,634
0
10,564
4,433
7,797
0
L
Baron Samedi
BigBarn
Baron Samedi
10,529
759
2,335
2,401
11,987
7,880
0
6,024
5,043
25,020
1,042
W
13,379
6,386
1,405
2,506
9,125
3,954
2,733
4,200
4,925
30,428
0
W
7,224
549
2,269
1,439
10,909
9,335
597
4,678
5,119
12,197
344
L
9,307
535
178
491
15,054
15,729
0
6,688
7,308
13,804
1,354
W
Xing Tian
9,837
401
1,910
1,913
12,159
11,069
579
4,971
6,965
14,912
0
W
Vamana
MahFuhga
Vamana
13,204
7,128
1,750
1,612
11,745
11,031
1,615
4,652
6,874
0
26,626
L
Martichoras
RampaTheChef
Martichoras
0
0
0
0
767
215
0
662
61
0
0
L
Hercules
SSJZangief
Hercules
13,166
2,991
387
7,368
18,783
18,130
0
11,168
6,527
0
19,980
W
Olorun
8,002
4,853
1,642
2,656
9,593
5,231
1,721
4,293
5,163
20,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
47,258
68
Minions Killed
117
0
Camps Cleared
0
726,800
Distance Traveled
981,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,947
722
1
0
0
167,568
0
L
Baron Samedi
8,563
778
35
3
0
170,179
0
W
Sol
10,017
911
40
4
0
180,751
0
W
Nox
8,641
786
20
2
0
193,706
0
L
Ares
8,702
791
9
1
0
190,326
0
W
Xing Tian
8,800
800
15
1
0
198,589
0
W
Vamana
9,943
904
15
1
0
214,638
0
L
Martichoras
3,088
281
0
0
0
0
0
L
Hercules
7,813
710
23
2
0
198,727
0
W
Olorun
9,857
896
27
2
0
193,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role