Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
EXTREME_GUNNER34
Atlas
Level 118
God Stats
1W - 0L
1,693 SR
Queue Stats
72W - 58L
1,460 Elo+
Party 2
Thanatos
Thanatos
Out2getu_1
Thanatos
Level 126
God Stats
18W - 10L
1,568 SR
Queue Stats
81W - 68L
1,460 Elo+
Party 2
Tiamat
Tiamat
ShadowWolf0216
Tiamat
Level 114
God Stats
5W - 3L
1,432 SR
Queue Stats
70W - 60L
1,460 Elo+
Party 2
Apollo
Apollo
sharpshoota974
Apollo
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,407 Elo+
Solo
Team Averages
Level 88
1,539 SR
1,457 Elo+

VS

Team Averages
Level 63
1,607 SR
1,500 Elo+
Martichoras
Martichoras
CadenMonster28
Martichoras
Level 87
God Stats
6W - 4L
1,719 SR
Queue Stats
206W - 177L
1,491 Elo+
Party 1
Cerberus
Cerberus
JustB3Arly
Cerberus
Level 49
God Stats
16W - 13L
1,593 SR
Queue Stats
119W - 110L
1,481 Elo+
Solo
Da Ji
Da Ji
Rxnge ExZo
Da Ji
Level 108
God Stats
8W - 10L
1,521 SR
Queue Stats
200W - 192L
1,468 Elo+
Party 1
Osiris
Osiris
TheNewKid00
Osiris
Level 45
God Stats
1W - 1L
1,700 SR
Queue Stats
18W - 17L
1,585 Elo+
Solo
Scylla
Scylla
xG3tOwnedM8x
Scylla
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 64L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 3
7,634
477
4,922
9,976
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 4
9,460
591
17,333
16,585
14,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Out2getu_1
Thanatos
15
7 / 2 / 2
8,977
561
10,336
16,767
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 5
7,449
466
4,970
7,146
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
5,782
361
1,162
5,278
1,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CadenMonster28
Martichoras
15
2 / 1 / 1
8,475
530
6,454
9,108
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
JustB3Arly
Cerberus
11
0 / 2 / 4
7,542
471
9,105
14,057
10,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
15
5 / 5 / 0
8,511
532
8,806
15,699
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
13
0 / 7 / 2
7,953
497
7,478
19,834
17,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
14
1 / 1 / 2
7,984
499
3,637
7,395
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
3
1.25
L
Martichoras
CadenMonster28
Martichoras
2
1
1
2.5
W
7
1
4
9
L
Cerberus
JustB3Arly
Cerberus
0
2
4
1
W
Thanatos
Out2getu_1
Thanatos
7
2
2
4
L
Da Ji
5
5
0
1
W
0
2
5
1.25
L
Osiris
0
7
2
0.14
W
0
1
0
0
L
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,723
Damage
35,480
55,752
Taken
66,093
35,679
Mitigated
41,018
19,886
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,922
797
268
1,277
9,976
9,308
0
1,993
7,983
28,086
1,688
L
Martichoras
CadenMonster28
Martichoras
6,454
1,924
0
3,212
9,108
4,237
738
2,897
6,171
0
80,907
W
17,333
5,697
0
3,109
16,585
14,297
149
1,916
14,669
59,690
4,135
L
Cerberus
JustB3Arly
Cerberus
9,105
180
1,632
3,801
14,057
10,507
0
5,209
8,553
27,571
2,040
W
Thanatos
Out2getu_1
Thanatos
10,336
3,171
0
11,883
16,767
7,434
395
3,253
13,354
0
67,509
L
Da Ji
8,806
2,792
0
5,429
15,699
6,411
0
2,488
13,014
0
68,808
W
4,970
305
0
1,357
7,146
3,180
255
3,376
3,375
38,355
607
L
Osiris
7,478
1,985
0
6,093
19,834
17,238
0
10,489
8,074
0
61,192
W
1,162
804
0
1,992
5,278
1,460
0
1,456
3,822
0
27,934
L
Scylla
3,637
269
0
1,228
7,395
2,625
228
3,089
4,306
47,230
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
40,465
363
Minions Killed
446
0
Camps Cleared
0
1,469,806
Distance Traveled
1,474,882
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,634
477
41
3
0
281,129
5
L
Martichoras
8,475
530
116
7
0
268,834
0
W
Atlas
9,460
591
99
6
0
293,674
0
L
Cerberus
7,542
471
52
3
0
321,650
0
W
Thanatos
8,977
561
101
6
0
379,876
0
L
Da Ji
8,511
532
87
5
0
320,971
0
W
Tiamat
7,449
466
68
4
0
303,113
0
L
Osiris
7,953
497
97
6
0
286,092
0
W
Apollo
5,782
361
54
3
0
212,014
0
L
Scylla
7,984
499
94
6
0
277,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role