Player Matchup

Awilix
Awilix
CaptainKark
Awilix
Level 45
God Stats
6W - 4L
1,497 SR
Queue Stats
62W - 59L
1,466 Elo+
Solo
Ymir
Ymir
Newdragon1000
Ymir
Level 69
God Stats
55W - 34L
1,564 SR
Queue Stats
56W - 34L
1,529 Elo+
Party 1
Janus
Janus
fran789
Janus
Level 80
God Stats
3W - 0L
1,743 SR
Queue Stats
58W - 47L
1,508 Elo+
Party 2
Izanami
Izanami
pokzsaz
Izanami
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 73L
1,497 Elo+
Party 1
Nike
Nike
takitos20
Nike
Level 87
God Stats
2W - 1L
1,183 SR
Queue Stats
65W - 59L
1,492 Elo+
Party 2
Team Averages
Level 78
1,497 SR
1,498 Elo+

VS

Team Averages
Level 84
1,624 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BombyExplode
Rama
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,231 Elo+
Solo
Susano
Susano
GMArenaMain
Susano
Level 122
God Stats
3W - 5L
1,400 SR
Queue Stats
151W - 126L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
Herz_bros
Tsukuyomi
Level 68
God Stats
18W - 9L
1,941 SR
Queue Stats
121W - 99L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
KingKande_
Jormungandr
Level 66
God Stats
14W - 9L
1,780 SR
Queue Stats
118W - 112L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
6 / 3 / 3
8,044
536
9,812
15,494
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mace

Mace

+10
Physical Power

13
4 / 1 / 6
8,325
555
5,077
10,242
10,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
fran789
Janus
13
3 / 3 / 5
7,385
492
7,324
8,231
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
pokzsaz
Izanami
16
7 / 1 / 5
9,615
641
12,059
10,201
4,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
14
0 / 1 / 0
8,720
581
10,084
15,275
12,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 3
7,474
498
8,460
11,268
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 0
6,884
459
3,612
10,914
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
13
1 / 0 / 1
7,477
498
8,234
14,806
13,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Herz_bros
Tsukuyomi
14
4 / 5 / 2
8,040
536
9,669
13,614
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
KingKande_
Jormungandr
11
1 / 5 / 4
6,843
456
7,944
15,904
12,073
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
8
9
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
3
0.5
L
1
6
0
0.17
W
Awilix
6
3
3
2.5
L
Susano
1
0
1
1.5
L
Tsukuyomi
Herz_bros
Tsukuyomi
4
5
2
1
L
Jormungandr
KingKande_
Jormungandr
1
5
4
0.6
W
4
1
6
7
W
Janus
fran789
Janus
3
3
5
1.83
W
Izanami
pokzsaz
Izanami
7
1
5
9.5
W
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,356
Damage
37,919
59,443
Taken
66,506
36,418
Mitigated
39,174
15,516
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,460
457
0
784
11,268
4,624
557
5,149
6,119
49,798
1,221
L
3,612
2,755
0
630
10,914
3,546
0
722
10,192
0
40,138
W
Awilix
9,812
5,297
0
5,574
15,494
6,092
0
3,426
11,762
0
59,100
L
Susano
8,234
2,010
0
3,143
14,806
13,463
0
598
14,208
0
61,399
L
Tsukuyomi
Herz_bros
Tsukuyomi
9,669
2,242
0
4,512
13,614
5,468
0
2,639
10,975
0
52,528
L
Jormungandr
KingKande_
Jormungandr
7,944
2,284
0
2,215
15,904
12,073
0
3,293
12,611
39,451
2,381
W
5,077
1,893
0
2,399
10,242
10,067
25
3,878
6,161
21,299
0
W
Janus
fran789
Janus
7,324
462
0
1,845
8,231
2,958
44
4,166
3,559
42,933
51
W
Izanami
pokzsaz
Izanami
12,059
8,677
0
4,142
10,201
4,511
671
2,666
7,499
0
94,760
W
Nike
10,084
1,307
0
1,556
15,275
12,790
0
1,010
14,265
0
79,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
36,718
469
Minions Killed
401
0
Camps Cleared
0
1,486,523
Distance Traveled
1,363,457
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,474
498
90
6
0
245,825
2
L
Rama
6,884
459
67
4
0
247,226
0
W
Awilix
8,044
536
83
6
0
313,419
0
L
Susano
7,477
498
100
7
0
297,530
0
L
Tsukuyomi
8,040
536
88
6
0
333,142
0
L
Jormungandr
6,843
456
56
4
0
239,734
3
W
Ymir
8,325
555
31
2
0
314,936
4
W
Janus
7,385
492
57
4
0
297,881
6
W
Izanami
9,615
641
152
10
0
288,428
2
W
Nike
8,720
581
146
10
0
271,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role