Player Matchup

Ymir
Ymir
Crazart
Ymir
Level 116
God Stats
1W - 2L
1,489 SR
Queue Stats
6W - 9L
1,339 Elo+
Party 2
Chaac
Chaac
GUARDIANOOSE
Chaac
Level 156
God Stats
2W - 1L
1,837 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 2
Agni
Agni
GuanFierce
Agni
Level 148
God Stats
0W - 5L
1,642 SR
Queue Stats
50W - 59L
1,534 Elo+
Party 2
Cernunnos
Cernunnos
Ohuhu
Cernunnos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 2
Ne Zha
Ne Zha
OnThe4
Ne Zha
Level 154
God Stats
8W - 10L
1,600 SR
Queue Stats
65W - 69L
1,552 Elo+
Party 2
Team Averages
Level 126
1,613 SR
1,451 Elo+

VS

Team Averages
Level 132
1,656 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KrakenSizzle
Ymir
Level 142
God Stats
9W - 3L
1,711 SR
Queue Stats
188W - 166L
1,583 Elo+
Solo
Da Ji
Da Ji
TrueBangZz
Da Ji
Level 158
God Stats
23W - 15L
1,757 SR
Queue Stats
483W - 380L
1,589 Elo+
Party 1
Eset
Eset
djshott
Eset
Level 108
God Stats
3W - 0L
1,811 SR
Queue Stats
173W - 131L
1,586 Elo+
Party 1
Odin
Odin
zX Clxmps
Odin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 76L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crazart
Ymir
8
0 / 2 / 1
5,190
472
1,015
8,577
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,831
530
3,476
9,813
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
6,339
576
7,023
5,069
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Ohuhu
Cernunnos
11
1 / 3 / 0
5,773
525
2,702
8,997
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
OnThe4
Ne Zha
11
2 / 6 / 1
5,801
527
5,717
11,849
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 0
6,824
620
6,144
6,636
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 2
6,334
576
2,490
9,217
7,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
15
10 / 0 / 3
8,340
758
10,699
8,232
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Eset
djshott
Eset
12
4 / 3 / 2
6,897
627
5,097
7,546
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
1 / 1 / 3
6,987
635
5,588
7,266
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
17
17
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
L
Ymir
Crazart
Ymir
0
2
1
0.25
L
1
3
0
0.33
L
1
3
1
0.5
W
0
0
2
1
L
Cernunnos
Ohuhu
Cernunnos
1
3
0
0.33
L
Ne Zha
OnThe4
Ne Zha
2
6
1
0.42
W
Da Ji
10
0
3
11.5
W
Eset
djshott
Eset
4
3
2
1.67
W
Odin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
30,018
44,305
Taken
38,897
24,315
Mitigated
23,034
7,093
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,144
2,905
0
3,211
6,636
2,047
197
179
6,457
48,252
11,773
L
Ymir
Crazart
Ymir
1,015
61
0
1,566
8,577
6,454
0
2,910
5,581
10,973
0
L
3,476
730
0
1,581
9,813
8,274
0
538
8,532
0
32,689
L
7,023
727
0
220
5,069
1,219
0
2,650
2,173
48,666
450
W
2,490
635
0
2,756
9,217
7,134
0
2,488
6,439
27,227
1,464
L
Cernunnos
Ohuhu
Cernunnos
2,702
1,175
0
2,956
8,997
3,493
0
4,617
4,380
0
44,924
L
Ne Zha
OnThe4
Ne Zha
5,717
1,539
0
770
11,849
4,875
0
1,875
9,812
0
43,359
W
Da Ji
10,699
3,950
0
4,280
8,232
3,726
0
1,789
6,318
0
72,746
W
Eset
djshott
Eset
5,097
394
110
854
7,546
2,363
0
3,315
3,957
37,493
0
W
Odin
5,588
1,542
0
2,222
7,266
7,764
0
0
6,772
248
40,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
35,382
308
Minions Killed
400
0
Camps Cleared
0
1,073,899
Distance Traveled
1,121,597
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,824
620
99
9
0
206,605
0
L
Ymir
5,190
472
18
2
0
216,699
2
L
Chaac
5,831
530
61
6
0
200,833
1
L
Agni
6,339
576
88
8
0
224,899
0
W
Ymir
6,334
576
35
3
0
244,024
1
L
Cernunnos
5,773
525
72
7
0
197,802
0
L
Ne Zha
5,801
527
69
6
0
233,666
5
W
Da Ji
8,340
758
103
9
0
271,325
0
W
Eset
6,897
627
88
8
0
211,377
1
W
Odin
6,987
635
75
7
0
188,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role