Player Matchup

Danzaburou
Danzaburou
Leafgorr
Danzaburou
Level 3
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
Yggdra12
Artio
Level 36
God Stats
2W - 3L
1,611 SR
Queue Stats
65W - 73L
1,500 Elo+
Party 3
Zeus
Zeus
brandoniv
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Surtr
Surtr
fernandomx07
Surtr
Level 123
God Stats
2W - 3L
1,484 SR
Queue Stats
119W - 120L
1,471 Elo+
Party 3
Nemesis
Nemesis
forknees
Nemesis
Level 6
God Stats
1W - 3L
1,286 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Team Averages
Level 46
1,429 SR
1,407 Elo+

VS

Team Averages
Level 81
1,429 SR
1,447 Elo+
Charon
Charon
 
Charon
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
TheMessenger122
Xing Tian
Level 82
God Stats
9W - 8L
1,561 SR
Queue Stats
15W - 16L
1,595 Elo+
Party 1
Da Ji
Da Ji
phizicality
Da Ji
Level 118
God Stats
4W - 1L
1,247 SR
Queue Stats
17W - 24L
1,355 Elo+
Party 1
Xbalanque
Xbalanque
turtle109
Xbalanque
Level 96
God Stats
5W - 8L
1,353 SR
Queue Stats
24W - 28L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
zBeast Skillz
Kukulkan
Level 68
God Stats
2W - 1L
1,485 SR
Queue Stats
20W - 24L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leafgorr
Danzaburou
10
1 / 7 / 0
6,690
446
4,006
12,882
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Yggdra12
Artio
11
0 / 1 / 0
6,544
436
1,323
11,074
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
11
1 / 5 / 0
6,477
432
5,776
8,068
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 1
7,833
522
8,833
20,387
17,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
forknees
Nemesis
11
0 / 2 / 2
6,568
438
4,710
11,690
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 2 / 9
7,685
512
4,965
10,984
8,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TheMessenger122
Xing Tian
14
3 / 0 / 2
8,311
554
8,535
10,988
11,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 2 / 8
8,404
560
10,293
13,062
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
turtle109
Xbalanque
14
5 / 0 / 2
8,852
590
11,045
7,839
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
zBeast Skillz
Kukulkan
15
8 / 0 / 2
9,298
620
6,223
4,571
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
19
19
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
2
9
2.25
L
Danzaburou
Leafgorr
Danzaburou
1
7
0
0.14
W
Xing Tian
TheMessenger122
Xing Tian
3
0
2
4
L
Artio
Yggdra12
Artio
0
1
0
0
L
Zeus
1
5
0
0.2
L
1
4
1
0.38
L
Nemesis
forknees
Nemesis
0
2
2
0.5
W
3
2
8
3.5
W
Xbalanque
turtle109
Xbalanque
5
0
2
6
W
Kukulkan
zBeast Skillz
Kukulkan
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
41,061
64,101
Taken
47,444
39,544
Mitigated
31,918
11,434
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,965
1,538
0
1,257
10,984
8,697
357
1,708
9,276
22,745
290
L
Danzaburou
Leafgorr
Danzaburou
4,006
2,229
0
1,942
12,882
4,857
408
3,583
9,299
0
36,029
W
Xing Tian
TheMessenger122
Xing Tian
8,535
116
0
0
10,988
11,426
0
550
10,438
55,198
1,952
L
Artio
Yggdra12
Artio
1,323
243
85
3,680
11,074
8,896
0
3,546
7,528
23,602
0
L
Zeus
5,776
1,120
0
1,363
8,068
3,201
0
2,678
5,390
43,022
0
L
8,833
2,403
0
3,960
20,387
17,751
0
6,166
14,221
1,127
62,155
L
Nemesis
forknees
Nemesis
4,710
1,589
0
404
11,690
4,839
0
3,172
8,518
0
43,359
W
10,293
3,349
0
6,932
13,062
6,028
0
1,564
11,498
0
70,302
W
Xbalanque
turtle109
Xbalanque
11,045
6,014
0
2,592
7,839
3,722
4,470
1,608
6,231
0
65,727
W
Kukulkan
zBeast Skillz
Kukulkan
6,223
387
0
990
4,571
2,045
189
2,254
2,317
57,654
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
42,550
327
Minions Killed
418
0
Camps Cleared
0
1,524,280
Distance Traveled
1,548,943
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,685
512
18
1
0
307,029
1
L
Danzaburou
6,690
446
58
4
0
281,090
0
W
Xing Tian
8,311
554
80
5
0
278,094
0
L
Artio
6,544
436
32
2
0
301,760
6
L
Zeus
6,477
432
80
5
0
274,208
0
L
Surtr
7,833
522
88
6
0
287,705
1
L
Nemesis
6,568
438
69
5
0
379,517
0
W
Da Ji
8,404
560
102
7
0
343,621
2
W
Xbalanque
8,852
590
111
7
0
308,659
0
W
Kukulkan
9,298
620
107
7
0
311,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role