Player Matchup

King Arthur
King Arthur
Diamond V
BadYucuna
King Arthur
Diamond V
Level 159
God Stats
1W - 3L
1,557 SR
Queue Stats
174W - 163L
2,105 MMR
Solo
Geb
Geb
Diamond V
Baltapukis221
Geb
Diamond V
Level 129
God Stats
1W - 1L
1,872 SR
Queue Stats
63W - 53L
1,921 MMR
Solo
Chronos
Chronos
Diamond I
DoritosChip
Chronos
Diamond I
Level 159
God Stats
15W - 6L
1,785 SR
Queue Stats
122W - 96L
2,374 MMR
Solo
Chernobog
Chernobog
Diamond V
FeralVtech
Chernobog
Diamond V
Level 158
God Stats
4W - 4L
1,633 SR
Queue Stats
177W - 164L
2,004 MMR
Party 2
Da Ji
Da Ji
Platinum III
IamControband
Da Ji
Platinum III
Level 124
God Stats
3W - 5L
1,519 SR
Queue Stats
268W - 266L
1,901 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,673 SR
2,061 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,574 SR
2,057 MMR
Janus
Janus
Platinum I
DracoMOBA
Janus
Platinum I
Level 128
God Stats
13W - 11L
1,515 SR
Queue Stats
200W - 189L
1,912 MMR
Party 1
Mulan
Mulan
Platinum II
MoistForMinions
Mulan
Platinum II
Level 155
God Stats
2W - 4L
1,593 SR
Queue Stats
205W - 198L
1,762 MMR
Party 1
Kali
Kali
Diamond II
SpokenHistory
Kali
Diamond II
Level 171
God Stats
21W - 15L
1,713 SR
Queue Stats
125W - 92L
2,120 MMR
Solo
Nut
Nut
Diamond I
Xixeyz
Nut
Diamond I
Level 154
God Stats
25W - 18L
1,551 SR
Queue Stats
216W - 180L
2,509 MMR
Solo
Charon
Charon
Platinum III
xzjhonaxz
Charon
Platinum III
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 31L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadYucuna
King Arthur
6
0 / 1 / 0
3,683
737
1,699
3,795
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 0
2,872
574
354
3,071
1,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
DoritosChip
Chronos
7
0 / 2 / 0
3,755
751
2,301
4,284
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
FeralVtech
Chernobog
5
0 / 2 / 0
3,155
631
1,182
2,908
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,119
624
1,241
4,680
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AthenaCthulhuThanatos

VS

Bans
ThorKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DracoMOBA
Janus
7
1 / 0 / 1
4,139
828
1,961
1,862
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 0
4,248
850
2,069
4,365
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
3 / 0 / 2
4,196
839
2,659
3,717
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nut
Xixeyz
Nut
7
1 / 0 / 1
3,765
753
2,592
2,314
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
xzjhonaxz
Charon
6
1 / 0 / 3
3,784
757
2,179
3,493
1,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BadYucuna
King Arthur
0
1
0
0
L
0
1
0
0
L
Chronos
DoritosChip
Chronos
0
2
0
0
W
Janus
DracoMOBA
Janus
1
0
1
1.5
L
Chernobog
FeralVtech
Chernobog
0
2
0
0
L
0
1
0
0
W
1
0
0
1
W
3
0
2
4
W
Nut
Xixeyz
Nut
1
0
1
1.5
W
Charon
xzjhonaxz
Charon
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,777
Damage
11,460
18,738
Taken
15,751
7,211
Mitigated
6,160
4,180
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BadYucuna
King Arthur
1,699
463
0
1,370
3,795
2,334
0
0
3,491
0
20,380
L
354
90
0
792
3,071
1,493
0
795
2,276
3,758
0
L
Chronos
DoritosChip
Chronos
2,301
746
0
875
4,284
1,221
0
1,695
2,369
22,720
1,104
W
Janus
DracoMOBA
Janus
1,961
120
0
697
1,862
599
0
725
1,061
20,481
1,291
L
Chernobog
FeralVtech
Chernobog
1,182
767
0
438
2,908
832
0
649
2,259
0
17,955
L
1,241
158
0
705
4,680
1,331
0
575
4,065
0
14,024
W
2,069
732
0
2,775
4,365
2,095
0
0
4,365
0
26,300
W
2,659
1,337
0
2,057
3,717
1,257
0
918
2,715
0
18,083
W
Nut
Xixeyz
Nut
2,592
2,003
0
2,035
2,314
638
0
271
2,043
0
26,919
W
Charon
xzjhonaxz
Charon
2,179
840
0
1,062
3,493
1,571
0
502
2,945
8,106
1,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,584
Gold Earned
20,132
157
Minions Killed
205
0
Camps Cleared
0
534,322
Distance Traveled
585,266
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,683
737
41
8
0
94,576
0
L
Geb
2,872
574
3
1
0
75,687
1
L
Chronos
3,755
751
51
10
0
124,076
0
W
Janus
4,139
828
58
12
0
114,098
1
L
Chernobog
3,155
631
34
7
0
105,054
0
L
Da Ji
3,119
624
28
6
0
134,929
0
W
Mulan
4,248
850
55
11
0
102,259
0
W
Kali
4,196
839
28
6
0
133,813
0
W
Nut
3,765
753
48
10
0
110,105
0
W
Charon
3,784
757
16
3
0
124,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role