Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Delusion148
Thanatos
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
140W - 120L
1,620 Elo+
Solo
Medusa
Medusa
ENRA6EDPEN6UIN
Medusa
Level 146
God Stats
1W - 3L
1,546 SR
Queue Stats
51W - 62L
1,539 Elo+
Party 1
Achilles
Achilles
SWIFTO117
Achilles
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
150W - 156L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
zebo95
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,515 Elo+
Party 1
Team Averages
Level 128
1,509 SR
1,537 Elo+

VS

Team Averages
Level 148
1,422 SR
1,519 Elo+
Jormungandr
Jormungandr
Czarlac
Jormungandr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 57L
1,526 Elo+
Solo
Achilles
Achilles
Daddyfriday
Achilles
Level 138
God Stats
3W - 1L
1,286 SR
Queue Stats
134W - 121L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Dino_Lui
Nu Wa
Level 158
God Stats
28W - 24L
1,639 SR
Queue Stats
184W - 176L
1,511 Elo+
Solo
Ne Zha
Ne Zha
edgar920111
Ne Zha
Level 159
God Stats
5W - 13L
1,184 SR
Queue Stats
87W - 100L
1,543 Elo+
Solo
Artemis
Artemis
ztatic-
Artemis
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
428W - 428L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 1 / 0
6,948
434
3,729
8,915
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Delusion148
Thanatos
12
2 / 5 / 1
7,032
440
5,646
18,297
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 2 / 1
7,258
454
9,030
10,763
4,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
SWIFTO117
Achilles
12
0 / 3 / 0
6,871
429
3,336
15,671
8,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
zebo95
Xing Tian
11
0 / 2 / 3
6,879
430
3,884
15,884
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Czarlac
Jormungandr
12
0 / 1 / 4
7,734
483
6,763
12,574
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Daddyfriday
Achilles
16
7 / 0 / 2
10,386
649
13,510
12,964
13,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Dino_Lui
Nu Wa
14
2 / 1 / 3
8,795
550
13,808
5,404
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
16
4 / 1 / 4
9,013
563
6,570
11,984
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
ztatic-
Artemis
12
0 / 2 / 4
7,173
448
7,527
12,009
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
13
13
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
Jormungandr
Czarlac
Jormungandr
0
1
4
2
W
Achilles
Daddyfriday
Achilles
7
0
2
8
L
Thanatos
Delusion148
Thanatos
2
5
1
0.5
W
Nu Wa
Dino_Lui
Nu Wa
2
1
3
3.5
L
2
2
1
1.25
L
Achilles
SWIFTO117
Achilles
0
3
0
0
W
Ne Zha
4
1
4
6
L
Xing Tian
zebo95
Xing Tian
0
2
3
0.75
W
Artemis
ztatic-
Artemis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
48,178
69,530
Taken
54,935
37,020
Mitigated
36,098
25,900
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,729
572
937
2,677
8,915
3,137
0
4,461
4,076
53,193
1,423
W
Jormungandr
Czarlac
Jormungandr
6,763
1,295
0
2,188
12,574
11,258
0
3,299
9,157
41,189
0
W
Achilles
Daddyfriday
Achilles
13,510
3,660
0
4,595
12,964
13,475
168
511
12,413
0
79,165
L
Thanatos
Delusion148
Thanatos
5,646
1,530
0
10,495
18,297
7,802
0
4,835
13,006
0
55,706
W
Nu Wa
Dino_Lui
Nu Wa
13,808
3,805
0
864
5,404
1,800
462
1,337
3,855
57,553
126
L
9,030
3,475
0
4,135
10,763
4,293
0
3,108
7,513
0
61,276
L
Achilles
SWIFTO117
Achilles
3,336
578
0
4,919
15,671
8,484
0
688
14,809
0
47,821
W
Ne Zha
6,570
1,274
0
8,577
11,984
4,936
0
409
11,505
0
86,765
L
Xing Tian
zebo95
Xing Tian
3,884
607
0
2,737
15,884
13,304
0
5,871
9,681
23,781
854
W
Artemis
ztatic-
Artemis
7,527
3,066
0
4,899
12,009
4,629
1,030
2,080
9,869
0
49,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
43,101
382
Minions Killed
505
0
Camps Cleared
0
1,465,569
Distance Traveled
1,597,399
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,948
434
108
7
0
259,974
4
W
Jormungandr
7,734
483
62
4
0
317,732
2
W
Achilles
10,386
649
126
8
0
315,880
2
L
Thanatos
7,032
440
75
5
0
308,102
0
W
Nu Wa
8,795
550
113
7
0
315,047
2
L
Medusa
7,258
454
80
5
0
317,196
5
L
Achilles
6,871
429
78
5
0
275,077
0
W
Ne Zha
9,013
563
132
8
0
362,642
0
L
Xing Tian
6,879
430
41
3
0
305,220
3
W
Artemis
7,173
448
72
5
0
286,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role