Player Matchup

Fenrir
Fenrir
Bronze V
HRTlolito
Fenrir
Bronze V
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 22L
1,373 MMR
Party 2
King Arthur
King Arthur
Silver III
HRTwillyrex
King Arthur
Silver III
Level 123
God Stats
6W - 7L
1,549 SR
Queue Stats
123W - 130L
993 MMR
Party 2
Janus
Janus
Silver I
InBurn US
Janus
Silver I
Level 122
God Stats
6W - 8L
1,363 SR
Queue Stats
162W - 172L
1,173 MMR
Solo
Heimdallr
Heimdallr
Silver II
ItsShoopie
Heimdallr
Silver II
Level 113
God Stats
1W - 2L
1,504 SR
Queue Stats
27W - 36L
1,169 MMR
Solo
Bacchus
Bacchus
Silver I
W3tnut999
Bacchus
Silver I
Level 127
God Stats
8W - 6L
1,567 SR
Queue Stats
199W - 201L
1,174 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,497 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 166
1,502 SR
1,235 MMR
Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
FettySploosh
Izanami
Silver I
Level 124
God Stats
3W - 2L
1,432 SR
Queue Stats
42W - 48L
1,176 MMR
Solo
Kukulkan
Kukulkan
Silver I
Zack1100
Kukulkan
Silver I
Level 155
God Stats
12W - 8L
1,475 SR
Queue Stats
127W - 135L
1,182 MMR
Solo
Xing Tian
Xing Tian
Silver I
erickmdb
Xing Tian
Silver I
Level 169
God Stats
49W - 43L
1,570 SR
Queue Stats
142W - 160L
1,159 MMR
Party 1
Nu Wa
Nu Wa
Silver II
original__alien
Nu Wa
Silver II
Level 238
God Stats
67W - 63L
1,531 SR
Queue Stats
141W - 157L
1,159 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HRTlolito
Fenrir
12
1 / 1 / 1
6,562
437
4,888
9,880
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
HRTwillyrex
King Arthur
13
2 / 0 / 0
7,928
529
5,806
11,813
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
InBurn US
Janus
14
1 / 1 / 0
7,883
526
3,521
8,610
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ItsShoopie
Heimdallr
11
0 / 4 / 0
6,494
433
4,220
9,667
3,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
W3tnut999
Bacchus
10
0 / 0 / 3
6,379
425
5,403
11,710
7,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosGilgameshThor

VS

Bans
NutBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 2 / 1
7,212
481
2,945
15,618
8,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Izanami
FettySploosh
Izanami
16
3 / 0 / 1
9,400
627
6,614
6,447
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Zack1100
Kukulkan
15
1 / 0 / 1
9,091
606
6,179
5,448
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
erickmdb
Xing Tian
13
2 / 0 / 1
8,020
535
6,484
19,465
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
8,221
548
11,302
8,699
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
2
1
0.25
W
Izanami
FettySploosh
Izanami
3
0
1
3.5
L
Fenrir
HRTlolito
Fenrir
1
1
1
1.5
L
King Arthur
HRTwillyrex
King Arthur
2
0
0
2
L
Janus
InBurn US
Janus
1
1
0
1
L
Heimdallr
ItsShoopie
Heimdallr
0
4
0
0
L
Bacchus
W3tnut999
Bacchus
0
0
3
1.5
W
Kukulkan
Zack1100
Kukulkan
1
0
1
1.5
W
Xing Tian
erickmdb
Xing Tian
2
0
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,838
Damage
33,524
51,680
Taken
55,677
25,274
Mitigated
30,424
8,807
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,945
1,852
0
4,799
15,618
8,529
0
2,237
13,339
0
65,965
W
Izanami
FettySploosh
Izanami
6,614
4,554
0
2,334
6,447
3,009
0
728
5,679
0
95,346
L
Fenrir
HRTlolito
Fenrir
4,888
1,976
0
850
9,880
4,464
0
2,485
7,395
0
48,706
L
King Arthur
HRTwillyrex
King Arthur
5,806
788
0
2,121
11,813
6,175
0
7,918
3,895
12,576
61,263
L
Janus
InBurn US
Janus
3,521
210
0
875
8,610
3,312
0
5,672
2,938
68,763
0
L
Heimdallr
ItsShoopie
Heimdallr
4,220
2,178
0
1,613
9,667
3,995
0
1,795
7,872
0
45,521
L
Bacchus
W3tnut999
Bacchus
5,403
690
0
3,348
11,710
7,328
0
5,784
5,926
23,666
0
W
Kukulkan
Zack1100
Kukulkan
6,179
256
0
920
5,448
2,256
167
2,014
3,284
80,635
1,974
W
Xing Tian
erickmdb
Xing Tian
6,484
535
0
6,813
19,465
13,924
0
3,752
15,673
25,379
0
W
11,302
5,408
0
3,217
8,699
2,706
394
824
7,875
63,510
2,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
41,944
459
Minions Killed
555
0
Camps Cleared
0
1,429,772
Distance Traveled
1,512,417
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,212
481
95
6
0
329,762
4
W
Izanami
9,400
627
161
11
0
312,206
0
L
Fenrir
6,562
437
72
5
0
344,031
0
L
King Arthur
7,928
529
133
9
0
230,370
0
L
Janus
7,883
526
151
10
0
296,867
1
L
Heimdallr
6,494
433
73
5
0
239,057
2
L
Bacchus
6,379
425
30
2
0
319,447
6
W
Kukulkan
9,091
606
157
10
0
301,736
0
W
Xing Tian
8,020
535
32
2
0
303,057
6
W
Nu Wa
8,221
548
110
7
0
265,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role