Player Matchup

Hachiman
Hachiman
EnryakuJi
Hachiman
Level 45
God Stats
5W - 3L
1,679 SR
Queue Stats
76W - 79L
1,483 Elo+
Solo
Merlin
Merlin
EwGoths
Merlin
Level 68
God Stats
3W - 2L
1,570 SR
Queue Stats
59W - 73L
1,447 Elo+
Party 1
Tyr
Tyr
MakotoSupremacy
Tyr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
XxCopper14xX
Sun Wukong
Level 98
God Stats
1W - 3L
1,591 SR
Queue Stats
36W - 33L
1,529 Elo+
Solo
Aphrodite
Aphrodite
Yumiruh
Aphrodite
Level 76
God Stats
5W - 1L
1,748 SR
Queue Stats
44W - 56L
1,463 Elo+
Party 1
Team Averages
Level 89
1,618 SR
1,483 Elo+

VS

Team Averages
Level 69
1,575 SR
1,499 Elo+
Awilix
Awilix
JenBean
Awilix
Level 105
God Stats
5W - 5L
1,723 SR
Queue Stats
40W - 56L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
JoshwasTaken1910
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SvelterGraph
Nu Wa
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,515 Elo+
Solo
Surtr
Surtr
TheUncrucified
Surtr
Level 125
God Stats
7W - 9L
1,530 SR
Queue Stats
228W - 231L
1,472 Elo+
Solo
Hachiman
Hachiman
Wymerr
Hachiman
Level 45
God Stats
53W - 36L
1,624 SR
Queue Stats
117W - 111L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EnryakuJi
Hachiman
11
0 / 4 / 0
5,697
475
3,107
9,347
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
EwGoths
Merlin
11
0 / 1 / 3
5,722
477
5,434
7,391
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 3
6,221
518
6,447
9,741
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
XxCopper14xX
Sun Wukong
13
4 / 0 / 0
7,543
629
8,090
12,530
8,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Yumiruh
Aphrodite
10
2 / 0 / 3
6,048
504
2,722
8,021
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JenBean
Awilix
12
1 / 1 / 1
6,375
531
5,346
8,788
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 1
5,632
469
3,331
8,193
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 6 / 1
6,147
512
4,701
7,933
2,539
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 0
6,304
525
7,345
11,336
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Wymerr
Hachiman
14
4 / 0 / 0
7,868
656
7,300
6,107
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
6
6
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EnryakuJi
Hachiman
0
4
0
0
W
Merlin
EwGoths
Merlin
0
1
3
1.5
L
Awilix
JenBean
Awilix
1
1
1
1.5
L
0
0
1
0.5
W
4
1
3
5.5
L
1
6
1
0.25
L
0
3
0
0
L
Hachiman
Wymerr
Hachiman
4
0
0
4
W
Sun Wukong
XxCopper14xX
Sun Wukong
4
0
0
4
W
Aphrodite
Yumiruh
Aphrodite
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,800
Damage
28,023
47,030
Taken
42,357
26,354
Mitigated
28,429
20,767
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EnryakuJi
Hachiman
3,107
2,336
0
2,536
9,347
3,606
0
444
8,903
0
38,451
W
Merlin
EwGoths
Merlin
5,434
349
0
2,389
7,391
2,904
0
3,239
4,152
44,466
1,692
L
Awilix
JenBean
Awilix
5,346
1,979
0
720
8,788
3,933
0
801
7,987
0
51,011
L
3,331
1,864
0
2,662
8,193
7,327
0
3,517
4,676
14,211
0
W
6,447
1,849
0
3,158
9,741
5,970
0
1,122
8,572
0
43,824
L
4,701
1,429
0
500
7,933
2,539
96
3,246
4,687
34,700
1,177
L
7,345
2,230
0
2,696
11,336
12,293
0
0
11,336
890
43,472
L
Hachiman
Wymerr
Hachiman
7,300
4,187
0
1,000
6,107
2,337
540
388
5,719
0
69,539
W
Sun Wukong
XxCopper14xX
Sun Wukong
8,090
1,861
0
5,545
12,530
8,077
145
607
10,966
0
59,037
W
Aphrodite
Yumiruh
Aphrodite
2,722
530
1,952
5,187
8,021
5,797
0
3,056
4,965
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
32,326
374
Minions Killed
362
0
Camps Cleared
0
1,211,833
Distance Traveled
1,140,415
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,697
475
70
6
0
207,178
0
W
Merlin
5,722
477
85
7
0
228,269
1
L
Awilix
6,375
531
75
6
0
281,717
0
L
Kuzenbo
5,632
469
27
2
0
231,953
0
W
Tyr
6,221
518
61
5
0
275,997
2
L
Nu Wa
6,147
512
65
5
0
201,741
0
L
Surtr
6,304
525
81
7
0
199,441
0
L
Hachiman
7,868
656
114
10
0
225,563
0
W
Sun Wukong
7,543
629
125
10
0
271,507
0
W
Aphrodite
6,048
504
33
3
0
228,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role