Player Matchup

Nox
Nox
Bobsayshi9
Nox
Level 135
God Stats
0W - 1L
1,151 SR
Queue Stats
135W - 123L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
IcyMangos
Cthulhu
Level 125
God Stats
0W - 3L
1,204 SR
Queue Stats
84W - 85L
1,496 Elo+
Party 3
Ratatoskr
Ratatoskr
KinkyKovac
Ratatoskr
Level 136
God Stats
3W - 7L
1,500 SR
Queue Stats
61W - 82L
1,456 Elo+
Party 3
Merlin
Merlin
PosionPyro
Merlin
Level 145
God Stats
0W - 3L
1,183 SR
Queue Stats
109W - 117L
1,470 Elo+
Party 3
Neith
Neith
crackedknuckles
Neith
Level 24
God Stats
7W - 11L
1,626 SR
Queue Stats
102W - 118L
1,311 Elo+
Party 2
Team Averages
Level 113
1,333 SR
1,449 Elo+

VS

Team Averages
Level 167
1,486 SR
1,511 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Beezy0915
Maui
Level 137
God Stats
14W - 17L
1,609 SR
Queue Stats
140W - 126L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Derb5
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,422 Elo+
Solo
Ymir
Ymir
I Am Derick
Ymir
Level 129
God Stats
2W - 1L
1,320 SR
Queue Stats
115W - 113L
1,501 Elo+
Solo
Apollo
Apollo
WayneCain2
Apollo
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,267
448
3,157
10,066
7,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
IcyMangos
Cthulhu
12
1 / 4 / 2
7,002
500
8,006
12,530
10,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
KinkyKovac
Ratatoskr
12
4 / 2 / 2
6,972
498
5,547
12,423
5,342
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
PosionPyro
Merlin
10
1 / 3 / 1
6,241
446
5,116
6,452
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 5 / 3
6,364
455
5,430
9,792
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
7 / 0 / 6
8,012
572
9,891
11,188
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
9
1 / 3 / 5
6,407
458
2,794
12,677
10,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Derb5
Kukulkan
13
3 / 1 / 3
7,397
528
10,297
7,120
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 3 / 4
7,558
540
7,098
11,773
10,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
WayneCain2
Apollo
15
5 / 1 / 1
8,814
630
7,757
10,267
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
18
18
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
6
10
W
Maui
1
3
5
1.17
L
1
4
3
0.63
W
Kukulkan
Derb5
Kukulkan
3
1
3
4.5
W
2
3
4
1.33
L
Cthulhu
IcyMangos
Cthulhu
1
4
2
0.5
L
Ratatoskr
KinkyKovac
Ratatoskr
4
2
2
2.5
L
Merlin
PosionPyro
Merlin
1
3
1
0.5
W
Apollo
WayneCain2
Apollo
5
1
1
5.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
37,837
51,263
Taken
53,025
29,248
Mitigated
34,458
7,730
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,891
1,997
0
6,339
11,188
6,376
0
3,095
8,093
0
54,676
W
Maui
2,794
596
0
1,034
12,677
10,134
11
4,328
8,349
12,562
1,438
L
3,157
424
0
1,078
10,066
7,939
0
5,145
4,443
14,666
0
W
Kukulkan
Derb5
Kukulkan
10,297
665
0
1,000
7,120
3,177
0
3,564
3,556
58,256
1,356
W
7,098
2,263
0
3,115
11,773
10,001
144
5,407
6,366
38,779
2,167
L
Cthulhu
IcyMangos
Cthulhu
8,006
708
0
3,720
12,530
10,896
0
5,455
6,350
44,912
0
L
Ratatoskr
KinkyKovac
Ratatoskr
5,547
1,011
0
1,644
12,423
5,342
0
2,436
9,771
0
54,680
L
Merlin
PosionPyro
Merlin
5,116
283
0
685
6,452
2,132
0
3,285
2,917
39,098
221
W
Apollo
WayneCain2
Apollo
7,757
5,618
0
7,033
10,267
4,770
339
1,007
9,260
0
88,239
L
5,430
3,261
0
603
9,792
2,939
400
1,388
8,370
0
41,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
38,188
347
Minions Killed
409
0
Camps Cleared
0
1,332,744
Distance Traveled
1,322,083
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,012
572
87
6
0
313,198
0
W
Maui
6,407
458
9
1
0
284,331
2
L
Nox
6,267
448
19
1
0
279,163
4
W
Kukulkan
7,397
528
109
8
0
272,325
1
W
Ymir
7,558
540
83
6
0
220,648
0
L
Cthulhu
7,002
500
87
6
0
247,810
3
L
Ratatoskr
6,972
498
92
7
0
323,432
5
L
Merlin
6,241
446
77
6
0
264,474
0
W
Apollo
8,814
630
121
9
0
231,581
0
L
Neith
6,364
455
72
5
0
217,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role