Player Matchup

Terra
Terra
 
Terra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
L1TE Red
Morgan Le Fay
Level 65
God Stats
7W - 11L
1,538 SR
Queue Stats
237W - 242L
1,410 Elo+
Party 2
Mulan
Mulan
Wiccasol
Mulan
Level 64
God Stats
23W - 16L
1,602 SR
Queue Stats
209W - 205L
1,449 Elo+
Party 1
Persephone
Persephone
angelica 5062
Persephone
Level 67
God Stats
35W - 40L
1,467 SR
Queue Stats
406W - 374L
1,390 Elo+
Party 2
Neith
Neith
onehunlow6920
Neith
Level 95
God Stats
29W - 25L
1,581 SR
Queue Stats
262W - 216L
1,497 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,449 Elo+

VS

Team Averages
Level 158
1,340 SR
1,456 Elo+
Raijin
Raijin
LIFT DZ NTZ
Raijin
Level 206
God Stats
4W - 11L
1,270 SR
Queue Stats
858W - 800L
1,479 Elo+
Solo
Rama
Rama
MusicOfTheKnight
Rama
Level 157
God Stats
4W - 7L
1,534 SR
Queue Stats
81W - 88L
1,488 Elo+
Party 3
Pele
Pele
SafeFromTheFire
Pele
Level 127
God Stats
0W - 3L
1,218 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Ganesha
Ganesha
The_Big_Dew-Key
Ganesha
Level 144
God Stats
6W - 10L
1,412 SR
Queue Stats
83W - 89L
1,484 Elo+
Party 3
Mercury
Mercury
d4rkm4dness
Mercury
Level 158
God Stats
0W - 2L
1,266 SR
Queue Stats
230W - 227L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 0 / 11
8,364
558
6,842
12,151
11,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
L1TE Red
Morgan Le Fay
15
2 / 1 / 3
9,053
604
8,572
8,677
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
Wiccasol
Mulan
15
3 / 0 / 2
9,662
644
9,975
11,467
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
angelica 5062
Persephone
14
7 / 1 / 1
8,682
579
6,716
8,132
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 4
8,312
554
10,119
11,550
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 2 / 1
7,659
511
3,849
11,258
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 2
7,626
508
6,671
13,867
5,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 0
7,481
499
6,649
16,340
15,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 5
6,829
455
5,629
11,347
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
d4rkm4dness
Mercury
12
2 / 4 / 0
6,965
464
3,045
12,493
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
5
6
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
11
7.5
W
Morgan Le Fay
L1TE Red
Morgan Le Fay
2
1
3
3.5
L
Raijin
1
2
1
0.75
L
2
6
2
0.5
L
0
2
0
0
L
0
4
5
0.63
W
Mulan
Wiccasol
Mulan
3
0
2
4
W
Persephone
angelica 5062
Persephone
7
1
1
7.5
L
Mercury
d4rkm4dness
Mercury
2
4
0
0.5
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,224
Damage
25,843
51,977
Taken
65,305
31,514
Mitigated
37,945
21,143
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,842
1,597
473
3,737
12,151
11,017
0
1,995
9,961
27,322
0
W
Morgan Le Fay
L1TE Red
Morgan Le Fay
8,572
1,122
0
1,456
8,677
4,336
0
3,430
5,158
68,783
4,017
L
Raijin
3,849
311
0
1,625
11,258
4,177
0
7,094
3,826
63,289
0
L
6,671
4,254
0
3,804
13,867
5,107
1,417
5,130
8,556
0
52,445
L
6,649
2,128
0
4,793
16,340
15,059
0
2,388
13,085
246
53,943
L
5,629
805
0
2,981
11,347
8,528
199
4,326
6,935
23,308
953
W
Mulan
Wiccasol
Mulan
9,975
2,364
0
7,129
11,467
8,556
2
65
11,402
59
74,812
W
Persephone
angelica 5062
Persephone
6,716
541
0
5,316
8,132
2,733
0
439
7,612
52,627
0
L
Mercury
d4rkm4dness
Mercury
3,045
1,799
0
3,140
12,493
5,074
0
2,300
10,016
0
46,778
W
10,119
2,671
0
3,032
11,550
4,872
1,188
2,791
8,364
0
64,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
36,560
478
Minions Killed
383
0
Camps Cleared
0
1,552,998
Distance Traveled
1,394,244
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,364
558
43
3
0
350,576
2
W
Morgan Le Fay
9,053
604
135
9
0
283,212
0
L
Raijin
7,659
511
126
8
0
241,224
4
L
Rama
7,626
508
98
7
0
236,244
0
L
Pele
7,481
499
84
6
0
324,235
2
L
Ganesha
6,829
455
6
0
0
273,351
0
W
Mulan
9,662
644
134
9
0
279,928
0
W
Persephone
8,682
579
79
5
0
346,226
0
L
Mercury
6,965
464
69
5
0
319,190
0
W
Neith
8,312
554
87
6
0
293,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role