Player Matchup

Hou Yi
Hou Yi
Gold IV
Luilly
Hou Yi
Gold IV
Level 156
God Stats
21W - 21L
1,500 SR
Queue Stats
193W - 216L
1,483 MMR
Solo
Chaac
Chaac
Bronze III
Wipsi
Chaac
Bronze III
Level 157
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Hades
Hades
Bronze V
clutchgods
Hades
Bronze V
Level 124
God Stats
1W - 1L
1,531 SR
Queue Stats
4W - 3L
1,469 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,588 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,559 SR
1,470 MMR
Surtr
Surtr
Gold V
AstroFPS
Surtr
Gold V
Level 101
God Stats
74W - 84L
1,501 SR
Queue Stats
755W - 810L
1,336 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
NirVVaCCuDDa
Ah Muzen Cab
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,440 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Three 4 1a
Zhong Kui
Gold III
Level 128
God Stats
10W - 15L
1,676 SR
Queue Stats
256W - 269L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Luilly
Hou Yi
20
15 / 1 / 9
14,956
935
25,498
16,754
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Wipsi
Chaac
20
4 / 0 / 21
13,453
841
12,877
22,009
28,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
15
6 / 5 / 13
12,015
751
13,130
16,070
11,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Bake KujiraAchillesCharonKuzenboNe Zha

VS

Bans
ThothGebAresGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AstroFPS
Surtr
15
2 / 4 / 4
10,566
660
12,573
19,495
21,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
NirVVaCCuDDa
Ah Muzen Cab
17
3 / 11 / 2
11,507
719
13,655
20,792
9,903
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Three 4 1a
Zhong Kui
15
1 / 10 / 5
10,507
657
11,370
19,985
15,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
6
6
Deaths
25
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
AstroFPS
Surtr
2
4
4
1
W
Hou Yi
Luilly
Hou Yi
15
1
9
19.5
L
Ah Muzen Cab
NirVVaCCuDDa
Ah Muzen Cab
3
11
2
0.36
L
Zhong Kui
Three 4 1a
Zhong Kui
1
10
5
0.35
W
Chaac
Wipsi
Chaac
4
0
21
14.5
W
Hades
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,505
Damage
37,598
54,833
Taken
60,272
48,194
Mitigated
46,386
18,168
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AstroFPS
Surtr
12,573
3,278
0
1,601
19,495
21,429
25
4,128
15,253
1,854
29,539
W
Hou Yi
Luilly
Hou Yi
25,498
11,494
0
5,305
16,754
8,126
2,923
4,259
12,495
0
100,779
L
Ah Muzen Cab
NirVVaCCuDDa
Ah Muzen Cab
13,655
3,665
0
787
20,792
9,903
0
4,179
16,471
0
53,747
L
Zhong Kui
Three 4 1a
Zhong Kui
11,370
862
0
5,225
19,985
15,054
0
4,903
15,032
48,207
0
W
Chaac
Wipsi
Chaac
12,877
2,011
0
8,318
22,009
28,780
175
3,149
18,860
1,422
59,125
W
Hades
13,130
406
418
4,127
16,070
11,288
509
5,312
10,758
39,867
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
32,580
320
Minions Killed
178
0
Camps Cleared
0
894,881
Distance Traveled
782,437
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,566
660
24
2
0
302,095
5
W
Hou Yi
14,956
935
150
9
0
270,421
2
L
Ah Muzen Cab
11,507
719
84
5
0
232,866
0
L
Zhong Kui
10,507
657
70
4
0
247,476
0
W
Chaac
13,453
841
106
7
0
369,904
1
W
Hades
12,015
751
64
4
0
254,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role