Player Matchup

Jing Wei
Jing Wei
HomelessHoboXx
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,525 Elo+
Party 2
Mulan
Mulan
SewerRat767003
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
Some Blind Dude
Ne Zha
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 24L
1,525 Elo+
Party 2
Chiron
Chiron
TarnishedOne381
Chiron
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
YaBoiOoFin
Cu Chulainn
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 21L
1,525 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,538 Elo+

VS

Team Averages
Level 91
1,537 SR
1,472 Elo+
Janus
Janus
DLPRx
Janus
Level 94
God Stats
3W - 3L
1,495 SR
Queue Stats
156W - 170L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
OleMcGhee
Jormungandr
Level 155
God Stats
3W - 3L
1,389 SR
Queue Stats
51W - 75L
1,408 Elo+
Solo
Nike
Nike
PsychicLuffy
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,487 Elo+
Party 1
Vamana
Vamana
Ryuzaky05
Vamana
Level 88
God Stats
4W - 2L
1,803 SR
Queue Stats
116W - 104L
1,511 Elo+
Solo
Danzaburou
Danzaburou
shneabs
Danzaburou
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 86L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
7 / 7 / 5
9,108
828
11,481
13,727
6,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 5
8,130
739
5,128
15,071
18,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 8 / 6
7,544
686
5,329
13,386
6,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 5 / 4
9,255
841
9,643
11,250
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
YaBoiOoFin
Cu Chulainn
14
1 / 7 / 7
7,788
708
7,072
15,240
15,779
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DLPRx
Janus
17
12 / 6 / 12
10,908
992
18,161
10,748
5,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
OleMcGhee
Jormungandr
16
9 / 4 / 16
10,392
945
18,046
14,708
25,018
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 2 / 22
10,447
950
9,217
15,577
17,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Ryuzaky05
Vamana
14
1 / 5 / 14
8,950
814
6,423
13,540
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
shneabs
Danzaburou
16
4 / 2 / 19
9,796
891
11,415
8,240
3,925
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
17
Kills
33
33
Deaths
19
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Janus
DLPRx
Janus
12
6
12
3
L
Jing Wei
7
7
5
1.36
W
Jormungandr
OleMcGhee
Jormungandr
9
4
16
4.25
W
7
2
22
9
W
Vamana
Ryuzaky05
Vamana
1
5
14
1.6
L
2
6
5
0.75
L
1
8
6
0.5
L
6
5
4
1.6
L
Cu Chulainn
YaBoiOoFin
Cu Chulainn
1
7
7
0.64
W
Danzaburou
shneabs
Danzaburou
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
63,262
68,674
Taken
62,813
53,355
Mitigated
63,512
8,893
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DLPRx
Janus
18,161
2,217
1,109
911
10,748
5,193
886
0
10,748
33,565
1,023
L
Jing Wei
11,481
9,728
437
1,662
13,727
6,824
0
6,731
6,872
0
17,521
W
Jormungandr
OleMcGhee
Jormungandr
18,046
2,582
420
993
14,708
25,018
132
0
14,708
28,434
1,404
W
9,217
743
108
4,220
15,577
17,991
640
0
15,577
2,112
9,536
W
Vamana
Ryuzaky05
Vamana
6,423
1,552
1,413
2,773
13,540
11,385
147
0
13,540
40
15,548
L
5,128
280
832
1,929
15,071
18,947
0
7,633
7,233
0
8,651
L
5,329
1,629
458
529
13,386
6,638
0
7,529
5,679
0
9,210
L
9,643
1,753
800
1,657
11,250
5,167
0
7,441
3,758
0
18,778
L
Cu Chulainn
YaBoiOoFin
Cu Chulainn
7,072
551
295
294
15,240
15,779
0
6,645
8,423
0
17,460
W
Danzaburou
shneabs
Danzaburou
11,415
6,668
351
1,759
8,240
3,925
4,971
0
8,240
0
22,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
50,493
77
Minions Killed
123
0
Camps Cleared
0
933,000
Distance Traveled
1,027,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,908
992
41
4
0
193,692
0
L
Jing Wei
9,108
828
14
1
0
197,934
0
W
Jormungandr
10,392
945
27
2
0
182,740
0
W
Nike
10,447
950
2
0
0
225,678
0
W
Vamana
8,950
814
27
2
0
231,789
0
L
Mulan
8,130
739
14
1
0
189,483
0
L
Ne Zha
7,544
686
8
1
0
190,899
0
L
Chiron
9,255
841
27
2
0
173,829
0
L
Cu Chulainn
7,788
708
14
1
0
180,855
0
W
Danzaburou
9,796
891
26
2
0
193,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role