Player Matchup

Rama
Rama
Silver IV
ArrowDoctor
Rama
Silver IV
Level 149
God Stats
4W - 13L
1,338 SR
Queue Stats
41W - 73L
1,059 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Hiyori_14
Kuzenbo
Silver I
Level 146
God Stats
29W - 44L
1,446 SR
Queue Stats
150W - 193L
1,370 MMR
Solo
Thoth
Thoth
Gold V
Renizmi
Thoth
Gold V
Level 168
God Stats
1W - 0L
1,542 SR
Queue Stats
5W - 5L
1,558 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,442 SR
1,329 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,568 SR
1,582 MMR
Chaac
Chaac
Bronze III
ECHo3138
Chaac
Bronze III
Level 118
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 1L
1,615 MMR
Party 1
Agni
Agni
Bronze III
Eteks
Agni
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,515 MMR
Party 1
Neith
Neith
Bronze III
SkunKy14
Neith
Bronze III
Level 121
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 1L
1,615 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
11,423
714
8,295
11,725
5,541
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Hiyori_14
Kuzenbo
17
0 / 0 / 10
10,761
673
13,302
18,838
28,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Renizmi
Thoth
19
6 / 1 / 4
12,863
804
19,551
8,630
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAphroditeAthenaBake KujiraNe Zha

VS

Bans
MedusaKukulkanNutIx ChelArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ECHo3138
Chaac
15
0 / 2 / 0
9,524
595
10,923
19,451
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Eteks
Agni
15
0 / 5 / 1
9,772
611
5,996
11,046
2,875
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SkunKy14
Neith
15
2 / 4 / 1
10,244
640
9,158
15,214
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
3
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Chaac
ECHo3138
Chaac
0
2
0
0
L
Agni
Eteks
Agni
0
5
1
0.1
W
Kuzenbo
Hiyori_14
Kuzenbo
0
0
10
5
W
Thoth
Renizmi
Thoth
6
1
4
8
L
Neith
SkunKy14
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
26,077
39,193
Taken
45,711
37,920
Mitigated
22,718
5,708
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,295
5,071
0
202
11,725
5,541
141
1,098
10,253
0
28,759
L
Chaac
ECHo3138
Chaac
10,923
873
0
6,569
19,451
16,107
0
10,761
7,813
0
32,297
L
Agni
Eteks
Agni
5,996
237
0
0
11,046
2,875
0
7,468
3,142
45,565
320
W
Kuzenbo
Hiyori_14
Kuzenbo
13,302
3,770
0
4,756
18,838
28,846
474
4,018
14,468
33,788
8,832
W
Thoth
Renizmi
Thoth
19,551
29
0
750
8,630
3,533
589
949
7,166
86,134
515
L
Neith
SkunKy14
Neith
9,158
2,528
0
2,020
15,214
3,736
0
11,099
3,608
0
37,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
29,540
236
Minions Killed
198
0
Camps Cleared
0
945,137
Distance Traveled
885,339
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,423
714
49
3
0
288,351
3
L
Chaac
9,524
595
48
3
0
330,326
0
L
Agni
9,772
611
75
5
0
268,960
0
W
Kuzenbo
10,761
673
52
3
0
336,320
0
W
Thoth
12,863
804
135
8
0
320,466
0
L
Neith
10,244
640
75
5
0
286,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role