Player Matchup

Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KazekagePR
Scylla
Level 85
God Stats
1W - 0L
1,264 SR
Queue Stats
17W - 21L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
Onixme
Sylvanus
Level 96
God Stats
6W - 5L
1,472 SR
Queue Stats
54W - 49L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
ToxicTooth
Cthulhu
Level 15
God Stats
2W - 1L
1,196 SR
Queue Stats
7W - 11L
1,709 Elo+
Party 1
Bakasura
Bakasura
iStarcher
Bakasura
Level 30
God Stats
2W - 1L
1,268 SR
Queue Stats
17W - 23L
1,296 Elo+
Solo
Team Averages
Level 66
1,340 SR
1,488 Elo+

VS

Team Averages
Level 37
1,389 SR
1,383 Elo+
Discordia
Discordia
 
Discordia
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DontSayTheNWordd
Danzaburou
Level 32
God Stats
0W - 6L
1,137 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 2
Baron Samedi
Baron Samedi
LAZYgod_22
Baron Samedi
Level 42
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 2L
1,596 Elo+
Solo
Thanatos
Thanatos
PapiChulo120198
Thanatos
Level 42
God Stats
32W - 33L
1,462 SR
Queue Stats
86W - 85L
1,512 Elo+
Solo
Ymir
Ymir
RayLuiDave
Ymir
Level 31
God Stats
0W - 4L
1,112 SR
Queue Stats
1W - 7L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 0 / 5
8,527
533
11,510
7,757
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
KazekagePR
Scylla
14
6 / 4 / 3
8,838
552
9,028
10,890
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Onixme
Sylvanus
15
3 / 2 / 13
9,097
569
11,283
13,948
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ToxicTooth
Cthulhu
12
0 / 1 / 5
7,033
440
6,273
7,064
5,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
iStarcher
Bakasura
18
6 / 0 / 1
11,331
708
6,387
9,991
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 4 / 4
7,737
484
8,064
7,382
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
DontSayTheNWordd
Danzaburou
12
0 / 4 / 2
7,263
454
6,845
13,754
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LAZYgod_22
Baron Samedi
13
0 / 4 / 0
7,782
486
1,548
6,139
2,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
16
4 / 3 / 0
8,687
543
6,236
19,270
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 1
6,909
432
5,595
20,187
13,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
7
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
5
5.5
L
Discordia
 
Discordia
1
4
4
0.75
L
Danzaburou
DontSayTheNWordd
Danzaburou
0
4
2
0.25
W
Scylla
KazekagePR
Scylla
6
4
3
1.88
L
Baron Samedi
LAZYgod_22
Baron Samedi
0
4
0
0
W
Sylvanus
Onixme
Sylvanus
3
2
13
4.75
L
Thanatos
4
3
0
1.33
L
1
4
1
0.38
W
Cthulhu
ToxicTooth
Cthulhu
0
1
5
2.5
W
Bakasura
iStarcher
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
28,288
49,650
Taken
66,732
26,480
Mitigated
30,832
19,708
Healing
25,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,510
7,563
680
2,977
7,757
2,849
872
1,246
6,345
0
58,407
L
Discordia
 
Discordia
8,064
315
0
1,116
7,382
2,162
193
5,566
1,676
42,676
2,102
L
Danzaburou
DontSayTheNWordd
Danzaburou
6,845
1,646
0
1,947
13,754
4,749
1,006
5,906
7,722
0
55,910
W
Scylla
KazekagePR
Scylla
9,028
788
0
1,799
10,890
3,542
0
5,479
5,411
46,462
0
L
Baron Samedi
LAZYgod_22
Baron Samedi
1,548
376
0
716
6,139
2,340
317
1,518
4,150
45,549
2,132
W
Sylvanus
Onixme
Sylvanus
11,283
3,401
1,656
6,171
13,948
7,654
0
3,887
9,853
55,263
23,959
L
Thanatos
6,236
1,123
0
16,298
19,270
8,134
0
5,126
13,728
0
82,066
L
5,595
431
0
5,639
20,187
13,447
297
7,727
11,571
29,877
1,662
W
Cthulhu
ToxicTooth
Cthulhu
6,273
413
465
0
7,064
5,412
0
1,304
5,580
28,456
0
W
Bakasura
iStarcher
Bakasura
6,387
3,692
0
5,960
9,991
7,023
1,104
3,329
6,662
0
70,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
38,378
478
Minions Killed
412
0
Camps Cleared
0
1,633,139
Distance Traveled
1,554,129
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,527
533
98
6
0
311,955
0
L
Discordia
7,737
484
72
5
0
314,041
0
L
Danzaburou
7,263
454
76
5
0
297,877
0
W
Scylla
8,838
552
76
5
0
300,392
5
L
Baron Samedi
7,782
486
81
5
0
295,635
0
W
Sylvanus
9,097
569
103
6
0
307,625
4
L
Thanatos
8,687
543
128
8
0
343,920
0
L
Ymir
6,909
432
55
3
0
302,656
2
W
Cthulhu
7,033
440
29
2
0
337,417
0
W
Bakasura
11,331
708
172
11
0
375,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role