Player Matchup

Medusa
Medusa
Corr3lationZ
Medusa
Level 149
God Stats
33W - 21L
1,622 SR
Queue Stats
83W - 63L
1,595 Elo+
Solo
King Arthur
King Arthur
DropZGalaXies
King Arthur
Level 113
God Stats
6W - 7L
1,419 SR
Queue Stats
76W - 60L
1,636 Elo+
Solo
Loki
Loki
Mr gummischuhe
Loki
Level 126
God Stats
1W - 0L
1,541 SR
Queue Stats
10W - 8L
1,491 Elo+
Solo
Nox
Nox
ShiPanda
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,776 Elo+
Party 1
Cthulhu
Cthulhu
TheLazyDrag
Cthulhu
Level 129
God Stats
1W - 0L
1,345 SR
Queue Stats
7W - 4L
1,852 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,670 Elo+

VS

Team Averages
Level 112
1,546 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
J-_-Robalino-_-F
Ra
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 37L
1,455 Elo+
Solo
Nut
Nut
OGAssassinZz
Nut
Level 123
God Stats
1W - 1L
1,555 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Neith
Neith
monkeybetripping
Neith
Level 16
God Stats
32W - 43L
1,427 SR
Queue Stats
41W - 59L
1,322 Elo+
Solo
Horus
Horus
stangray
Horus
Level 84
God Stats
5W - 5L
1,747 SR
Queue Stats
22W - 25L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 2 / 1
6,190
1,032
3,760
4,729
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
DropZGalaXies
King Arthur
11
0 / 0 / 3
5,253
876
5,222
6,159
5,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 2
4,868
811
2,914
5,777
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
4,875
813
3,097
4,192
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TheLazyDrag
Cthulhu
10
1 / 3 / 1
5,229
872
5,610
7,714
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 0 / 4
6,892
1,149
5,336
4,892
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 2 / 7
6,029
1,005
6,987
5,355
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 0 / 3
5,572
929
5,878
5,082
2,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 3
4,614
769
813
858
226
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
stangray
Horus
10
1 / 2 / 5
5,709
952
2,942
9,851
6,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
12
12
Deaths
4
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
0
4
7
W
Medusa
3
2
1
1.75
W
King Arthur
DropZGalaXies
King Arthur
0
0
3
1.5
L
4
2
7
3.75
W
0
4
2
0.25
L
2
0
3
3.5
W
0
3
3
0.5
W
Cthulhu
TheLazyDrag
Cthulhu
1
3
1
0.5
L
0
0
3
1.5
L
Horus
stangray
Horus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
21,956
28,571
Taken
26,038
17,015
Mitigated
16,241
5,092
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,336
501
75
528
4,892
5,055
54
619
4,204
21,919
1,157
W
Medusa
3,760
1,625
0
1,176
4,729
2,029
196
2,489
2,240
0
17,718
W
King Arthur
DropZGalaXies
King Arthur
5,222
945
0
2,293
6,159
5,131
0
2,664
3,419
0
12,582
L
6,987
280
564
1,112
5,355
2,235
0
809
4,389
17,736
0
W
2,914
387
47
363
5,777
2,193
0
2,992
2,785
0
12,468
L
5,878
3,532
0
1,959
5,082
2,275
360
1,808
3,193
0
18,170
W
3,097
510
0
110
4,192
1,674
0
1,720
2,472
6,317
0
W
Cthulhu
TheLazyDrag
Cthulhu
5,610
719
447
656
7,714
5,988
0
1,873
5,841
13,474
0
L
813
375
0
80
858
226
0
101
757
0
1,232
L
Horus
stangray
Horus
2,942
1,425
1,487
4,584
9,851
6,450
0
4,769
4,788
0
4,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
28,816
121
Minions Killed
113
0
Camps Cleared
0
623,140
Distance Traveled
531,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,892
1,149
43
7
0
130,992
0
W
Medusa
6,190
1,032
44
7
0
121,199
0
W
King Arthur
5,253
876
19
3
0
133,796
0
L
Ra
6,029
1,005
24
4
0
121,929
0
W
Loki
4,868
811
19
3
0
116,185
0
L
Nut
5,572
929
40
7
0
118,056
0
W
Nox
4,875
813
14
2
0
119,857
0
W
Cthulhu
5,229
872
25
4
0
132,103
0
L
Neith
4,614
769
2
0
0
28,566
0
L
Horus
5,709
952
4
1
0
132,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role