Player Matchup

Chang'e
Chang'e
Gold I
StoicEyes
Chang'e
Gold I
Level 144
God Stats
4W - 4L
1,756 SR
Queue Stats
103W - 112L
1,478 MMR
Party 2
Geb
Geb
Platinum III
StoicSonder
Geb
Platinum III
Level 148
God Stats
11W - 11L
1,594 SR
Queue Stats
91W - 89L
1,676 MMR
Party 2
Chernobog
Chernobog
Platinum IV
THEJohnnyBravo
Chernobog
Platinum IV
Level 141
God Stats
28W - 20L
1,570 SR
Queue Stats
98W - 97L
1,575 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,640 SR
1,576 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 67
1,318 SR
1,535 MMR
Thor
Thor
Silver I
BbyPayter007
Thor
Silver I
Level 69
God Stats
0W - 1L
1,092 SR
Queue Stats
4W - 6L
1,586 MMR
Party 1
Sobek
Sobek
Silver II
OG_Humble_Ghost
Sobek
Silver II
Level 62
God Stats
1W - 1L
1,509 SR
Queue Stats
9W - 15L
1,435 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Ulquiorra089
Ao Kuang
Silver I
Level 69
God Stats
0W - 1L
1,353 SR
Queue Stats
5W - 10L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
StoicEyes
Chang'e
16
10 / 3 / 3
11,562
826
17,457
14,381
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 13
10,207
729
11,529
14,753
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
THEJohnnyBravo
Chernobog
16
4 / 2 / 9
11,234
802
17,331
13,599
5,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBakasuraKuzenboFenrirNe Zha

VS

Bans
KukulkanAthenaBaron SamediBacchusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,638
688
9,377
14,539
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 7
8,695
621
8,049
19,559
24,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Ulquiorra089
Ao Kuang
14
6 / 8 / 1
10,348
739
16,167
19,432
18,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
7
7
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
0
2
7
1.75
W
Chang'e
StoicEyes
Chang'e
10
3
3
3.83
W
1
2
13
3.75
W
Chernobog
THEJohnnyBravo
Chernobog
4
2
9
4.25
L
Ao Kuang
Ulquiorra089
Ao Kuang
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,317
Damage
33,593
42,733
Taken
53,530
23,324
Mitigated
54,349
16,579
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,377
1,360
0
696
14,539
11,914
0
7,755
6,331
0
38,006
L
8,049
456
0
2,696
19,559
24,409
0
10,124
8,819
18,535
4,275
W
Chang'e
StoicEyes
Chang'e
17,457
2,088
4,343
6,318
14,381
5,820
371
6,292
7,829
44,872
434
W
11,529
910
0
1,447
14,753
11,845
491
8,819
5,750
25,352
0
W
Chernobog
THEJohnnyBravo
Chernobog
17,331
11,062
0
4,471
13,599
5,659
1,417
6,651
6,472
0
62,473
L
Ao Kuang
Ulquiorra089
Ao Kuang
16,167
3,790
0
4,187
19,432
18,026
0
9,327
9,406
34,744
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
28,681
166
Minions Killed
116
0
Camps Cleared
0
760,121
Distance Traveled
748,148
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,638
688
51
4
0
254,081
0
L
Sobek
8,695
621
20
1
0
269,923
2
W
Chang'e
11,562
826
63
5
0
245,253
0
W
Geb
10,207
729
27
2
0
267,439
0
W
Chernobog
11,234
802
76
5
0
247,429
0
L
Ao Kuang
10,348
739
45
3
0
224,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role