Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CowTusks
Amaterasu
Level 141
God Stats
1W - 0L
1,256 SR
Queue Stats
60W - 48L
1,643 Elo+
Party 4
Eset
Eset
GpaShake
Eset
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 124L
1,560 Elo+
Party 4
Awilix
Awilix
Kingofpluto
Awilix
Level 152
God Stats
4W - 0L
1,945 SR
Queue Stats
54W - 54L
1,570 Elo+
Party 4
Danzaburou
Danzaburou
Mr_EnderShoTZ
Danzaburou
Level 89
God Stats
2W - 4L
1,257 SR
Queue Stats
44W - 44L
1,600 Elo+
Party 2
Team Averages
Level 126
1,492 SR
1,575 Elo+

VS

Team Averages
Level 115
1,453 SR
1,562 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bonceros30
Cthulhu
Level 82
God Stats
2W - 2L
1,669 SR
Queue Stats
26W - 21L
1,601 Elo+
Party 3
Odin
Odin
blasfern
Odin
Level 123
God Stats
0W - 2L
1,399 SR
Queue Stats
46W - 33L
1,600 Elo+
Party 3
Chronos
Chronos
robbieisgrerer
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 159L
1,552 Elo+
Party 1
Susano
Susano
sfrrebel216
Susano
Level 106
God Stats
0W - 3L
1,198 SR
Queue Stats
271W - 243L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 3
5,294
529
5,589
5,660
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
CowTusks
Amaterasu
10
0 / 1 / 0
5,798
580
2,620
9,624
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
14
4 / 0 / 2
7,189
719
5,011
4,360
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
11
3 / 0 / 2
5,858
586
4,035
6,149
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Mr_EnderShoTZ
Danzaburou
11
2 / 0 / 1
6,218
622
2,428
5,136
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 0
5,124
512
4,882
6,672
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Bonceros30
Cthulhu
12
1 / 0 / 0
6,636
664
5,189
5,660
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Odin
8
0 / 1 / 0
4,868
487
2,669
7,842
3,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,065
507
2,152
8,316
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
0 / 1 / 0
4,835
484
912
5,349
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Ishtar
 
Ishtar
0
3
0
0
L
Cthulhu
Bonceros30
Cthulhu
1
0
0
1
W
Amaterasu
CowTusks
Amaterasu
0
1
0
0
W
Eset
4
0
2
5
W
Awilix
3
0
2
4
W
Danzaburou
Mr_EnderShoTZ
Danzaburou
2
0
1
2.5
L
Odin
0
1
0
0
L
0
5
0
0
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
15,804
30,929
Taken
33,839
15,015
Mitigated
15,494
12,104
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,589
869
0
1,152
5,660
3,315
0
0
5,660
25,850
2,172
L
Ishtar
 
Ishtar
4,882
2,496
0
1,729
6,672
2,202
0
2,508
3,874
0
40,206
L
Cthulhu
Bonceros30
Cthulhu
5,189
1,124
0
1,750
5,660
5,259
0
0
5,660
42,191
2,265
W
Amaterasu
CowTusks
Amaterasu
2,620
1,034
0
4,639
9,624
6,078
0
4,574
4,510
0
39,899
W
Eset
5,011
389
71
704
4,360
1,483
0
1,492
2,630
58,565
2,070
W
Awilix
4,035
1,385
0
3,350
6,149
2,332
0
375
5,752
0
37,441
W
Danzaburou
Mr_EnderShoTZ
Danzaburou
2,428
1,083
0
2,188
5,136
1,807
873
0
5,136
0
41,388
L
Odin
2,669
334
0
2,208
7,842
3,484
0
2,090
5,366
0
17,240
L
2,152
715
0
1,900
8,316
2,761
0
3,457
4,597
24,208
1,242
L
Susano
912
280
0
2,706
5,349
1,788
0
1,016
4,247
0
26,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
26,528
380
Minions Killed
305
0
Camps Cleared
0
1,108,279
Distance Traveled
1,055,582
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,294
529
59
6
0
224,766
0
L
Ishtar
5,124
512
72
7
0
185,404
0
L
Cthulhu
6,636
664
103
10
0
216,036
1
W
Amaterasu
5,798
580
78
8
0
205,738
1
W
Eset
7,189
719
121
12
0
208,656
4
W
Awilix
5,858
586
62
6
0
263,538
2
W
Danzaburou
6,218
622
60
6
0
205,581
0
L
Odin
4,868
487
23
2
0
250,208
2
L
Chronos
5,065
507
62
6
0
203,561
0
L
Susano
4,835
484
45
5
0
200,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role