Player Matchup

Pele
Pele
Silver III
DianSerrot
Pele
Silver III
Level 107
God Stats
1W - 3L
1,419 SR
Queue Stats
133W - 161L
868 MMR
Solo
Odin
Odin
Silver V
Mandyngo
Odin
Silver V
Level 83
God Stats
4W - 4L
1,316 SR
Queue Stats
123W - 135L
928 MMR
Solo
Scylla
Scylla
Silver III
OzzyEDP
Scylla
Silver III
Level 63
God Stats
6W - 13L
1,624 SR
Queue Stats
279W - 278L
959 MMR
Solo
Nut
Nut
Silver II
bobbypriv
Nut
Silver II
Level 115
God Stats
31W - 34L
1,624 SR
Queue Stats
262W - 256L
1,116 MMR
Solo
Anubis
Anubis
Bronze I
rawpredator99
Anubis
Bronze I
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 96L
867 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,496 SR
948 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,454 SR
945 MMR
Bellona
Bellona
Silver II
Creeper1208
Bellona
Silver II
Level 107
God Stats
6W - 5L
1,452 SR
Queue Stats
146W - 174L
1,023 MMR
Solo
Bakasura
Bakasura
Silver IV
JulienBrouille
Bakasura
Silver IV
Level 117
God Stats
15W - 15L
1,301 SR
Queue Stats
90W - 104L
931 MMR
Solo
Olorun
Olorun
Silver III
YukieSenpie
Olorun
Silver III
Level 146
God Stats
5W - 11L
1,453 SR
Queue Stats
234W - 242L
844 MMR
Solo
Tyr
Tyr
Silver IV
diegorosario361-
Tyr
Silver IV
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 87L
844 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
kurdforlife1995
Baron Samedi
Silver II
Level 125
God Stats
11W - 11L
1,565 SR
Queue Stats
87W - 109L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,169
470
3,981
9,936
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
9
0 / 2 / 0
5,032
457
3,210
7,991
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
OzzyEDP
Scylla
11
0 / 2 / 0
6,096
554
2,683
4,120
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,933
539
7,044
5,691
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,378
489
4,993
8,190
3,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KukulkanSobekBake Kujira

VS

Bans
LokiArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Creeper1208
Bellona
12
2 / 0 / 1
7,379
671
4,240
7,497
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
14
3 / 0 / 2
6,931
630
3,504
9,220
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
12
3 / 1 / 1
6,387
581
6,027
7,619
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 1 / 5
6,544
595
3,922
10,717
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
kurdforlife1995
Baron Samedi
12
0 / 0 / 3
6,461
587
3,300
5,813
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Creeper1208
Bellona
2
0
1
2.5
L
0
2
0
0
W
Bakasura
3
0
2
4
L
Odin
0
2
0
0
L
Scylla
OzzyEDP
Scylla
0
2
0
0
W
Olorun
3
1
1
3.5
L
2
1
0
2
W
2
1
5
4.5
W
Baron Samedi
kurdforlife1995
Baron Samedi
0
0
3
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
20,993
35,928
Taken
40,866
15,828
Mitigated
24,436
9,903
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Creeper1208
Bellona
4,240
1,299
0
2,242
7,497
7,891
380
123
6,720
0
50,182
L
3,981
835
0
3,332
9,936
3,410
0
1,363
8,573
0
41,375
W
Bakasura
3,504
2,228
0
2,690
9,220
4,087
0
840
8,320
0
57,853
L
Odin
3,210
764
0
1,916
7,991
5,394
0
0
7,021
0
21,998
L
Scylla
OzzyEDP
Scylla
2,683
41
0
438
4,120
1,373
0
1,546
2,208
42,938
1,275
W
Olorun
6,027
2,898
510
4,594
7,619
2,614
0
1,902
5,717
38,947
10,097
L
7,044
4,510
0
1,694
5,691
2,097
0
2,848
2,788
0
40,528
W
3,922
529
0
4,277
10,717
7,006
0
3,018
7,611
0
15,018
W
Baron Samedi
kurdforlife1995
Baron Samedi
3,300
61
226
2,334
5,813
2,838
0
1,507
4,126
46,646
0
L
4,993
419
0
2,523
8,190
3,554
0
3,092
5,050
34,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,608
Gold Earned
33,702
338
Minions Killed
382
0
Camps Cleared
0
1,020,873
Distance Traveled
1,172,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,379
671
92
8
0
193,449
0
L
Pele
5,169
470
63
6
0
206,917
0
W
Bakasura
6,931
630
108
10
0
300,524
0
L
Odin
5,032
457
49
4
0
209,539
0
L
Scylla
6,096
554
99
9
0
204,838
0
W
Olorun
6,387
581
86
8
0
208,950
0
L
Nut
5,933
539
81
7
0
197,149
0
W
Tyr
6,544
595
18
2
0
255,071
0
W
Baron Samedi
6,461
587
78
7
0
214,916
2
L
Anubis
5,378
489
46
4
0
202,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role