Player Matchup

Thanatos
Thanatos
BigRhys1507
Thanatos
Level 107
God Stats
20W - 26L
1,446 SR
Queue Stats
767W - 750L
1,468 Elo+
Party 1
Eset
Eset
Rapiidsx
Eset
Level 103
God Stats
6W - 3L
1,634 SR
Queue Stats
546W - 534L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Solrflayre
Cthulhu
Level 155
God Stats
6W - 9L
1,380 SR
Queue Stats
143W - 142L
1,505 Elo+
Party 2
Hachiman
Hachiman
VoidDB
Hachiman
Level 65
God Stats
10W - 13L
1,471 SR
Queue Stats
460W - 462L
1,503 Elo+
Party 1
Tyr
Tyr
Vulonviir
Tyr
Level 165
God Stats
5W - 2L
1,298 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 2
Team Averages
Level 119
1,446 SR
1,500 Elo+

VS

Team Averages
Level 101
1,505 SR
1,489 Elo+
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Floriboy
Bastet
Level 97
God Stats
5W - 4L
1,588 SR
Queue Stats
58W - 49L
1,506 Elo+
Solo
Cupid
Cupid
Grandmaste47
Cupid
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,522 Elo+
Solo
Cerberus
Cerberus
Sepus
Cerberus
Level 124
God Stats
0W - 1L
1,271 SR
Queue Stats
20W - 21L
1,471 Elo+
Solo
Sylvanus
Sylvanus
pipuUA
Sylvanus
Level 46
God Stats
48W - 35L
1,665 SR
Queue Stats
215W - 203L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigRhys1507
Thanatos
9
1 / 2 / 0
4,971
552
2,705
8,319
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
10
1 / 0 / 1
5,953
661
2,267
4,001
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Solrflayre
Cthulhu
8
0 / 2 / 0
4,868
541
5,364
6,942
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
VoidDB
Hachiman
8
1 / 2 / 0
4,656
517
3,948
6,703
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 1
6,420
713
2,624
4,615
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 2 / 1
4,810
534
5,691
5,357
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Floriboy
Bastet
10
4 / 1 / 1
5,287
587
4,456
8,228
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 1 / 4
4,821
536
3,920
6,012
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Sepus
Cerberus
2
0 / 1 / 0
3,368
374
357
1,558
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
pipuUA
Sylvanus
8
0 / 0 / 5
4,749
528
3,573
5,792
3,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
6
6
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
1
0.75
W
Thanatos
BigRhys1507
Thanatos
1
2
0
0.5
L
Bastet
Floriboy
Bastet
4
1
1
4.5
L
1
1
4
3
W
Eset
1
0
1
1.5
L
Cerberus
Sepus
Cerberus
0
1
0
0
W
Cthulhu
Solrflayre
Cthulhu
0
2
0
0
W
Hachiman
VoidDB
Hachiman
1
2
0
0.5
W
2
0
1
2.5
L
Sylvanus
pipuUA
Sylvanus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,908
Damage
17,997
30,580
Taken
26,947
13,136
Mitigated
10,512
10,921
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,691
855
0
1,130
5,357
1,367
0
967
4,298
36,571
0
W
Thanatos
BigRhys1507
Thanatos
2,705
835
0
4,082
8,319
3,201
0
3,445
4,874
0
27,865
L
Bastet
Floriboy
Bastet
4,456
1,563
0
4,064
8,228
2,833
0
2,009
6,107
0
33,934
L
3,920
2,599
143
1,853
6,012
2,278
0
2,163
3,849
0
28,402
W
Eset
2,267
270
66
1,264
4,001
1,240
741
1,146
2,855
41,249
0
L
Cerberus
Sepus
Cerberus
357
108
0
550
1,558
666
0
0
1,558
3,061
0
W
Cthulhu
Solrflayre
Cthulhu
5,364
374
979
1,265
6,942
4,086
0
2,084
4,858
24,204
651
W
Hachiman
VoidDB
Hachiman
3,948
2,744
0
1,614
6,703
2,262
0
1,210
5,493
0
26,475
W
2,624
835
0
1,651
4,615
2,347
0
1,306
3,215
0
40,201
L
Sylvanus
pipuUA
Sylvanus
3,573
1,327
2,333
2,727
5,792
3,368
0
1,963
3,829
12,082
2,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
23,035
288
Minions Killed
216
0
Camps Cleared
0
879,587
Distance Traveled
679,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,810
534
61
7
0
166,809
0
W
Thanatos
4,971
552
55
6
0
185,498
0
L
Bastet
5,287
587
70
8
0
185,397
0
L
Cupid
4,821
536
57
6
0
151,077
0
W
Eset
5,953
661
79
9
0
175,460
0
L
Cerberus
3,368
374
9
1
0
25,415
0
W
Cthulhu
4,868
541
40
4
0
188,049
0
W
Hachiman
4,656
517
49
5
0
147,949
0
W
Tyr
6,420
713
65
7
0
182,631
0
L
Sylvanus
4,749
528
19
2
0
150,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role