Player Matchup

Osiris
Osiris
BigDJ15
Osiris
Level 120
God Stats
4W - 5L
1,354 SR
Queue Stats
98W - 99L
1,478 Elo+
Party 1
Thanatos
Thanatos
FreshHotGank
Thanatos
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 112L
1,490 Elo+
Party 1
Maui
Maui
LovelyFawn74597
Maui
Level 146
God Stats
1W - 1L
1,293 SR
Queue Stats
200W - 195L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
TTP tank
Sylvanus
Level 66
God Stats
1W - 0L
1,617 SR
Queue Stats
18W - 5L
1,684 Elo+
Solo
Janus
Janus
VengVillain
Janus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,463 Elo+
Party 1
Team Averages
Level 126
1,453 SR
1,508 Elo+

VS

Team Averages
Level 135
1,453 SR
1,460 Elo+
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AidsAdvocate
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
DirtySouthGAboi
Kumbhakarna
Level 69
God Stats
0W - 2L
1,263 SR
Queue Stats
23W - 26L
1,443 Elo+
Solo
Hou Yi
Hou Yi
JerexBv
Hou Yi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigDJ15
Osiris
16
3 / 2 / 14
9,177
706
9,693
12,281
13,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
FreshHotGank
Thanatos
17
10 / 3 / 9
10,244
788
13,556
11,906
6,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 15
9,674
744
6,525
11,796
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
TTP tank
Sylvanus
14
0 / 5 / 13
8,971
690
8,368
16,607
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 3 / 9
11,249
865
24,618
9,918
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 9 / 6
8,728
671
13,916
18,795
9,912
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ix Chel
 
Ix Chel
15
1 / 4 / 8
8,463
651
11,653
11,062
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 6 / 12
9,159
705
4,985
17,051
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Kumbhakarna
DirtySouthGAboi
Kumbhakarna
17
3 / 2 / 10
9,567
736
4,683
13,674
13,337
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
JerexBv
Hou Yi
18
8 / 3 / 5
10,398
800
15,845
9,888
4,641
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
24
Kills
15
15
Deaths
24
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
9
6
0.67
L
Ix Chel
 
Ix Chel
1
4
8
1.25
L
0
6
12
1
W
Osiris
BigDJ15
Osiris
3
2
14
5
L
Kumbhakarna
DirtySouthGAboi
Kumbhakarna
3
2
10
4
W
Thanatos
FreshHotGank
Thanatos
10
3
9
4.83
L
Hou Yi
JerexBv
Hou Yi
8
3
5
3.5
W
1
2
15
4.25
W
Sylvanus
TTP tank
Sylvanus
0
5
13
1.3
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,760
Damage
51,082
62,508
Taken
70,470
53,642
Mitigated
48,278
29,770
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,916
351
209
3,132
18,795
9,912
0
7,979
10,258
23,470
415
L
Ix Chel
 
Ix Chel
11,653
1,311
2,749
3,125
11,062
5,538
0
6,289
4,308
22,823
1,017
L
4,985
1,239
0
1,035
17,051
14,850
0
8,062
8,009
13,868
0
W
Osiris
BigDJ15
Osiris
9,693
2,862
2,079
3,546
12,281
13,603
407
7,506
4,775
0
17,805
L
Kumbhakarna
DirtySouthGAboi
Kumbhakarna
4,683
337
610
978
13,674
13,337
0
7,797
5,221
8,078
0
W
Thanatos
FreshHotGank
Thanatos
13,556
1,660
985
6,642
11,906
6,334
769
6,429
5,477
0
20,595
L
Hou Yi
JerexBv
Hou Yi
15,845
5,877
2,475
1,644
9,888
4,641
86
7,068
2,268
0
33,573
W
6,525
1,196
394
1,288
11,796
13,572
0
5,641
6,155
10,149
1,629
W
Sylvanus
TTP tank
Sylvanus
8,368
2,299
5,987
3,844
16,607
15,858
333
9,827
6,780
19,441
0
W
24,618
1,509
2,095
2,910
9,918
4,275
255
4,788
5,130
38,829
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
46,315
117
Minions Killed
127
0
Camps Cleared
0
1,216,824
Distance Traveled
1,157,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,728
671
20
2
0
216,283
0
L
Ix Chel
8,463
651
30
2
0
212,396
0
L
Maui
9,159
705
18
1
0
220,607
0
W
Osiris
9,177
706
13
1
0
253,326
0
L
Kumbhakarna
9,567
736
11
1
0
279,139
0
W
Thanatos
10,244
788
9
1
0
249,876
0
L
Hou Yi
10,398
800
48
4
0
228,939
1
W
Maui
9,674
744
16
1
0
244,783
0
W
Sylvanus
8,971
690
24
2
0
212,856
0
W
Janus
11,249
865
55
4
0
255,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role