Player Matchup

Loki
Loki
Platinum II
 
Loki
Platinum II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
DonKikon
Jing Wei
Platinum IV
Level 152
God Stats
1W - 2L
1,420 SR
Queue Stats
95W - 96L
1,829 MMR
Solo
Thoth
Thoth
Platinum IV
Maanpaardt
Thoth
Platinum IV
Level 251
God Stats
3W - 3L
1,775 SR
Queue Stats
29W - 32L
1,745 MMR
Solo
Amaterasu
Amaterasu
Gold III
RetiredSylvanvs
Amaterasu
Gold III
Level 67
God Stats
1W - 2L
1,426 SR
Queue Stats
32W - 22L
1,739 MMR
Solo
Artio
Artio
Gold I
vitreitor93
Artio
Gold I
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,759 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,524 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,531 SR
1,776 MMR
Nut
Nut
Platinum III
AstraiArrow
Nut
Platinum III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,827 MMR
Party 1
Sobek
Sobek
Platinum V
Bugzy
Sobek
Platinum V
Level 125
God Stats
14W - 11L
1,583 SR
Queue Stats
79W - 69L
1,800 MMR
Solo
Camazotz
Camazotz
Gold II
Lostienelleh
Camazotz
Gold II
Level 37
God Stats
7W - 7L
1,195 SR
Queue Stats
62W - 49L
1,741 MMR
Solo
Osiris
Osiris
Platinum V
Sairüs
Osiris
Platinum V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 75L
1,731 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
leighton230201
Zhong Kui
Gold II
Level 65
God Stats
1W - 0L
1,879 SR
Queue Stats
19W - 13L
1,782 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 0
6,727
481
6,783
10,934
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DonKikon
Jing Wei
12
0 / 3 / 2
6,679
477
4,756
10,986
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
12
1 / 5 / 0
6,806
486
5,306
9,242
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
RetiredSylvanvs
Amaterasu
14
1 / 3 / 0
8,189
585
4,154
14,995
13,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 7 / 2
5,988
428
4,935
16,064
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AgniGebMaman BrigitteJanusSusano

VS

Bans
AresAh Muzen CabHorusCharonLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,702
622
11,990
10,263
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Bugzy
Sobek
13
2 / 2 / 9
7,790
556
6,208
12,937
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Lostienelleh
Camazotz
16
8 / 1 / 5
8,879
634
9,847
13,568
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
Sairüs
Osiris
14
3 / 1 / 2
8,500
607
10,997
13,548
17,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
leighton230201
Zhong Kui
15
2 / 0 / 2
8,950
639
5,678
5,540
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
W
5
0
4
7
W
Sobek
Bugzy
Sobek
2
2
9
3.25
L
Jing Wei
DonKikon
Jing Wei
0
3
2
0.33
W
Camazotz
Lostienelleh
Camazotz
8
1
5
10.5
L
Thoth
1
5
0
0.2
L
Amaterasu
RetiredSylvanvs
Amaterasu
1
3
0
0.33
W
Osiris
Sairüs
Osiris
3
1
2
4
W
Zhong Kui
leighton230201
Zhong Kui
2
0
2
3
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
44,720
62,221
Taken
55,856
36,715
Mitigated
42,318
17,390
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,783
1,880
0
3,547
10,934
3,885
0
1,243
9,619
0
54,535
W
11,990
6,254
0
2,386
10,263
4,304
315
2,251
8,012
0
79,337
W
Sobek
Bugzy
Sobek
6,208
1,078
0
6,422
12,937
10,900
161
3,003
9,934
23,475
0
L
Jing Wei
DonKikon
Jing Wei
4,756
3,487
0
1,604
10,986
3,342
0
1,805
9,134
0
45,354
W
Camazotz
Lostienelleh
Camazotz
9,847
2,382
0
9,363
13,568
5,363
0
2,733
10,835
0
78,010
L
Thoth
5,306
152
0
1,175
9,242
2,895
0
3,099
6,143
54,219
0
L
Amaterasu
RetiredSylvanvs
Amaterasu
4,154
2,016
0
6,755
14,995
13,258
0
0
14,019
0
62,601
W
Osiris
Sairüs
Osiris
10,997
4,376
0
1,882
13,548
17,092
0
1,430
11,800
0
61,816
W
Zhong Kui
leighton230201
Zhong Kui
5,678
1,336
0
4,146
5,540
4,659
210
1,523
4,017
72,222
5,462
L
4,935
1,015
675
3,634
16,064
13,335
0
5,593
10,424
21,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
42,821
423
Minions Killed
525
0
Camps Cleared
0
1,407,306
Distance Traveled
1,414,898
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,727
481
87
6
0
321,240
1
W
Nut
8,702
622
146
10
0
265,322
0
W
Sobek
7,790
556
9
1
0
293,885
2
L
Jing Wei
6,679
477
76
5
0
293,375
1
W
Camazotz
8,879
634
114
8
0
330,980
2
L
Thoth
6,806
486
108
8
0
259,146
0
L
Amaterasu
8,189
585
119
9
0
247,064
3
W
Osiris
8,500
607
101
7
0
265,877
1
W
Zhong Kui
8,950
639
155
11
0
258,834
0
L
Artio
5,988
428
33
2
0
286,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role