Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Clοud
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 51L
1,660 Elo+
Party 1
Camazotz
Camazotz
Ρraized
Camazotz
Level 122
God Stats
3W - 4L
1,685 SR
Queue Stats
92W - 59L
1,685 Elo+
Party 1
Team Averages
Level 143
1,562 SR
1,615 Elo+

VS

Team Averages
Level 126
1,464 SR
1,568 Elo+
Horus
Horus
Svuni
Horus
Level 106
God Stats
8W - 5L
1,484 SR
Queue Stats
35W - 42L
1,601 Elo+
Party 2
Bastet
Bastet
Tippfehlre
Bastet
Level 127
God Stats
18W - 13L
1,630 SR
Queue Stats
41W - 42L
1,564 Elo+
Party 2
Thoth
Thoth
Zucketii
Thoth
Level 144
God Stats
2W - 0L
1,278 SR
Queue Stats
28W - 34L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 3 / 1
6,895
690
5,697
5,565
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Clοud
Sobek
11
0 / 4 / 3
6,422
642
4,148
10,137
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Ρraized
Camazotz
13
1 / 3 / 2
7,242
724
4,644
9,758
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Svuni
Horus
13
1 / 0 / 7
7,584
758
8,121
7,843
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Tippfehlre
Bastet
13
7 / 1 / 3
8,446
845
9,273
6,755
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
Zucketii
Thoth
12
2 / 2 / 4
7,704
770
5,209
5,072
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
L
Sobek
Clοud
Sobek
0
4
3
0.38
W
Horus
Svuni
Horus
1
0
7
4.5
W
Bastet
Tippfehlre
Bastet
7
1
3
8.5
W
Thoth
Zucketii
Thoth
2
2
4
2
L
Camazotz
Ρraized
Camazotz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
22,603
25,460
Taken
19,670
13,166
Mitigated
10,693
7,198
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,697
541
0
1,652
5,565
1,436
0
1,161
4,036
17,682
0
L
Sobek
Clοud
Sobek
4,148
130
0
2,421
10,137
8,869
0
2,887
6,578
14,736
0
W
Horus
Svuni
Horus
8,121
2,235
688
2,478
7,843
5,969
378
3,587
3,535
2,015
17,563
W
Bastet
Tippfehlre
Bastet
9,273
2,243
0
2,033
6,755
2,894
967
2,824
3,433
0
18,872
W
Thoth
Zucketii
Thoth
5,209
243
0
500
5,072
1,830
0
2,070
2,836
44,960
0
L
Camazotz
Ρraized
Camazotz
4,644
960
0
3,125
9,758
2,861
0
2,290
6,896
0
29,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,559
Gold Earned
23,734
122
Minions Killed
138
0
Camps Cleared
0
525,681
Distance Traveled
603,290
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,895
690
45
5
0
152,473
0
L
Sobek
6,422
642
26
3
0
182,684
0
W
Horus
7,584
758
39
4
0
208,627
0
W
Bastet
8,446
845
23
2
0
213,944
1
W
Thoth
7,704
770
76
8
0
180,719
0
L
Camazotz
7,242
724
51
5
0
190,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role