Player Matchup

Hun Batz
Hun Batz
B O N E S PL436
Hun Batz
Level 75
God Stats
4W - 1L
1,492 SR
Queue Stats
197W - 205L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
KiLum MAN
Nu Wa
Level 67
God Stats
1W - 1L
1,341 SR
Queue Stats
273W - 278L
1,455 Elo+
Party 2
Odin
Odin
KnuckleWart04
Odin
Level 45
God Stats
31W - 24L
1,088 SR
Queue Stats
222W - 223L
1,396 Elo+
Solo
Medusa
Medusa
NovenoTheNinth
Medusa
Level 48
God Stats
8W - 5L
1,500 SR
Queue Stats
66W - 41L
1,510 Elo+
Solo
Kukulkan
Kukulkan
dejavumuch
Kukulkan
Level 73
God Stats
37W - 25L
1,588 SR
Queue Stats
302W - 276L
1,490 Elo+
Solo
Team Averages
Level 62
1,402 SR
1,456 Elo+

VS

Team Averages
Level 55
1,614 SR
1,379 Elo+
Odin
Odin
Iced Cappy
Odin
Level 49
God Stats
3W - 4L
1,336 SR
Queue Stats
15W - 23L
1,305 Elo+
Solo
Chang'e
Chang'e
LovBug3ttv
Chang'e
Level 68
God Stats
26W - 26L
1,677 SR
Queue Stats
165W - 165L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
One-_Winged_-God
Aphrodite
Level 46
God Stats
19W - 13L
1,791 SR
Queue Stats
89W - 118L
1,362 Elo+
Party 3
Gilgamesh
Gilgamesh
R1L33Y
Gilgamesh
Level 29
God Stats
13W - 13L
1,598 SR
Queue Stats
75W - 71L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZA_WARUDOOO_____
Tsukuyomi
Level 82
God Stats
2W - 2L
1,668 SR
Queue Stats
78W - 89L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 3 / 4
8,793
517
8,980
17,032
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
KiLum MAN
Nu Wa
15
5 / 3 / 5
9,298
547
17,144
10,802
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 3 / 4
9,683
570
7,550
16,932
11,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 6
8,547
503
9,311
12,207
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
dejavumuch
Kukulkan
14
1 / 1 / 4
8,262
486
4,883
5,569
2,958
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
5,092
300
429
3,290
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
LovBug3ttv
Chang'e
13
2 / 4 / 3
8,069
475
11,581
19,216
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Aphrodite
13
0 / 2 / 3
8,278
487
2,245
16,807
13,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
R1L33Y
Gilgamesh
14
3 / 3 / 1
9,041
532
11,980
18,553
16,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
15
7 / 3 / 1
8,649
509
9,953
15,709
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
12
12
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
3
4
1.33
L
0
2
0
0
W
Nu Wa
KiLum MAN
Nu Wa
5
3
5
2.5
W
3
3
4
1.67
L
Chang'e
LovBug3ttv
Chang'e
2
4
3
0.88
W
2
2
6
2.5
L
Aphrodite
0
2
3
0.75
L
Gilgamesh
R1L33Y
Gilgamesh
3
3
1
1.17
L
Tsukuyomi
7
3
1
2.5
W
Kukulkan
dejavumuch
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,868
Damage
36,188
62,542
Taken
73,575
31,567
Mitigated
44,902
8,916
Healing
21,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,980
2,058
0
1,099
17,032
7,979
0
2,950
14,082
0
80,477
L
429
0
0
34
3,290
1,765
0
1,421
1,869
0
7,949
W
Nu Wa
KiLum MAN
Nu Wa
17,144
4,309
0
1,575
10,802
3,759
459
7,088
3,714
61,025
0
W
7,550
2,168
0
4,285
16,932
11,932
600
1,012
15,920
0
66,212
L
Chang'e
LovBug3ttv
Chang'e
11,581
1,168
1,032
4,669
19,216
6,797
38
8,659
10,557
59,737
2,327
W
9,311
3,796
0
1,957
12,207
4,939
2,868
2,139
10,033
0
62,016
L
Aphrodite
2,245
229
2,021
6,992
16,807
13,655
0
4,175
12,632
45,562
1,141
L
Gilgamesh
R1L33Y
Gilgamesh
11,980
4,558
0
3,066
18,553
16,450
476
2,037
16,516
0
60,904
L
Tsukuyomi
9,953
2,343
0
3,889
15,709
6,235
0
5,469
10,240
0
62,688
W
Kukulkan
dejavumuch
Kukulkan
4,883
342
0
0
5,569
2,958
701
523
5,046
46,395
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
39,129
456
Minions Killed
351
0
Camps Cleared
0
1,605,513
Distance Traveled
1,348,488
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,793
517
97
6
0
383,086
0
L
Odin
5,092
300
8
0
0
66,875
0
W
Nu Wa
9,298
547
83
5
0
310,965
0
W
Odin
9,683
570
107
6
0
303,911
0
L
Chang'e
8,069
475
91
5
0
309,093
7
W
Medusa
8,547
503
85
5
0
296,738
4
L
Aphrodite
8,278
487
73
4
0
280,784
4
L
Gilgamesh
9,041
532
93
5
0
317,847
1
L
Tsukuyomi
8,649
509
86
5
0
373,889
0
W
Kukulkan
8,262
486
84
5
0
310,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role