Player Matchup

Agni
Agni
Chinorium
Agni
Level 128
God Stats
147W - 104L
1,578 SR
Queue Stats
701W - 722L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
Egoy_Raul
Cliodhna
Level 159
God Stats
9W - 9L
1,470 SR
Queue Stats
284W - 311L
1,478 Elo+
Party 1
Nut
Nut
Erli_20
Nut
Level 129
God Stats
3W - 1L
1,729 SR
Queue Stats
12W - 13L
1,492 Elo+
Solo
Hera
Hera
SuriCata883913
Hera
Level 127
God Stats
81W - 76L
1,472 SR
Queue Stats
623W - 654L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Zretrer
Nu Wa
Level 102
God Stats
1W - 1L
1,761 SR
Queue Stats
165W - 202L
1,438 Elo+
Party 1
Team Averages
Level 129
1,602 SR
1,477 Elo+

VS

Team Averages
Level 102
1,520 SR
1,520 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ChikaConeBrat
The Morrigan
Level 176
God Stats
3W - 2L
1,602 SR
Queue Stats
216W - 187L
1,579 Elo+
Party 2
Mercury
Mercury
NaPupkuMindjusa
Mercury
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 142L
1,582 Elo+
Party 2
Neith
Neith
Ollyolly35
Neith
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
1 / 5 / 1
5,945
495
7,119
11,908
4,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cliodhna
Egoy_Raul
Cliodhna
12
1 / 5 / 0
6,062
505
5,621
13,182
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
12
0 / 0 / 0
6,491
541
4,553
8,080
3,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 0
6,331
528
3,769
6,807
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Zretrer
Nu Wa
11
1 / 4 / 3
6,397
533
9,016
7,372
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 3 / 4
6,869
572
6,354
12,387
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Geb
 
Geb
10
0 / 1 / 7
6,218
518
2,748
9,544
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
ChikaConeBrat
The Morrigan
14
4 / 0 / 5
7,873
656
4,259
5,082
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 4
7,580
632
8,177
9,098
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
11
3 / 1 / 1
6,455
538
9,029
10,359
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
17
17
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
4
1.67
W
Geb
 
Geb
0
1
7
3.5
W
The Morrigan
ChikaConeBrat
The Morrigan
4
0
5
6.5
L
Agni
1
5
1
0.3
L
Cliodhna
Egoy_Raul
Cliodhna
1
5
0
0.2
L
Nut
0
0
0
0
W
7
0
4
9
W
Neith
3
1
1
3.5
L
2
3
0
0.67
L
Nu Wa
Zretrer
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
30,567
47,349
Taken
46,470
18,103
Mitigated
24,140
15,973
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,354
2,193
321
4,005
12,387
6,344
322
6,574
5,813
35,607
10,465
W
Geb
 
Geb
2,748
345
0
1,662
9,544
8,059
0
4,784
4,760
19,055
0
W
The Morrigan
ChikaConeBrat
The Morrigan
4,259
924
0
1,281
5,082
2,177
0
2,629
2,453
60,075
6,693
L
Agni
7,119
1,277
1,146
3,918
11,908
4,005
0
1,689
10,219
27,421
455
L
Cliodhna
Egoy_Raul
Cliodhna
5,621
441
0
4,753
13,182
5,309
0
3,050
10,132
0
49,984
L
Nut
4,553
2,663
0
3,905
8,080
3,407
42
522
7,558
0
56,781
W
8,177
4,248
0
955
9,098
3,753
0
3,029
6,069
0
58,733
W
Neith
9,029
3,003
0
4,745
10,359
3,807
0
2,526
7,833
0
59,613
L
3,769
1,117
0
1,251
6,807
2,909
0
2,726
4,081
45,958
0
L
Nu Wa
Zretrer
Nu Wa
9,016
2,825
0
1,000
7,372
2,473
0
4,935
2,437
45,301
2,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
34,995
354
Minions Killed
357
0
Camps Cleared
0
1,179,173
Distance Traveled
1,171,825
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,869
572
73
6
0
149,509
0
W
Geb
6,218
518
21
2
0
258,832
2
W
The Morrigan
7,873
656
105
9
0
239,810
4
L
Agni
5,945
495
35
3
0
235,213
0
L
Cliodhna
6,062
505
82
7
0
269,069
0
L
Nut
6,491
541
92
8
0
240,861
0
W
Mercury
7,580
632
72
6
0
307,903
5
W
Neith
6,455
538
86
7
0
215,771
0
L
Hera
6,331
528
78
7
0
229,605
0
L
Nu Wa
6,397
533
67
6
0
204,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role