Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
RuggedRabbit14
He Bo
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 50L
1,451 Elo+
Party 1
King Arthur
King Arthur
SugeSmith
King Arthur
Level 122
God Stats
179W - 170L
1,538 SR
Queue Stats
373W - 379L
1,461 Elo+
Solo
Anubis
Anubis
ThatOneJmanGuy
Anubis
Level 119
God Stats
23W - 19L
1,548 SR
Queue Stats
49W - 54L
1,449 Elo+
Solo
Cabrakan
Cabrakan
crazyCABdriver42
Cabrakan
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 49L
1,483 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,469 Elo+

VS

Team Averages
Level 114
1,506 SR
1,462 Elo+
Nemesis
Nemesis
 
Nemesis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ErickWhite93
Gilgamesh
Level 69
God Stats
88W - 80L
1,541 SR
Queue Stats
278W - 269L
1,452 Elo+
Party 2
Ishtar
Ishtar
GoingBuzzard457
Ishtar
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 351L
1,465 Elo+
Solo
Nu Wa
Nu Wa
sunflowerbabyc
Nu Wa
Level 110
God Stats
104W - 76L
1,487 SR
Queue Stats
233W - 212L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
4 / 2 / 1
5,726
573
3,871
7,098
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,198
520
3,594
4,912
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SugeSmith
King Arthur
10
0 / 0 / 0
5,425
543
4,389
7,109
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 1
7,011
701
4,270
4,840
2,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

8
1 / 2 / 3
5,400
540
1,622
8,215
7,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 1 / 1
4,979
498
1,889
5,892
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
 
Kuzenbo
9
2 / 2 / 1
4,918
492
3,899
7,001
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ErickWhite93
Gilgamesh
11
0 / 0 / 0
6,162
616
4,010
9,248
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 2
4,895
490
2,007
8,029
2,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,348
435
2,166
4,548
1,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
2
1
2.25
L
Nemesis
 
Nemesis
2
1
1
2.5
L
Kuzenbo
 
Kuzenbo
2
2
1
1.25
L
Gilgamesh
ErickWhite93
Gilgamesh
0
0
0
0
L
0
5
2
0.2
W
1
0
1
1.5
W
King Arthur
SugeSmith
King Arthur
0
0
0
0
W
4
0
1
4.5
W
1
2
3
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,746
Damage
13,971
32,174
Taken
34,718
16,544
Mitigated
18,712
10,451
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,871
2,217
0
1,119
7,098
2,471
0
1,628
5,260
0
33,075
L
Nemesis
 
Nemesis
1,889
954
0
345
5,892
2,045
0
1,719
4,173
0
22,666
L
Kuzenbo
 
Kuzenbo
3,899
1,408
0
1,384
7,001
5,918
0
2,209
4,792
18,820
0
L
Gilgamesh
ErickWhite93
Gilgamesh
4,010
1,410
0
2,985
9,248
6,632
0
1,220
8,028
0
44,859
L
2,007
895
0
1,527
8,029
2,961
0
1,768
6,261
0
31,984
W
3,594
705
0
3,228
4,912
1,350
0
317
4,595
35,590
0
W
King Arthur
SugeSmith
King Arthur
4,389
802
0
1,593
7,109
3,413
0
195
6,914
0
38,437
W
4,270
152
0
2,461
4,840
2,166
612
2,521
2,160
56,762
1,293
W
1,622
208
237
1,813
8,215
7,144
0
904
7,180
18,663
625
L
2,166
846
0
860
4,548
1,156
0
2,513
2,035
28,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
25,302
293
Minions Killed
249
0
Camps Cleared
0
1,000,840
Distance Traveled
918,903
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,726
573
48
5
0
191,626
0
L
Nemesis
4,979
498
46
5
0
223,613
0
L
Kuzenbo
4,918
492
21
2
0
179,596
0
L
Gilgamesh
6,162
616
98
10
0
180,077
0
L
Ishtar
4,895
490
52
5
0
167,960
0
W
He Bo
5,198
520
66
7
0
209,654
0
W
King Arthur
5,425
543
61
6
0
227,538
0
W
Anubis
7,011
701
106
11
0
182,239
0
W
Cabrakan
5,400
540
12
1
0
189,783
0
L
Nu Wa
4,348
435
32
3
0
167,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role