Player Matchup

Neith
Neith
LITTLE aZen
Neith
Level 60
God Stats
44W - 45L
1,396 SR
Queue Stats
85W - 86L
1,521 Elo+
Party 1
Cerberus
Cerberus
Xd Stinky po
Cerberus
Level 18
God Stats
9W - 5L
1,557 SR
Queue Stats
78W - 83L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x dat sword x
Tsukuyomi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,873 Elo+
Party 1
Team Averages
Level 66
1,485 SR
1,622 Elo+

VS

Team Averages
Level 60
1,536 SR
1,497 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
madamsquirrel
Izanami
Level 42
God Stats
15W - 11L
1,608 SR
Queue Stats
42W - 34L
1,518 Elo+
Party 2
Ymir
Ymir
thepervsage
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
8,996
900
14,991
6,335
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Xd Stinky po
Cerberus
13
4 / 3 / 13
8,099
810
5,955
8,333
6,822
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
x dat sword x
Tsukuyomi
14
8 / 3 / 11
9,021
902
13,301
11,696
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 8 / 3
7,403
740
7,208
11,914
4,904
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
1 / 6 / 2
7,096
710
5,419
11,030
3,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 3
7,679
768
6,206
15,356
14,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
19
Kills
6
6
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
8
3
0.44
W
7
0
11
12.5
W
Cerberus
Xd Stinky po
Cerberus
4
3
13
3.5
L
Izanami
1
6
2
0.33
L
3
5
3
0.9
W
Tsukuyomi
x dat sword x
Tsukuyomi
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
18,833
26,364
Taken
38,300
14,669
Mitigated
22,538
5,639
Healing
1,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,208
871
0
510
11,914
4,904
0
1,462
10,452
0
19,714
W
14,991
5,976
0
2,538
6,335
2,651
1,113
1,255
5,062
0
41,151
W
Cerberus
Xd Stinky po
Cerberus
5,955
433
0
575
8,333
6,822
162
1,967
6,366
12,670
0
L
Izanami
5,419
3,651
0
202
11,030
3,365
0
1,864
9,166
0
24,096
L
6,206
550
0
341
15,356
14,269
0
2,681
12,675
18,407
1,123
W
Tsukuyomi
x dat sword x
Tsukuyomi
13,301
3,538
0
2,526
11,696
5,196
79
2,803
8,842
0
36,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
22,178
132
Minions Killed
96
0
Camps Cleared
0
527,231
Distance Traveled
497,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,403
740
20
2
0
178,236
0
W
Neith
8,996
900
61
6
0
170,649
0
W
Cerberus
8,099
810
26
3
0
174,569
0
L
Izanami
7,096
710
45
5
0
156,285
0
L
Ymir
7,679
768
31
3
0
163,227
0
W
Tsukuyomi
9,021
902
45
5
0
182,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role