Player Matchup

Ne Zha
Ne Zha
Charybdіs
Ne Zha
Level 146
God Stats
0W - 2L
1,668 SR
Queue Stats
76W - 84L
1,543 Elo+
Party 1
Hel
Hel
Jalins
Hel
Level 178
God Stats
5W - 6L
1,553 SR
Queue Stats
118W - 109L
1,558 Elo+
Party 1
Anhur
Anhur
LactoseTolerator
Anhur
Level 149
God Stats
4W - 6L
1,428 SR
Queue Stats
237W - 248L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
heretіc
Zhong Kui
Level 157
God Stats
3W - 3L
1,470 SR
Queue Stats
411W - 369L
1,568 Elo+
Party 1
Mercury
Mercury
Тanner
Mercury
Level 87
God Stats
3W - 4L
1,557 SR
Queue Stats
43W - 40L
1,554 Elo+
Party 1
Team Averages
Level 143
1,535 SR
1,546 Elo+

VS

Team Averages
Level 137
1,558 SR
1,590 Elo+
Cliodhna
Cliodhna
J0rm1trick
Cliodhna
Level 136
God Stats
16W - 21L
1,570 SR
Queue Stats
693W - 653L
1,591 Elo+
Party 2
Martichoras
Martichoras
Silver1hand
Martichoras
Level 124
God Stats
4W - 2L
1,573 SR
Queue Stats
189W - 155L
1,551 Elo+
Solo
Chaac
Chaac
Teyuun
Chaac
Level 146
God Stats
94W - 51L
1,753 SR
Queue Stats
551W - 441L
1,639 Elo+
Party 2
Maui
Maui
kiritokazutoK
Maui
Level 157
God Stats
1W - 1L
1,270 SR
Queue Stats
136W - 104L
1,598 Elo+
Solo
Chronos
Chronos
lm Lamb
Chronos
Level 123
God Stats
12W - 13L
1,624 SR
Queue Stats
478W - 407L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Charybdіs
Ne Zha
12
0 / 4 / 2
6,437
460
6,537
12,958
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Jalins
Hel
12
1 / 0 / 1
7,159
511
6,105
10,399
8,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 1
7,268
519
5,344
9,296
3,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
heretіc
Zhong Kui
14
0 / 3 / 0
8,196
585
8,407
14,401
14,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Тanner
Mercury
12
2 / 7 / 1
6,860
490
6,828
13,363
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
J0rm1trick
Cliodhna
16
9 / 2 / 2
8,920
637
11,704
14,499
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Silver1hand
Martichoras
15
1 / 1 / 3
8,952
639
6,321
9,062
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Teyuun
Chaac
15
1 / 0 / 2
8,961
640
7,387
12,685
11,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 0 / 8
7,372
527
4,117
11,222
8,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
lm Lamb
Chronos
16
4 / 0 / 4
8,874
634
10,242
8,888
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Charybdіs
Ne Zha
0
4
2
0.25
W
Cliodhna
J0rm1trick
Cliodhna
9
2
2
5
L
Hel
Jalins
Hel
1
0
1
1.5
L
0
1
1
0.5
W
Martichoras
Silver1hand
Martichoras
1
1
3
2.5
W
Chaac
Teyuun
Chaac
1
0
2
2
L
Zhong Kui
heretіc
Zhong Kui
0
3
0
0
W
0
0
8
4
W
Chronos
lm Lamb
Chronos
4
0
4
6
L
Mercury
Тanner
Mercury
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
39,771
60,417
Taken
56,356
36,717
Mitigated
34,921
21,461
Healing
22,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Charybdіs
Ne Zha
6,537
218
0
1,611
12,958
5,264
0
4,214
8,744
0
47,100
W
Cliodhna
J0rm1trick
Cliodhna
11,704
2,225
0
7,282
14,499
6,357
0
1,572
12,927
0
74,972
L
Hel
Jalins
Hel
6,105
481
1,434
6,048
10,399
8,072
0
4,706
5,693
32,857
0
L
5,344
3,318
0
4,288
9,296
3,262
0
615
8,681
0
69,353
W
Martichoras
Silver1hand
Martichoras
6,321
2,870
0
4,088
9,062
4,133
332
413
8,649
0
82,076
W
Chaac
Teyuun
Chaac
7,387
1,784
0
7,692
12,685
11,840
0
6,957
5,728
0
86,924
L
Zhong Kui
heretіc
Zhong Kui
8,407
2,283
0
7,455
14,401
14,880
0
555
13,846
68,256
13,028
W
4,117
1,505
0
2,022
11,222
8,588
0
2,847
8,375
18,953
1,213
W
Chronos
lm Lamb
Chronos
10,242
2,595
0
1,370
8,888
4,003
0
1,891
6,997
80,452
3,178
L
Mercury
Тanner
Mercury
6,828
3,850
0
625
13,363
5,239
0
3,841
9,522
0
50,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,920
Gold Earned
43,079
475
Minions Killed
553
0
Camps Cleared
0
1,430,800
Distance Traveled
1,524,183
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,437
460
75
5
0
300,529
2
W
Cliodhna
8,920
637
105
8
0
338,369
1
L
Hel
7,159
511
38
3
0
318,180
4
L
Anhur
7,268
519
137
10
0
259,868
3
W
Martichoras
8,952
639
142
10
0
262,963
2
W
Chaac
8,961
640
137
10
0
286,526
3
L
Zhong Kui
8,196
585
136
10
0
237,075
2
W
Maui
7,372
527
28
2
0
309,891
3
W
Chronos
8,874
634
141
10
0
326,434
0
L
Mercury
6,860
490
89
6
0
315,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role