Player Matchup

Nike
Nike
Masters
CommanderSuk
Nike
Masters
Level 168
God Stats
44W - 26L
1,724 SR
Queue Stats
375W - 330L
2,445 MMR
Party 1
Thanatos
Thanatos
Diamond I
Cοdester
Thanatos
Diamond I
Level 152
God Stats
31W - 21L
1,736 SR
Queue Stats
416W - 369L
2,399 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
GR0GMAKEFIRE
Tsukuyomi
Masters
Level 158
God Stats
35W - 32L
1,674 SR
Queue Stats
337W - 312L
2,444 MMR
Party 1
King Arthur
King Arthur
Diamond II
Jаĸĸ
King Arthur
Diamond II
Level 116
God Stats
2W - 3L
1,436 SR
Queue Stats
124W - 78L
2,394 MMR
Party 3
Thoth
Thoth
Diamond I
Training4Smite2
Thoth
Diamond I
Level 156
God Stats
14W - 4L
2,063 SR
Queue Stats
359W - 296L
2,412 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,727 SR
2,419 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,566 SR
1,864 MMR
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
Fett
Rama
Diamond IV
Level 121
God Stats
3W - 4L
1,704 SR
Queue Stats
74W - 26L
2,337 MMR
Party 2
Zeus
Zeus
Masters
Suhlayer
Zeus
Masters
Level 238
God Stats
35W - 27L
1,626 SR
Queue Stats
554W - 493L
2,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,080
635
3,890
7,007
3,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Cοdester
Thanatos
10
3 / 0 / 1
5,105
638
2,971
4,846
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
GR0GMAKEFIRE
Tsukuyomi
10
1 / 0 / 0
4,917
615
3,009
4,980
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Jаĸĸ
King Arthur
10
2 / 0 / 3
6,172
772
6,453
7,599
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
5,807
726
2,560
3,082
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GaneshaAthenaCharon

VS

Bans
Da JiSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 0 / 0
4,735
592
2,982
8,239
5,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
9
0 / 2 / 0
4,514
564
1,867
7,349
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
 
Achilles
7
0 / 5 / 0
4,390
549
3,635
9,915
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Fett
Rama
10
0 / 0 / 0
5,192
649
3,482
4,017
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
10
0 / 1 / 0
5,088
636
1,855
3,835
1,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Achilles
 
Achilles
0
5
0
0
W
1
0
2
2
W
Thanatos
Cοdester
Thanatos
3
0
1
3.5
L
Rama
Fett
Rama
0
0
0
0
W
Tsukuyomi
GR0GMAKEFIRE
Tsukuyomi
1
0
0
1
W
King Arthur
Jаĸĸ
King Arthur
2
0
3
3.5
L
Zeus
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
13,821
27,514
Taken
33,355
12,081
Mitigated
18,812
13,183
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,982
467
0
2,887
8,239
5,585
0
779
7,460
0
20,077
L
Ne Zha
 
Ne Zha
1,867
593
0
1,251
7,349
2,540
0
993
6,356
0
36,910
L
Achilles
 
Achilles
3,635
1,186
0
3,530
9,915
8,246
0
0
9,915
0
25,270
W
3,890
89
984
1,881
7,007
3,484
0
442
6,565
0
17,774
W
Thanatos
Cοdester
Thanatos
2,971
638
0
4,960
4,846
2,039
0
171
4,675
0
29,069
L
Rama
Fett
Rama
3,482
2,891
0
2,940
4,017
1,326
130
0
4,017
0
47,556
W
Tsukuyomi
GR0GMAKEFIRE
Tsukuyomi
3,009
383
0
1,485
4,980
1,632
0
0
4,980
0
36,087
W
King Arthur
Jаĸĸ
King Arthur
6,453
1,466
0
2,933
7,599
3,933
28
0
7,207
0
49,770
L
Zeus
1,855
42
0
1,835
3,835
1,115
0
747
3,088
42,813
0
W
2,560
0
0
940
3,082
993
0
1,242
1,840
46,139
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
23,919
326
Minions Killed
312
0
Camps Cleared
0
1,011,837
Distance Traveled
887,195
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,735
592
13
2
0
196,321
2
L
Ne Zha
4,514
564
58
7
0
212,575
0
L
Achilles
4,390
549
46
6
0
147,248
0
W
Nike
5,080
635
17
2
0
197,141
2
W
Thanatos
5,105
638
58
7
0
209,334
0
L
Rama
5,192
649
100
13
0
158,276
0
W
Tsukuyomi
4,917
615
68
9
0
210,588
0
W
King Arthur
6,172
772
81
10
0
205,016
2
L
Zeus
5,088
636
95
12
0
172,775
0
W
Thoth
5,807
726
102
13
0
189,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role