Player Matchup

Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Demon_Origins
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,399 Elo+
Party 1
Chang'e
Chang'e
RVA_Angel23
Chang'e
Level 123
God Stats
14W - 20L
1,457 SR
Queue Stats
257W - 293L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
ReinaaSZN
Ao Kuang
Level 44
God Stats
3W - 4L
1,144 SR
Queue Stats
4W - 9L
1,181 Elo+
Solo
Ullr
Ullr
legend615
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,465 Elo+
Solo
Team Averages
Level 63
1,420 SR
1,386 Elo+

VS

Team Averages
Level 61
1,419 SR
1,414 Elo+
Izanami
Izanami
Emanu003_dr
Izanami
Level 67
God Stats
7W - 5L
1,560 SR
Queue Stats
199W - 173L
1,385 Elo+
Solo
Pele
Pele
MyBehindIsMagic
Pele
Level 75
God Stats
19W - 20L
1,324 SR
Queue Stats
125W - 123L
1,469 Elo+
Solo
King Arthur
King Arthur
SusanooNoTrakeur
King Arthur
Level 48
God Stats
7W - 13L
1,280 SR
Queue Stats
56W - 67L
1,418 Elo+
Solo
Olorun
Olorun
Trein_07
Olorun
Level 69
God Stats
58W - 72L
1,389 SR
Queue Stats
182W - 186L
1,422 Elo+
Solo
Hades
Hades
xdxdxd1232141415
Hades
Level 46
God Stats
57W - 43L
1,539 SR
Queue Stats
147W - 160L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 4 / 0
5,570
506
6,354
7,713
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Demon_Origins
King Arthur
10
1 / 3 / 0
5,731
521
4,294
9,585
7,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
RVA_Angel23
Chang'e
10
3 / 2 / 2
6,436
585
4,527
8,491
4,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ReinaaSZN
Ao Kuang
10
1 / 0 / 2
5,367
488
3,449
8,287
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
10
4 / 3 / 3
6,339
576
6,686
9,354
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emanu003_dr
Izanami
10
1 / 7 / 0
5,578
507
4,737
9,489
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 1 / 1
6,018
547
3,635
8,122
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
SusanooNoTrakeur
King Arthur
11
3 / 1 / 0
6,126
557
4,927
9,193
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Trein_07
Olorun
11
3 / 2 / 2
5,974
543
5,157
8,085
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 3
5,953
541
4,024
9,378
4,116
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
12
12
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
0
0.25
L
King Arthur
Demon_Origins
King Arthur
1
3
0
0.33
W
Izanami
Emanu003_dr
Izanami
1
7
0
0.14
W
3
1
1
3.5
L
Chang'e
RVA_Angel23
Chang'e
3
2
2
2
L
Ao Kuang
ReinaaSZN
Ao Kuang
1
0
2
2
W
King Arthur
SusanooNoTrakeur
King Arthur
3
1
0
3
W
Olorun
Trein_07
Olorun
3
2
2
2
L
Ullr
4
3
3
1.83
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
22,480
43,430
Taken
44,267
20,611
Mitigated
21,963
11,675
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,354
754
0
587
7,713
2,815
0
5,282
2,431
36,362
2,761
L
King Arthur
Demon_Origins
King Arthur
4,294
903
0
425
9,585
7,738
0
0
9,012
0
33,262
W
Izanami
Emanu003_dr
Izanami
4,737
2,909
0
199
9,489
3,284
0
1,988
7,501
0
36,344
W
3,635
988
0
2,615
8,122
3,028
0
2,853
5,269
0
35,800
L
Chang'e
RVA_Angel23
Chang'e
4,527
281
1,105
3,857
8,491
4,175
0
2,224
6,267
30,519
0
L
Ao Kuang
ReinaaSZN
Ao Kuang
3,449
1,148
0
4,507
8,287
2,652
0
550
7,645
28,970
0
W
King Arthur
SusanooNoTrakeur
King Arthur
4,927
449
0
2,134
9,193
8,826
0
728
8,465
0
33,720
W
Olorun
Trein_07
Olorun
5,157
2,636
120
3,061
8,085
2,709
480
3,132
4,953
31,493
0
L
Ullr
6,686
3,031
0
1,194
9,354
3,231
702
1,125
8,229
0
33,821
W
4,024
882
213
3,554
9,378
4,116
359
5,447
3,931
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
29,649
258
Minions Killed
263
0
Camps Cleared
0
1,078,661
Distance Traveled
1,042,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,570
506
70
6
0
195,796
1
L
King Arthur
5,731
521
39
4
0
220,537
0
W
Izanami
5,578
507
59
5
0
194,218
0
W
Pele
6,018
547
60
5
0
240,762
2
L
Chang'e
6,436
585
38
3
0
216,349
0
L
Ao Kuang
5,367
488
52
5
0
253,111
1
W
King Arthur
6,126
557
55
5
0
214,205
0
W
Olorun
5,974
543
41
4
0
199,767
0
L
Ullr
6,339
576
59
5
0
192,868
0
W
Hades
5,953
541
48
4
0
193,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role