Player Matchup

Nemesis
Nemesis
Baerpstank
Nemesis
Level 86
God Stats
6W - 7L
1,663 SR
Queue Stats
50W - 60L
1,476 Elo+
Party 2
Martichoras
Martichoras
CagiestTunic423
Martichoras
Level 85
God Stats
2W - 5L
1,341 SR
Queue Stats
22W - 43L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
MeLikeDumpy
Sylvanus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 148L
1,478 Elo+
Party 2
Chaac
Chaac
Peskymarshmallow
Chaac
Level 107
God Stats
1W - 3L
1,601 SR
Queue Stats
32W - 50L
1,494 Elo+
Party 2
Chang'e
Chang'e
RideShaft
Chang'e
Level 113
God Stats
7W - 7L
1,752 SR
Queue Stats
20W - 45L
1,396 Elo+
Party 2
Team Averages
Level 99
1,571 SR
1,449 Elo+

VS

Team Averages
Level 133
1,427 SR
1,438 Elo+
Ishtar
Ishtar
FONDERFLIPER
Ishtar
Level 129
God Stats
14W - 13L
1,515 SR
Queue Stats
276W - 284L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Geoform187
Kumbhakarna
Level 124
God Stats
16W - 9L
1,312 SR
Queue Stats
250W - 258L
1,399 Elo+
Party 1
Arachne
Arachne
MaxSucks2001
Arachne
Level 109
God Stats
3W - 4L
1,637 SR
Queue Stats
161W - 140L
1,576 Elo+
Solo
Agni
Agni
TheeArmyGuy
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 178L
1,413 Elo+
Party 1
Chang'e
Chang'e
akadies
Chang'e
Level 179
God Stats
1W - 0L
1,171 SR
Queue Stats
19W - 20L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baerpstank
Nemesis
14
3 / 2 / 2
7,743
516
8,355
12,016
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
CagiestTunic423
Martichoras
13
1 / 5 / 1
7,184
479
5,288
11,915
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
MeLikeDumpy
Sylvanus
12
0 / 6 / 3
6,406
427
7,036
16,988
9,531
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 1
7,643
510
6,804
19,879
16,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
RideShaft
Chang'e
14
1 / 2 / 1
7,963
531
4,216
7,736
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 2 / 8
8,029
535
8,173
8,299
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Geoform187
Kumbhakarna
14
6 / 1 / 8
8,094
540
9,454
15,813
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arachne
MaxSucks2001
Arachne
17
8 / 1 / 5
9,778
652
14,161
17,231
7,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 2
8,397
560
4,348
7,845
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
akadies
Chang'e
15
2 / 2 / 1
9,112
607
14,026
14,047
11,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
18
18
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Baerpstank
Nemesis
3
2
2
2
L
Martichoras
CagiestTunic423
Martichoras
1
5
1
0.3
W
Ishtar
0
2
8
2
W
Kumbhakarna
Geoform187
Kumbhakarna
6
1
8
10
W
Arachne
MaxSucks2001
Arachne
8
1
5
10.5
L
Sylvanus
MeLikeDumpy
Sylvanus
0
6
3
0.25
L
2
3
1
0.83
L
Chang'e
RideShaft
Chang'e
1
2
1
0.75
W
2
1
2
3
W
Chang'e
akadies
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
50,162
68,534
Taken
63,235
39,794
Mitigated
40,352
17,340
Healing
27,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Baerpstank
Nemesis
8,355
4,750
0
1,145
12,016
5,879
0
2,819
8,976
0
67,516
L
Martichoras
CagiestTunic423
Martichoras
5,288
1,141
0
1,738
11,915
4,978
0
2,269
9,361
0
48,620
W
Ishtar
8,173
4,141
0
3,000
8,299
3,466
627
2,092
6,207
0
68,838
W
Kumbhakarna
Geoform187
Kumbhakarna
9,454
1,275
221
4,350
15,813
15,247
266
3,182
12,631
34,419
1,896
W
Arachne
MaxSucks2001
Arachne
14,161
10,355
0
9,523
17,231
7,568
504
2,103
15,128
0
97,787
L
Sylvanus
MeLikeDumpy
Sylvanus
7,036
1,919
413
2,831
16,988
9,531
0
3,953
12,558
25,112
9,924
L
6,804
1,425
0
7,332
19,879
16,453
0
10,396
7,724
0
57,664
L
Chang'e
RideShaft
Chang'e
4,216
109
560
3,321
7,736
2,953
442
4,642
2,997
56,530
1,266
W
4,348
261
0
630
7,845
2,836
66
2,439
5,406
61,919
1,170
W
Chang'e
akadies
Chang'e
14,026
842
728
8,702
14,047
11,235
0
851
13,196
66,838
2,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
43,410
449
Minions Killed
527
0
Camps Cleared
0
1,438,089
Distance Traveled
1,496,428
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,743
516
104
7
0
362,959
3
L
Martichoras
7,184
479
81
5
0
268,480
0
W
Ishtar
8,029
535
121
8
0
262,018
0
W
Kumbhakarna
8,094
540
35
2
0
299,586
0
W
Arachne
9,778
652
123
8
0
353,433
0
L
Sylvanus
6,406
427
60
4
0
249,270
5
L
Chaac
7,643
510
99
7
0
285,119
2
L
Chang'e
7,963
531
105
7
0
272,261
4
W
Agni
8,397
560
116
8
0
300,985
4
W
Chang'e
9,112
607
132
9
0
280,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role