Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Choggar
Kukulkan
Level 29
God Stats
6W - 4L
1,635 SR
Queue Stats
6W - 4L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
shadowmech22
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,585 Elo+
Party 2
Team Averages
Level 65
1,545 SR
1,590 Elo+

VS

Team Averages
Level 35
1,338 SR
1,401 Elo+
Chaac
Chaac
ATheBugoo
Chaac
Level 27
God Stats
19W - 15L
1,562 SR
Queue Stats
112W - 100L
1,530 Elo+
Party 1
Chang'e
Chang'e
TheCourierSezen
Chang'e
Level 45
God Stats
2W - 3L
1,211 SR
Queue Stats
140W - 133L
1,542 Elo+
Party 1
Chiron
Chiron
Tipman0524
Chiron
Level 34
God Stats
5W - 20L
1,239 SR
Queue Stats
7W - 34L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 3 / 10
10,377
741
8,333
15,688
15,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Choggar
Kukulkan
17
6 / 2 / 10
11,367
812
19,957
8,192
3,640
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
shadowmech22
Cthulhu
18
8 / 1 / 9
11,844
846
18,123
14,358
15,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ATheBugoo
Chaac
14
4 / 4 / 2
9,802
700
9,764
19,680
16,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 7 / 3
8,686
620
9,158
17,496
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
Tipman0524
Chiron
12
1 / 7 / 0
8,526
609
4,797
17,130
6,530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
6
6
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
10
3
L
Chaac
ATheBugoo
Chaac
4
4
2
1.25
W
Kukulkan
Choggar
Kukulkan
6
2
10
5.5
L
1
7
3
0.36
L
Chiron
Tipman0524
Chiron
1
7
0
0.14
W
Cthulhu
shadowmech22
Cthulhu
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,413
Damage
23,719
38,238
Taken
54,306
33,876
Mitigated
29,048
6,719
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,333
2,754
0
3,760
15,688
15,059
650
2,907
12,242
0
26,633
L
Chaac
ATheBugoo
Chaac
9,764
1,014
0
3,046
19,680
16,105
0
13,303
6,361
0
36,798
W
Kukulkan
Choggar
Kukulkan
19,957
1,122
0
0
8,192
3,640
719
1,673
6,215
56,940
0
L
9,158
845
1,677
3,077
17,496
6,413
0
12,675
4,793
20,114
1,397
L
Chiron
Tipman0524
Chiron
4,797
1,824
328
810
17,130
6,530
0
10,498
6,566
0
19,776
W
Cthulhu
shadowmech22
Cthulhu
18,123
1,850
1,228
1,731
14,358
15,177
10
2,541
11,059
44,764
4,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
27,014
173
Minions Killed
122
0
Camps Cleared
0
839,183
Distance Traveled
673,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,377
741
33
2
0
283,018
0
L
Chaac
9,802
700
44
3
0
265,138
0
W
Kukulkan
11,367
812
77
6
0
266,402
0
L
Chang'e
8,686
620
48
3
0
207,791
0
L
Chiron
8,526
609
30
2
0
200,501
0
W
Cthulhu
11,844
846
63
5
0
289,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role