Player Matchup

Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver V
 
Osiris
Silver V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze I
Galaxywolf20932
Freya
Bronze I
Level 63
God Stats
1W - 1L
1,746 SR
Queue Stats
123W - 161L
565 MMR
Solo
Arachne
Arachne
Bronze IV
MatkaNaCisnieniu
Arachne
Bronze IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,140 MMR
Solo
Ymir
Ymir
Silver II
schimscheck
Ymir
Silver II
Level 83
God Stats
6W - 5L
1,559 SR
Queue Stats
285W - 303L
1,126 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,561 SR
1,166 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,500 SR
1,150 MMR
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
 
Tsukuyomi
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
BigBillyBumSkudd
Athena
Silver IV
Level 159
God Stats
11W - 5L
1,530 SR
Queue Stats
271W - 307L
815 MMR
Solo
Kukulkan
Kukulkan
Silver I
inkognitov88
Kukulkan
Silver I
Level 127
God Stats
7W - 5L
1,470 SR
Queue Stats
53W - 61L
1,153 MMR
Solo
Hachiman
Hachiman
Bronze IV
savas297
Hachiman
Bronze IV
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 101L
783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 0 / 1
5,390
539
6,307
5,581
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
 
Osiris
9
1 / 3 / 1
5,214
521
7,017
10,641
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,904
490
778
4,098
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 0
4,990
499
1,546
7,086
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,617
562
2,798
7,179
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ne ZhaKuzenboThanatos

VS

Bans
Bake KujiraThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 2
5,816
582
6,968
11,005
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
 
Tsukuyomi
10
2 / 1 / 2
5,385
539
2,579
7,869
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 2
5,448
545
2,323
7,773
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
inkognitov88
Kukulkan
12
3 / 0 / 1
6,775
678
2,718
2,872
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
savas297
Hachiman
9
0 / 1 / 1
4,756
476
3,756
5,434
1,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
1
1.5
L
Osiris
 
Osiris
1
3
1
0.5
W
Mulan
 
Mulan
1
2
2
1
W
Tsukuyomi
 
Tsukuyomi
2
1
2
3
W
1
0
2
2
L
0
2
0
0
L
1
1
0
1
W
Kukulkan
inkognitov88
Kukulkan
3
0
1
3.5
W
Hachiman
savas297
Hachiman
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
18,344
34,585
Taken
34,953
22,680
Mitigated
18,859
10,277
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,307
2,531
542
1,773
5,581
1,896
0
1,071
4,510
0
38,279
L
Osiris
 
Osiris
7,017
3,240
0
3,012
10,641
11,961
0
437
10,204
0
35,075
W
Mulan
 
Mulan
6,968
2,255
0
4,191
11,005
8,359
0
0
10,343
0
41,134
W
Tsukuyomi
 
Tsukuyomi
2,579
615
0
3,768
7,869
2,812
0
575
7,242
0
33,080
W
2,323
197
0
2,313
7,773
4,734
0
1,042
6,675
12,591
1,623
L
778
128
0
1,210
4,098
1,518
0
1,296
2,802
21,576
1,936
L
1,546
1,288
0
1,467
7,086
2,888
0
29
7,057
0
31,904
W
Kukulkan
inkognitov88
Kukulkan
2,718
195
0
125
2,872
1,149
422
355
2,397
55,345
0
W
Hachiman
savas297
Hachiman
3,756
2,141
0
2,373
5,434
1,805
0
917
4,517
0
35,739
L
2,798
375
0
2,273
7,179
4,417
0
2,127
5,052
29,369
1,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
28,180
273
Minions Killed
312
0
Camps Cleared
0
798,180
Distance Traveled
939,753
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,390
539
63
6
0
165,999
0
L
Osiris
5,214
521
50
5
0
160,887
0
W
Mulan
5,816
582
70
7
0
169,586
0
W
Tsukuyomi
5,385
539
58
6
0
211,024
0
W
Athena
5,448
545
16
2
0
186,218
1
L
Freya
4,904
490
54
5
0
127,372
2
L
Arachne
4,990
499
57
6
0
150,260
0
W
Kukulkan
6,775
678
106
11
0
194,545
6
W
Hachiman
4,756
476
62
6
0
178,380
0
L
Ymir
5,617
562
49
5
0
193,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role