Player Matchup

Camazotz
Camazotz
R-S-G_1998
Camazotz
Level 22
God Stats
1W - 6L
1,307 SR
Queue Stats
31W - 71L
1,243 Elo+
Party 3
Ix Chel
Ix Chel
Rsihoz
Ix Chel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,294 Elo+
Solo
Apollo
Apollo
SFWD Mercanary
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,094 Elo+
Solo
Tiamat
Tiamat
g-daniel93
Tiamat
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 108L
1,280 Elo+
Party 3
Zhong Kui
Zhong Kui
xVMx Zanpakuto
Zhong Kui
Level 120
God Stats
23W - 7L
1,707 SR
Queue Stats
865W - 908L
1,443 Elo+
Solo
Team Averages
Level 50
1,503 SR
1,271 Elo+

VS

Team Averages
Level 126
1,404 SR
1,472 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jamieddfghh
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 74L
1,448 Elo+
Party 2
Neith
Neith
Miji666
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,538 Elo+
Solo
Agni
Agni
RedeyedMoki
Agni
Level 208
God Stats
1W - 1L
1,222 SR
Queue Stats
95W - 97L
1,422 Elo+
Party 1
Nut
Nut
cdjgibbo
Nut
Level 81
God Stats
1W - 1L
1,298 SR
Queue Stats
70W - 81L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
R-S-G_1998
Camazotz
14
4 / 5 / 1
7,400
740
5,918
11,772
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Rsihoz
Ix Chel
14
3 / 4 / 2
7,147
715
3,339
9,355
3,869
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 0
6,805
681
1,731
12,064
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
g-daniel93
Tiamat
12
0 / 3 / 3
6,110
611
3,343
7,724
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xVMx Zanpakuto
Zhong Kui
13
1 / 1 / 4
6,526
653
8,147
7,528
6,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
8 / 1 / 7
9,125
913
10,002
11,570
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 1 / 10
7,868
787
6,361
7,419
3,370
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Miji666
Neith
13
5 / 2 / 3
8,050
805
10,213
7,271
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
6 / 3 / 8
9,139
914
10,856
8,878
3,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 9
7,962
796
7,685
7,211
3,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
21
21
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
1
7
11.5
W
1
1
10
6
W
Neith
Miji666
Neith
5
2
3
3.25
L
Camazotz
R-S-G_1998
Camazotz
4
5
1
0.9
W
6
3
8
3.33
L
Ix Chel
Rsihoz
Ix Chel
3
4
2
1
L
0
8
0
0
W
1
2
9
2.75
L
Tiamat
g-daniel93
Tiamat
0
3
3
0.5
L
Zhong Kui
xVMx Zanpakuto
Zhong Kui
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
45,117
48,443
Taken
42,349
23,904
Mitigated
23,748
13,113
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,002
2,497
298
2,250
11,570
10,282
0
1,695
9,875
11,545
895
W
6,361
539
7,313
3,894
7,419
3,370
205
3,647
3,772
13,666
708
W
Neith
Miji666
Neith
10,213
5,165
315
1,681
7,271
3,026
480
1,894
5,377
0
16,642
L
Camazotz
R-S-G_1998
Camazotz
5,918
1,008
38
2,455
11,772
4,802
0
5,927
5,499
0
11,555
W
10,856
501
331
766
8,878
3,840
194
3,260
5,618
28,292
853
L
Ix Chel
Rsihoz
Ix Chel
3,339
387
2,577
2,514
9,355
3,869
0
5,562
3,359
8,260
0
L
1,731
543
504
705
12,064
5,006
0
4,961
6,966
0
10,493
W
7,685
4,795
853
1,291
7,211
3,230
840
4,022
3,189
0
17,147
L
Tiamat
g-daniel93
Tiamat
3,343
124
80
1,739
7,724
3,246
0
5,030
2,501
8,061
0
L
Zhong Kui
xVMx Zanpakuto
Zhong Kui
8,147
306
805
1,696
7,528
6,981
0
3,485
3,852
13,480
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
42,144
49
Minions Killed
112
0
Camps Cleared
0
890,901
Distance Traveled
931,368
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,125
913
8
1
0
209,065
0
W
Ra
7,868
787
21
2
0
206,366
0
W
Neith
8,050
805
22
2
0
154,910
0
L
Camazotz
7,400
740
5
1
0
176,656
0
W
Agni
9,139
914
35
4
0
193,654
0
L
Ix Chel
7,147
715
10
1
0
177,697
0
L
Apollo
6,805
681
20
2
0
174,015
0
W
Nut
7,962
796
26
3
0
167,373
3
L
Tiamat
6,110
611
3
0
0
176,553
0
L
Zhong Kui
6,526
653
11
1
0
185,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role