Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BigTipsyBear
Kumbhakarna
Level 129
God Stats
3W - 6L
1,160 SR
Queue Stats
129W - 120L
1,489 Elo+
Party 3
Ra
Ra
MrSilverHD
Ra
Level 124
God Stats
7W - 9L
1,394 SR
Queue Stats
143W - 117L
1,515 Elo+
Party 2
Osiris
Osiris
NefariousNicky
Osiris
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 37L
1,526 Elo+
Party 3
Team Averages
Level 125
1,411 SR
1,506 Elo+

VS

Team Averages
Level 133
1,500 SR
1,535 Elo+
Agni
Agni
Apes EveryWhere
Agni
Level 262
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 89L
1,526 Elo+
Solo
Persephone
Persephone
Gris 59
Persephone
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,492 Elo+
Party 1
Vamana
Vamana
My Kamui
Vamana
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 200L
1,537 Elo+
Party 1
Terra
Terra
SlippedMoon
Terra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,581 Elo+
Solo
Artemis
Artemis
Snowy4951
Artemis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
3 / 0 / 0
4,243
707
2,870
2,554
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
 
Nemesis
8
1 / 1 / 0
4,095
683
1,743
4,721
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
BigTipsyBear
Kumbhakarna
6
0 / 1 / 4
3,993
666
1,218
3,516
2,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,035
673
759
2,299
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,049
675
3,868
4,203
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,766
628
1,817
3,909
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Gris 59
Persephone
7
0 / 0 / 1
3,903
651
1,749
2,141
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
My Kamui
Vamana
7
0 / 0 / 0
4,043
674
1,879
5,457
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
1 / 1 / 0
3,623
604
1,118
4,055
1,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Snowy4951
Artemis
7
0 / 2 / 1
3,676
613
2,414
3,553
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
0
3
W
Nemesis
 
Nemesis
1
1
0
1
L
1
1
0
1
W
Kumbhakarna
BigTipsyBear
Kumbhakarna
0
1
4
2
L
Persephone
Gris 59
Persephone
0
0
1
0.5
W
0
0
1
0.5
L
Vamana
My Kamui
Vamana
0
0
0
0
W
0
0
0
0
L
1
1
0
1
L
Artemis
Snowy4951
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,458
Damage
8,977
17,293
Taken
19,115
8,282
Mitigated
7,939
7,727
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,870
1,187
0
1,206
2,554
791
0
657
1,897
0
27,519
W
Nemesis
 
Nemesis
1,743
601
0
2,828
4,721
1,494
0
1,324
3,247
0
23,185
L
1,817
247
0
1,023
3,909
1,303
0
279
3,570
19,343
700
W
Kumbhakarna
BigTipsyBear
Kumbhakarna
1,218
34
94
809
3,516
2,021
0
683
2,833
7,086
1,778
L
Persephone
Gris 59
Persephone
1,749
130
0
619
2,141
525
0
518
1,527
16,325
0
W
759
124
108
1,186
2,299
759
0
1,637
562
21,191
474
L
Vamana
My Kamui
Vamana
1,879
842
0
2,162
5,457
3,535
0
0
4,865
0
22,153
W
3,868
1,265
0
1,496
4,203
3,217
0
0
3,920
0
24,172
L
1,118
165
421
1,357
4,055
1,525
0
457
3,598
10,457
0
L
Artemis
Snowy4951
Artemis
2,414
1,880
0
280
3,553
1,051
0
452
3,101
0
15,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,415
Gold Earned
19,011
213
Minions Killed
153
0
Camps Cleared
0
639,494
Distance Traveled
531,839
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,243
707
47
8
0
100,345
0
W
Nemesis
4,095
683
49
8
0
147,454
0
L
Agni
3,766
628
39
7
0
126,277
2
W
Kumbhakarna
3,993
666
20
3
0
130,024
5
L
Persephone
3,903
651
34
6
0
122,286
0
W
Ra
4,035
673
54
9
0
141,631
0
L
Vamana
4,043
674
42
7
0
117,715
0
W
Osiris
4,049
675
43
7
0
120,040
0
L
Terra
3,623
604
10
2
0
68,995
0
L
Artemis
3,676
613
28
5
0
96,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role