Player Matchup

Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Dashandra-
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,471 Elo+
Solo
Merlin
Merlin
Hubschrauber09
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,749 Elo+
Party 1
Ares
Ares
hamudi_22
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,695 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,583 Elo+

VS

Team Averages
Level 91
1,492 SR
1,479 Elo+
Nu Wa
Nu Wa
Penelocomoody
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Shargarath
Gilgamesh
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
553W - 547L
1,389 Elo+
Solo
Fenrir
Fenrir
Tepih
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
YYxXYZZxYY
Ao Kuang
Level 130
God Stats
3W - 10L
1,027 SR
Queue Stats
290W - 316L
1,430 Elo+
Solo
Hercules
Hercules
klaYpexBP
Hercules
Level 89
God Stats
1W - 0L
1,933 SR
Queue Stats
9W - 7L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 2 / 6
8,572
779
15,231
7,216
3,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
13
1 / 6 / 4
7,292
663
6,186
15,515
16,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Dashandra-
Ne Zha
13
2 / 6 / 5
7,947
722
12,548
13,355
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 4
8,772
797
9,617
8,602
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
14
1 / 4 / 6
8,185
744
4,774
13,891
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 15
9,787
890
16,425
11,316
4,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Shargarath
Gilgamesh
14
6 / 3 / 11
8,838
803
10,999
16,902
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Tepih
Fenrir
14
0 / 2 / 17
7,992
727
6,226
11,762
10,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
YYxXYZZxYY
Ao Kuang
16
9 / 4 / 10
9,739
885
9,674
14,582
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
klaYpexBP
Hercules
16
2 / 1 / 11
8,366
761
11,620
15,795
16,289
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
11
Kills
21
21
Deaths
11
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
2
6
3
L
Khepri
 
Khepri
1
6
4
0.5
L
Ne Zha
Dashandra-
Ne Zha
2
6
5
0.75
L
4
3
4
2
W
4
1
15
11.5
W
Gilgamesh
Shargarath
Gilgamesh
6
3
11
3.83
W
Fenrir
Tepih
Fenrir
0
2
17
4.25
W
Ao Kuang
YYxXYZZxYY
Ao Kuang
9
4
10
3.5
L
Ares
1
4
6
1
W
Hercules
klaYpexBP
Hercules
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,356
Damage
54,944
58,579
Taken
70,357
49,648
Mitigated
56,302
12,312
Healing
34,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,231
12,927
260
1,852
7,216
3,682
72
3,377
3,559
0
34,519
L
Khepri
 
Khepri
6,186
140
674
1,669
15,515
16,398
0
5,687
8,949
12,669
240
L
Ne Zha
Dashandra-
Ne Zha
12,548
1,668
622
1,966
13,355
7,590
0
5,788
7,164
0
25,078
L
9,617
1,017
1,235
2,125
8,602
4,379
0
4,321
3,862
28,420
0
W
16,425
3,463
4,014
3,904
11,316
4,970
2,288
2,529
8,708
40,936
0
W
Gilgamesh
Shargarath
Gilgamesh
10,999
3,864
2,065
3,793
16,902
10,623
489
5,611
11,072
0
13,444
W
Fenrir
Tepih
Fenrir
6,226
1,531
1,410
2,879
11,762
10,417
517
2,780
8,899
0
12,747
W
Ao Kuang
YYxXYZZxYY
Ao Kuang
9,674
3,140
2,088
3,694
14,582
14,003
330
3,182
11,315
15,693
3,091
L
Ares
4,774
637
325
1,584
13,891
17,599
0
5,305
7,933
10,291
0
W
Hercules
klaYpexBP
Hercules
11,620
3,408
1,925
8,821
15,795
16,289
108
5,506
9,996
0
17,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
44,722
133
Minions Killed
117
0
Camps Cleared
0
991,360
Distance Traveled
1,130,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,572
779
40
4
0
195,075
0
L
Khepri
7,292
663
17
2
0
193,929
0
L
Ne Zha
7,947
722
32
3
0
202,923
0
L
Merlin
8,772
797
36
3
0
206,243
0
W
Nu Wa
9,787
890
58
5
0
209,049
0
W
Gilgamesh
8,838
803
9
1
0
214,789
0
W
Fenrir
7,992
727
10
1
0
237,323
0
W
Ao Kuang
9,739
885
24
2
0
212,036
0
L
Ares
8,185
744
8
1
0
193,190
0
W
Hercules
8,366
761
16
1
0
257,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role