Player Matchup

Hou Yi
Hou Yi
Chakawaka1
Hou Yi
Level 65
God Stats
44W - 36L
1,421 SR
Queue Stats
96W - 122L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
DEUS PROFETA
Baron Samedi
Level 42
God Stats
3W - 3L
1,733 SR
Queue Stats
61W - 72L
1,342 Elo+
Party 3
Neith
Neith
EteyDrkRaven
Neith
Level 61
God Stats
50W - 53L
1,473 SR
Queue Stats
50W - 53L
1,418 Elo+
Party 1
Merlin
Merlin
ForseTizz
Merlin
Level 126
God Stats
4W - 5L
1,494 SR
Queue Stats
94W - 105L
1,383 Elo+
Party 3
Mercury
Mercury
peluki21
Mercury
Level 56
God Stats
2W - 2L
1,728 SR
Queue Stats
40W - 30L
1,452 Elo+
Solo
Team Averages
Level 70
1,570 SR
1,383 Elo+

VS

Team Averages
Level 105
1,542 SR
1,462 Elo+
Hou Yi
Hou Yi
Bloomma
Hou Yi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,668 Elo+
Party 2
Bacchus
Bacchus
FatalXsnacKs258
Bacchus
Level 46
God Stats
20W - 9L
1,480 SR
Queue Stats
97W - 96L
1,354 Elo+
Solo
Nut
Nut
Kosrae34
Nut
Level 156
God Stats
18W - 12L
1,482 SR
Queue Stats
232W - 250L
1,382 Elo+
Solo
Ah Puch
Ah Puch
SCNimbus
Ah Puch
Level 126
God Stats
1W - 1L
1,748 SR
Queue Stats
62W - 70L
1,405 Elo+
Solo
Vulcan
Vulcan
jikingofpie
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chakawaka1
Hou Yi
15
1 / 1 / 2
9,612
961
8,829
13,466
5,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DEUS PROFETA
Baron Samedi
15
1 / 4 / 2
9,505
951
3,318
8,614
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 5 / 3
9,084
908
4,106
13,947
5,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ForseTizz
Merlin
16
2 / 0 / 3
10,364
1,036
8,214
5,176
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
peluki21
Mercury
15
1 / 7 / 1
9,454
945
8,432
20,395
8,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

161

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bloomma
Hou Yi
17
10 / 0 / 5
11,512
1,151
18,278
7,679
3,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 7
11,116
1,112
6,832
9,718
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 4
10,263
1,026
9,998
5,754
2,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
SCNimbus
Ah Puch
16
1 / 1 / 7
10,202
1,020
11,039
6,249
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
16
2 / 2 / 7
10,204
1,020
11,728
6,336
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
17
17
Deaths
5
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bloomma
Hou Yi
10
0
5
12.5
L
Hou Yi
Chakawaka1
Hou Yi
1
1
2
2
L
Baron Samedi
DEUS PROFETA
Baron Samedi
1
4
2
0.5
L
0
5
3
0.3
W
2
1
7
5.5
L
Merlin
ForseTizz
Merlin
2
0
3
3.5
W
2
1
4
4
W
Ah Puch
SCNimbus
Ah Puch
1
1
7
4.5
W
Vulcan
2
2
7
2.75
L
Mercury
peluki21
Mercury
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,899
Damage
57,875
61,598
Taken
35,736
27,152
Mitigated
27,530
4,114
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bloomma
Hou Yi
18,278
12,008
0
2,775
7,679
3,668
0
2,462
5,217
0
26,520
L
Hou Yi
Chakawaka1
Hou Yi
8,829
3,711
0
0
13,466
5,868
0
7,452
6,014
0
27,827
L
Baron Samedi
DEUS PROFETA
Baron Samedi
3,318
87
849
1,031
8,614
4,457
0
4,002
4,612
16,861
0
L
4,106
1,227
0
673
13,947
5,934
0
5,752
8,195
0
13,044
W
6,832
820
0
2,036
9,718
15,725
0
1,907
7,811
12,767
0
L
Merlin
ForseTizz
Merlin
8,214
148
0
0
5,176
2,216
0
2,606
2,570
34,831
0
W
9,998
6,131
0
1,286
5,754
2,816
0
1,308
4,446
0
26,822
W
Ah Puch
SCNimbus
Ah Puch
11,039
742
0
1,815
6,249
2,663
0
2,523
3,726
36,816
176
W
Vulcan
11,728
2,869
0
500
6,336
2,658
0
3,332
3,004
30,441
238
L
Mercury
peluki21
Mercury
8,432
4,901
0
1,561
20,395
8,677
0
9,678
10,717
0
18,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
53,297
198
Minions Killed
201
6
Camps Cleared
8
897,465
Distance Traveled
951,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,512
1,151
20
2
3
187,202
0
L
Hou Yi
9,612
961
44
4
1
173,223
0
L
Baron Samedi
9,505
951
44
4
0
146,209
0
L
Neith
9,084
908
29
3
1
165,210
0
W
Bacchus
11,116
1,112
12
1
1
199,691
0
L
Merlin
10,364
1,036
47
5
0
195,104
0
W
Nut
10,263
1,026
55
6
2
176,040
0
W
Ah Puch
10,202
1,020
72
7
0
180,231
0
W
Vulcan
10,204
1,020
42
4
2
208,076
0
L
Mercury
9,454
945
34
3
4
217,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role