Player Matchup

Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
GalAbergil94
Fenrir
Silver II
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 42L
1,140 MMR
Solo
Neith
Neith
Bronze IV
Seros_5791
Neith
Bronze IV
Level 107
God Stats
0W - 6L
1,292 SR
Queue Stats
4W - 23L
1,043 MMR
Solo
Fafnir
Fafnir
Gold V
Zvarrii
Fafnir
Gold V
Level 127
God Stats
40W - 32L
1,641 SR
Queue Stats
265W - 265L
1,229 MMR
Solo
Kukulkan
Kukulkan
Bronze I
amoore
Kukulkan
Bronze I
Level 128
God Stats
0W - 1L
1,282 SR
Queue Stats
14W - 36L
952 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,443 SR
1,173 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 162
1,557 SR
1,171 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
DaFiT01
Medusa
Gold V
Level 157
God Stats
11W - 12L
1,425 SR
Queue Stats
265W - 266L
1,241 MMR
Solo
Horus
Horus
Bronze IV
GGG_DarkKing
Horus
Bronze IV
Level 155
God Stats
1W - 1L
1,515 SR
Queue Stats
7W - 14L
1,149 MMR
Party 1
Cerberus
Cerberus
Silver IV
GGG_MaSS15
Cerberus
Silver IV
Level 158
God Stats
5W - 3L
1,591 SR
Queue Stats
298W - 324L
728 MMR
Party 1
Vulcan
Vulcan
Gold V
sploouuchh
Vulcan
Gold V
Level 200
God Stats
2W - 1L
1,753 SR
Queue Stats
186W - 188L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 5 / 2
6,982
436
3,653
9,266
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
4 / 2 / 0
8,398
525
8,097
16,099
8,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
2 / 3 / 1
7,435
465
6,705
8,976
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Zvarrii
Fafnir
12
0 / 3 / 3
7,676
480
5,900
12,963
14,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
amoore
Kukulkan
7
0 / 3 / 0
5,889
368
1,162
4,277
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
SusanoArachnePeleBake Kujira

VS

Bans
AthenaAwilixThanatosBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 0 / 3
9,079
567
6,917
12,478
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
DaFiT01
Medusa
15
2 / 3 / 1
9,423
589
6,972
12,586
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 2 / 6
7,234
452
3,191
21,353
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cerberus
GGG_MaSS15
Cerberus
16
3 / 1 / 5
10,420
651
5,806
15,247
11,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
sploouuchh
Vulcan
17
8 / 0 / 1
10,625
664
12,031
4,669
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
2
0.2
W
Bastet
 
Bastet
3
0
3
4.5
W
Medusa
DaFiT01
Medusa
2
3
1
0.83
W
0
2
6
1.5
W
Cerberus
GGG_MaSS15
Cerberus
3
1
5
5.5
L
Fenrir
4
2
0
2
L
Neith
2
3
1
0.83
L
Fafnir
Zvarrii
Fafnir
0
3
3
0.5
L
Kukulkan
amoore
Kukulkan
0
3
0
0
W
Vulcan
sploouuchh
Vulcan
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
34,917
51,581
Taken
66,333
32,457
Mitigated
33,986
14,992
Healing
30,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,653
477
0
3,263
9,266
4,586
0
4,518
4,748
33,570
1,310
W
Bastet
 
Bastet
6,917
1,967
0
9,070
12,478
5,304
0
1,715
10,605
0
77,005
W
Medusa
DaFiT01
Medusa
6,972
2,941
0
5,113
12,586
5,354
600
1,080
11,082
0
88,466
W
3,191
1,410
1,012
7,121
21,353
9,594
703
2,717
18,372
0
24,173
W
Cerberus
GGG_MaSS15
Cerberus
5,806
269
0
6,490
15,247
11,695
760
3,318
11,341
73,100
5,126
L
Fenrir
8,097
1,328
0
6,050
16,099
8,001
0
3,899
12,200
0
80,620
L
Neith
6,705
2,146
0
1,679
8,976
3,827
0
2,974
6,002
0
52,642
L
Fafnir
Zvarrii
Fafnir
5,900
1,724
0
3,750
12,963
14,582
0
4,005
8,958
27,738
0
L
Kukulkan
amoore
Kukulkan
1,162
44
0
250
4,277
1,461
0
1,904
2,373
22,574
0
W
Vulcan
sploouuchh
Vulcan
12,031
3,566
0
1,808
4,669
2,039
0
1,987
2,582
91,434
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
46,781
374
Minions Killed
583
0
Camps Cleared
0
1,318,204
Distance Traveled
1,704,907
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,982
436
70
4
0
192,057
0
W
Bastet
9,079
567
114
7
0
401,771
0
W
Medusa
9,423
589
126
8
0
276,964
0
W
Horus
7,234
452
30
2
0
355,195
11
W
Cerberus
10,420
651
161
10
0
315,917
2
L
Fenrir
8,398
525
127
8
0
382,721
0
L
Neith
7,435
465
81
5
0
278,396
0
L
Fafnir
7,676
480
48
3
0
318,964
5
L
Kukulkan
5,889
368
48
3
0
146,066
1
W
Vulcan
10,625
664
152
10
0
355,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role