Player Matchup

Sylvanus
Sylvanus
Awalt7
Sylvanus
Level 121
God Stats
8W - 7L
1,568 SR
Queue Stats
710W - 707L
1,452 Elo+
Party 2
Hera
Hera
JacquesBW2
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
PlutoIsAPlanet9
Hou Yi
Level 156
God Stats
4W - 4L
1,274 SR
Queue Stats
126W - 118L
1,433 Elo+
Party 3
Ganesha
Ganesha
Reece Gray
Ganesha
Level 118
God Stats
3W - 1L
1,221 SR
Queue Stats
105W - 105L
1,513 Elo+
Party 3
Lancelot
Lancelot
salodevochek
Lancelot
Level 109
God Stats
2W - 1L
1,512 SR
Queue Stats
93W - 91L
1,467 Elo+
Solo
Team Averages
Level 126
1,415 SR
1,462 Elo+

VS

Team Averages
Level 135
1,453 SR
1,416 Elo+
Thor
Thor
 
Thor
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ArkRys
Horus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 77L
1,180 Elo+
Solo
Arachne
Arachne
AscendingAir
Arachne
Level 109
God Stats
1W - 1L
1,264 SR
Queue Stats
156W - 135L
1,519 Elo+
Solo
The Morrigan
The Morrigan
DJxN0xN0
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Lewoenx536
Cthulhu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Awalt7
Sylvanus
17
5 / 0 / 9
10,692
822
11,967
15,228
15,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 0 / 11
10,230
787
29,376
7,689
5,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 9
10,004
770
15,704
8,461
5,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Reece Gray
Ganesha
14
0 / 0 / 12
8,087
622
3,320
10,069
9,015
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
salodevochek
Lancelot
14
4 / 1 / 10
8,638
664
10,437
10,409
10,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 4 / 1
7,660
589
7,352
11,831
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ArkRys
Horus
11
0 / 5 / 1
7,120
548
7,178
20,438
13,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
AscendingAir
Arachne
15
1 / 2 / 1
8,187
630
10,393
12,541
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
DJxN0xN0
The Morrigan
15
0 / 6 / 1
8,003
616
5,066
9,316
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Lewoenx536
Cthulhu
18
1 / 1 / 1
9,346
719
15,465
21,762
15,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
18
Kills
2
2
Deaths
18
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
1
0.13
L
Horus
ArkRys
Horus
0
5
1
0.1
L
Arachne
AscendingAir
Arachne
1
2
1
0.75
W
Sylvanus
Awalt7
Sylvanus
5
0
9
9.5
L
The Morrigan
DJxN0xN0
The Morrigan
0
6
1
0.08
W
5
0
11
10.5
L
Cthulhu
Lewoenx536
Cthulhu
1
1
1
1.5
W
4
1
9
8.5
W
Ganesha
Reece Gray
Ganesha
0
0
12
6
W
Lancelot
salodevochek
Lancelot
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,804
Damage
45,454
51,856
Taken
75,888
45,029
Mitigated
47,379
33,101
Healing
35,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,352
438
1,348
1,357
11,831
4,399
0
7,882
3,949
0
15,709
L
Horus
ArkRys
Horus
7,178
3,902
4,755
7,495
20,438
13,954
0
12,548
7,794
0
10,181
L
Arachne
AscendingAir
Arachne
10,393
8,859
523
3,514
12,541
10,221
0
6,051
6,392
0
18,439
W
Sylvanus
Awalt7
Sylvanus
11,967
1,731
11,884
8,420
15,228
15,108
0
6,399
8,788
25,037
2,836
L
The Morrigan
DJxN0xN0
The Morrigan
5,066
329
1,124
2,125
9,316
3,561
0
4,272
4,808
16,893
3,496
W
29,376
7,347
822
661
7,689
5,260
0
3,446
4,243
70,218
0
L
Cthulhu
Lewoenx536
Cthulhu
15,465
499
1,975
11,068
21,762
15,244
0
12,158
9,458
44,730
0
W
15,704
7,141
735
2,178
8,461
5,327
42
3,900
4,472
0
51,493
W
Ganesha
Reece Gray
Ganesha
3,320
0
1,259
933
10,069
9,015
0
3,340
6,651
10,738
2,079
W
Lancelot
salodevochek
Lancelot
10,437
1,933
3,060
3,149
10,409
10,319
0
2,905
7,239
0
18,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,651
Gold Earned
40,316
243
Minions Killed
149
0
Camps Cleared
0
1,299,374
Distance Traveled
1,271,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,660
589
22
2
0
245,302
0
L
Horus
7,120
548
3
0
0
224,629
0
L
Arachne
8,187
630
28
2
0
273,390
0
W
Sylvanus
10,692
822
32
2
0
249,397
0
L
The Morrigan
8,003
616
20
2
0
229,651
0
W
Hera
10,230
787
86
7
0
243,289
0
L
Cthulhu
9,346
719
76
6
0
298,716
0
W
Hou Yi
10,004
770
100
8
0
227,390
0
W
Ganesha
8,087
622
0
0
0
250,310
0
W
Lancelot
8,638
664
25
2
0
328,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role