Player Matchup

Chronos
Chronos
 
Chronos
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Carlosnffc
Janus
Level 148
God Stats
10W - 7L
1,823 SR
Queue Stats
36W - 30L
1,627 Elo+
Party 2
Charybdis
Charybdis
FetTerBender
Charybdis
Level 157
God Stats
14W - 12L
1,806 SR
Queue Stats
277W - 260L
1,533 Elo+
Solo
Ne Zha
Ne Zha
GauntletOfFeeds
Ne Zha
Level 48
God Stats
1W - 1L
1,818 SR
Queue Stats
38W - 39L
1,569 Elo+
Party 2
Team Averages
Level 150
1,689 SR
1,546 Elo+

VS

Team Averages
Level 116
1,514 SR
1,528 Elo+
Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Bampots
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,584 Elo+
Party 1
Ullr
Ullr
Manuerty
Ullr
Level 148
God Stats
20W - 21L
1,500 SR
Queue Stats
208W - 182L
1,515 Elo+
Solo
Ymir
Ymir
VAronHUN
Ymir
Level 82
God Stats
6W - 4L
1,570 SR
Queue Stats
118W - 138L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 0 / 0
3,985
797
2,469
3,001
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
 
Gilgamesh
1
0 / 0 / 0
2,500
500
0
0
0
Janus
6
0 / 2 / 0
3,187
637
1,140
3,155
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
FetTerBender
Charybdis
6
0 / 1 / 0
3,476
695
548
2,694
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,295
659
1,557
3,220
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 1 / 0
3,711
742
2,195
4,823
2,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
6
0 / 0 / 2
3,596
719
576
1,409
385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Bampots
Hun Batz
6
2 / 0 / 2
3,807
761
2,492
3,506
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
7
2 / 0 / 0
4,099
820
1,670
1,434
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
6
0 / 0 / 2
3,728
746
67
2,118
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
0
0
1
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Lancelot
 
Lancelot
0
1
0
0
W
Anhur
 
Anhur
0
0
2
1
W
Hun Batz
Bampots
Hun Batz
2
0
2
3
L
Janus
0
2
0
0
L
Charybdis
FetTerBender
Charybdis
0
1
0
0
L
0
1
0
0
W
Ullr
2
0
0
2
W
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,714
Damage
7,000
12,070
Taken
13,290
3,918
Mitigated
5,328
3,200
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,469
757
0
1,243
3,001
1,596
0
0
2,735
25,083
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
 
Lancelot
2,195
837
0
2,148
4,823
2,248
0
2,469
2,354
0
21,376
W
Anhur
 
Anhur
576
169
0
586
1,409
385
0
200
1,209
0
25,802
W
Hun Batz
Bampots
Hun Batz
2,492
1,119
0
602
3,506
1,215
0
751
2,755
0
15,963
L
Janus
1,140
0
0
260
3,155
610
0
0
3,155
15,414
0
L
Charybdis
FetTerBender
Charybdis
548
426
0
1,265
2,694
685
0
67
2,627
0
19,100
L
1,557
376
0
432
3,220
1,027
0
0
3,220
0
13,865
W
Ullr
1,670
852
0
580
1,434
414
0
189
1,245
0
18,679
W
Ymir
67
0
0
850
2,118
1,066
0
0
2,118
7,377
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,443
Gold Earned
18,941
149
Minions Killed
171
0
Camps Cleared
0
451,680
Distance Traveled
589,081
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,985
797
48
10
0
100,806
1
L
Gilgamesh
2,500
500
0
0
0
0
0
W
Lancelot
3,711
742
42
8
0
126,350
0
W
Anhur
3,596
719
51
10
0
98,476
0
W
Hun Batz
3,807
761
26
5
0
131,235
0
L
Janus
3,187
637
30
6
0
116,598
0
L
Charybdis
3,476
695
44
9
0
108,547
0
L
Ne Zha
3,295
659
27
5
0
125,729
0
W
Ullr
4,099
820
39
8
0
114,817
0
W
Ymir
3,728
746
13
3
0
118,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role