Player Matchup

Ymir
Ymir
Instinct Ryaz
Ymir
Level 29
God Stats
19W - 16L
1,502 SR
Queue Stats
179W - 174L
1,394 Elo+
Party 2
Anubis
Anubis
Tbanit68
Anubis
Level 44
God Stats
9W - 10L
1,843 SR
Queue Stats
211W - 207L
1,413 Elo+
Party 2
Surtr
Surtr
averagejoe914
Surtr
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
148W - 157L
1,364 Elo+
Party 1
Ratatoskr
Ratatoskr
chc217
Ratatoskr
Level 94
God Stats
12W - 17L
1,525 SR
Queue Stats
248W - 230L
1,429 Elo+
Party 1
Nut
Nut
killakai031096
Nut
Level 105
God Stats
28W - 26L
1,495 SR
Queue Stats
102W - 108L
1,468 Elo+
Party 1
Team Averages
Level 60
1,573 SR
1,413 Elo+

VS

Team Averages
Level 38
1,403 SR
1,358 Elo+
Ah Muzen Cab
Ah Muzen Cab
FLExEdZz
Ah Muzen Cab
Level 18
God Stats
2W - 5L
1,372 SR
Queue Stats
8W - 15L
1,325 Elo+
Party 3
Bellona
Bellona
FORZ3ND3R
Bellona
Level 65
God Stats
7W - 13L
1,411 SR
Queue Stats
25W - 34L
1,379 Elo+
Party 3
Surtr
Surtr
GrosJeff_Qc
Surtr
Level 16
God Stats
2W - 3L
1,456 SR
Queue Stats
2W - 5L
1,227 Elo+
Party 3
Anhur
Anhur
Puerto_Fuego
Anhur
Level 44
God Stats
4W - 4L
1,703 SR
Queue Stats
276W - 270L
1,541 Elo+
Solo
Scylla
Scylla
RBG_Flexx
Scylla
Level 48
God Stats
0W - 4L
1,074 SR
Queue Stats
30W - 50L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,920
496
9,001
14,676
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Tbanit68
Anubis
17
5 / 2 / 3
10,713
536
9,079
9,459
4,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 12
10,420
521
11,919
23,667
25,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
chc217
Ratatoskr
20
10 / 0 / 4
12,122
606
14,415
17,042
8,755
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 3
9,097
455
11,359
10,161
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FLExEdZz
Ah Muzen Cab
16
3 / 5 / 0
9,793
490
13,344
18,371
7,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
FORZ3ND3R
Bellona
14
0 / 3 / 1
7,681
384
8,150
20,577
21,426
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 8 / 1
7,666
383
9,072
21,180
19,957
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 2 / 0
8,322
416
5,290
13,558
5,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RBG_Flexx
Scylla
7
0 / 1 / 1
6,523
326
2,040
4,057
949
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
3
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FLExEdZz
Ah Muzen Cab
3
5
0
0.6
L
Bellona
FORZ3ND3R
Bellona
0
3
1
0.17
L
0
8
1
0.06
W
3
0
5
5.5
L
0
2
0
0
L
Scylla
RBG_Flexx
Scylla
0
1
1
0.5
W
Anubis
Tbanit68
Anubis
5
2
3
3.25
W
0
1
12
6
W
Ratatoskr
chc217
Ratatoskr
10
0
4
12
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,773
Damage
37,896
75,005
Taken
77,743
63,186
Mitigated
55,851
24,615
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FLExEdZz
Ah Muzen Cab
13,344
7,671
0
2,104
18,371
7,544
1,556
7,324
10,897
0
82,480
L
Bellona
FORZ3ND3R
Bellona
8,150
2,376
0
3,368
20,577
21,426
404
5,036
15,487
0
46,948
L
9,072
3,260
0
3,409
21,180
19,957
0
2,993
16,936
1,431
38,404
W
9,001
1,985
0
1,918
14,676
20,247
0
343
14,242
41,581
0
L
5,290
3,702
0
6,476
13,558
5,975
700
2,007
11,551
0
76,544
L
Scylla
RBG_Flexx
Scylla
2,040
289
0
245
4,057
949
0
1,190
2,826
14,089
2,235
W
Anubis
Tbanit68
Anubis
9,079
446
0
3,930
9,459
4,610
562
708
8,657
68,078
3,038
W
11,919
4,713
0
6,369
23,667
25,177
361
256
22,544
2,199
62,238
W
Ratatoskr
chc217
Ratatoskr
14,415
7,140
0
10,398
17,042
8,755
1,166
1,063
15,883
0
128,016
W
11,359
5,327
0
2,000
10,161
4,397
184
0
10,161
0
80,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
39,985
591
Minions Killed
384
0
Camps Cleared
0
1,864,322
Distance Traveled
1,520,945
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,793
490
127
6
0
316,216
0
L
Bellona
7,681
384
51
3
0
378,682
0
L
Surtr
7,666
383
54
3
0
330,956
0
W
Ymir
9,920
496
47
2
0
386,727
0
L
Anhur
8,322
416
130
7
0
340,877
3
L
Scylla
6,523
326
22
1
0
154,214
0
W
Anubis
10,713
536
133
7
0
357,663
0
W
Surtr
10,420
521
104
5
0
325,468
1
W
Ratatoskr
12,122
606
178
9
0
473,836
0
W
Nut
9,097
455
129
6
0
320,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role