Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Erickcx
Janus
Level 139
God Stats
5W - 6L
1,325 SR
Queue Stats
385W - 366L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
KobeBryant3838
Cthulhu
Level 85
God Stats
5W - 10L
1,303 SR
Queue Stats
192W - 193L
1,531 Elo+
Solo
Discordia
Discordia
paohet29
Discordia
Level 45
God Stats
3W - 3L
1,390 SR
Queue Stats
16W - 15L
1,363 Elo+
Party 1
Artemis
Artemis
samoansoldier
Artemis
Level 141
God Stats
28W - 27L
1,616 SR
Queue Stats
209W - 204L
1,557 Elo+
Solo
Team Averages
Level 114
1,427 SR
1,495 Elo+

VS

Team Averages
Level 104
1,251 SR
1,388 Elo+
Odin
Odin
Fastball44
Odin
Level 122
God Stats
3W - 4L
1,255 SR
Queue Stats
194W - 166L
1,479 Elo+
Solo
Artemis
Artemis
GrowYourOwnDro
Artemis
Level 60
God Stats
9W - 10L
1,066 SR
Queue Stats
17W - 24L
1,229 Elo+
Solo
Bakasura
Bakasura
NoxEternaI
Bakasura
Level 89
God Stats
1W - 0L
1,282 SR
Queue Stats
21W - 22L
1,479 Elo+
Solo
Merlin
Merlin
shadow_night_23
Merlin
Level 124
God Stats
1W - 6L
1,151 SR
Queue Stats
130W - 131L
1,546 Elo+
Solo
Vulcan
Vulcan
sleptonkid
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 3 / 0
4,570
457
1,545
8,389
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Erickcx
Janus
9
0 / 1 / 0
5,268
527
3,960
4,113
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 2
5,213
521
3,271
8,467
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
paohet29
Discordia
10
0 / 2 / 0
4,860
486
1,944
4,789
1,356
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
10
2 / 1 / 0
5,686
569
2,551
4,438
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,933
693
3,049
5,567
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 2 / 2
5,108
511
2,816
3,976
1,280
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bakasura
NoxEternaI
Bakasura
10
2 / 0 / 4
5,711
571
4,399
8,590
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 3
5,651
565
3,630
3,726
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
sleptonkid
Vulcan
9
1 / 0 / 1
5,062
506
3,686
5,900
2,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
L
Janus
Erickcx
Janus
0
1
0
0
W
2
0
0
2
W
1
2
2
1
L
0
1
2
1
W
Bakasura
NoxEternaI
Bakasura
2
0
4
4
L
Discordia
paohet29
Discordia
0
2
0
0
L
Artemis
2
1
0
2
W
2
0
3
3.5
W
Vulcan
sleptonkid
Vulcan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
17,580
30,196
Taken
27,759
11,760
Mitigated
12,280
11,915
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,545
133
0
5,845
8,389
2,635
0
1,210
6,484
0
21,197
L
Janus
Erickcx
Janus
3,960
36
0
631
4,113
1,256
0
2,471
1,224
36,993
1,298
W
3,049
393
0
1,216
5,567
3,588
0
1,944
3,623
0
46,838
W
2,816
566
0
597
3,976
1,280
300
585
3,391
0
22,353
L
3,271
427
1,303
2,807
8,467
4,868
0
1,395
6,124
17,095
959
W
Bakasura
NoxEternaI
Bakasura
4,399
2,852
0
2,666
8,590
3,550
0
2,149
6,319
0
35,746
L
Discordia
paohet29
Discordia
1,944
369
0
549
4,789
1,356
0
0
4,789
30,520
0
L
Artemis
2,551
708
0
780
4,438
1,645
0
983
3,174
0
39,726
W
3,630
87
0
879
3,726
1,130
0
2,110
1,336
27,292
820
W
Vulcan
sleptonkid
Vulcan
3,686
1,278
0
1,133
5,900
2,732
0
1,883
3,937
28,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
28,465
278
Minions Killed
300
0
Camps Cleared
0
1,015,558
Distance Traveled
1,050,288
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,570
457
46
5
0
218,056
0
L
Janus
5,268
527
76
8
0
227,654
4
W
Odin
6,933
693
91
9
0
210,532
0
W
Artemis
5,108
511
41
4
0
190,492
3
L
Cthulhu
5,213
521
32
3
0
214,581
3
W
Bakasura
5,711
571
65
7
0
243,872
0
L
Discordia
4,860
486
52
5
0
184,879
0
L
Artemis
5,686
569
72
7
0
170,388
1
W
Merlin
5,651
565
55
6
0
206,618
4
W
Vulcan
5,062
506
48
5
0
198,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role