Player Matchup

Susano
Susano
Andreas41202
Susano
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,719 Elo+
Party 3
Artemis
Artemis
AngryFoal953526
Artemis
Level 129
God Stats
1W - 0L
1,514 SR
Queue Stats
12W - 6L
1,737 Elo+
Party 1
Khepri
Khepri
CosmicThaos
Khepri
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PAPIPEREZ
Sun Wukong
Level 26
God Stats
2W - 1L
1,527 SR
Queue Stats
11W - 9L
1,682 Elo+
Party 3
Neith
Neith
RogerAboubakar
Neith
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,647 Elo+
Party 1
Team Averages
Level 96
1,470 SR
1,657 Elo+

VS

Team Averages
Level 140
1,702 SR
1,565 Elo+
Charon
Charon
BillyBigThighs
Charon
Level 147
God Stats
2W - 1L
1,719 SR
Queue Stats
54W - 42L
1,607 Elo+
Party 2
Agni
Agni
FIYASkengman
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,573 Elo+
Party 2
Chiron
Chiron
SallyFromFinance
Chiron
Level 129
God Stats
3W - 3L
1,792 SR
Queue Stats
48W - 47L
1,564 Elo+
Party 2
Mercury
Mercury
Xydroth
Mercury
Level 156
God Stats
3W - 1L
1,701 SR
Queue Stats
18W - 14L
1,451 Elo+
Solo
Loki
Loki
xTyrannical
Loki
Level 113
God Stats
55W - 34L
1,800 SR
Queue Stats
65W - 45L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
3 / 1 / 6
12,184
580
10,504
22,840
11,479
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 7
10,923
520
18,995
15,858
8,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
0 / 3 / 4
9,810
467
4,188
14,410
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
PAPIPEREZ
Sun Wukong
20
8 / 1 / 12
13,532
644
26,271
22,043
17,185
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
14 / 1 / 3
12,874
613
31,711
19,129
9,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,051
526
13,113
23,793
25,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 12 / 3
4,672
222
0
9,303
1,492
18
3 / 2 / 2
10,984
523
10,861
18,082
7,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Xydroth
Mercury
19
2 / 4 / 3
11,013
524
14,317
31,660
16,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 2
9,210
439
8,436
28,642
9,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
28
Kills
8
8
Deaths
28
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
3
1
6
6
W
3
2
7
3.25
L
2
3
4
1.33
W
Khepri
0
3
4
0.67
L
0
12
3
0.13
W
Sun Wukong
PAPIPEREZ
Sun Wukong
8
1
12
14
W
14
1
3
15.5
L
3
2
2
2
L
Mercury
Xydroth
Mercury
2
4
3
0.88
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,669
Damage
46,727
94,280
Taken
111,480
58,632
Mitigated
60,901
47,626
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
10,504
2,719
0
12,387
22,840
11,479
831
1,776
19,766
0
144,553
W
18,995
11,338
0
6,770
15,858
8,161
3,389
1,481
14,377
0
101,638
L
13,113
2,212
0
2,954
23,793
25,741
0
1,682
21,656
60,533
0
W
Khepri
4,188
106
143
4,700
14,410
12,181
388
3,795
10,615
33,456
1,292
L
0
0
0
0
9,303
1,492
0
234
9,069
0
0
W
Sun Wukong
PAPIPEREZ
Sun Wukong
26,271
5,256
0
11,850
22,043
17,185
2,489
1,954
20,089
0
113,421
W
31,711
6,478
0
11,776
19,129
9,626
3,267
6,091
12,888
0
130,622
L
10,861
4,664
555
4,010
18,082
7,682
94
1,481
16,529
0
96,987
L
Mercury
Xydroth
Mercury
14,317
8,387
0
8,296
31,660
16,228
0
379
30,673
0
100,458
L
8,436
2,169
0
3,525
28,642
9,758
0
91
27,711
0
65,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
46,930
686
Minions Killed
514
0
Camps Cleared
0
2,235,908
Distance Traveled
1,440,086
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,184
580
185
9
0
497,373
0
W
Artemis
10,923
520
141
7
0
395,499
0
L
Charon
11,051
526
60
3
0
390,949
0
W
Khepri
9,810
467
33
2
0
423,265
2
L
Agni
4,672
222
0
0
0
827
0
W
Sun Wukong
13,532
644
167
8
0
478,696
3
W
Neith
12,874
613
160
8
0
441,075
0
L
Chiron
10,984
523
171
8
0
309,396
4
L
Mercury
11,013
524
182
9
0
472,699
1
L
Loki
9,210
439
101
5
0
266,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role