Player Matchup

Baron Samedi
Baron Samedi
DedaleeGod
Baron Samedi
Level 143
God Stats
60W - 33L
1,772 SR
Queue Stats
508W - 421L
1,623 Elo+
Solo
Serqet
Serqet
Feartress
Serqet
Level 172
God Stats
12W - 7L
1,790 SR
Queue Stats
328W - 270L
1,624 Elo+
Party 1
Ymir
Ymir
Fαther
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,817 Elo+
Party 1
Team Averages
Level 157
1,688 SR
1,688 Elo+

VS

Team Averages
Level 139
1,772 SR
1,586 Elo+
Thor
Thor
Kitkatnip
Thor
Level 156
God Stats
1W - 2L
1,801 SR
Queue Stats
39W - 27L
1,500 Elo+
Solo
Bellona
Bellona
UNKNOWNJUPITAR
Bellona
Level 114
God Stats
2W - 2L
1,787 SR
Queue Stats
120W - 135L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
namechanged8668
Baron Samedi
Level 146
God Stats
6W - 4L
1,729 SR
Queue Stats
183W - 152L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DedaleeGod
Baron Samedi
13
4 / 1 / 7
7,909
791
9,173
6,972
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Feartress
Serqet
14
7 / 0 / 4
8,172
817
11,418
9,153
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Fαther
Ymir
12
1 / 3 / 11
7,356
736
5,227
13,655
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 5 / 1
7,006
701
7,978
10,868
4,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 2
6,396
640
3,424
11,594
8,640
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
namechanged8668
Baron Samedi
12
1 / 3 / 3
7,309
731
9,067
8,810
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DedaleeGod
Baron Samedi
4
1
7
7.5
W
Serqet
Feartress
Serqet
7
0
4
9
W
Ymir
Fαther
Ymir
1
3
11
2.17
L
Thor
2
5
1
0.5
L
0
4
2
0.25
L
Baron Samedi
namechanged8668
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
20,469
29,780
Taken
31,272
20,023
Mitigated
16,534
8,576
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DedaleeGod
Baron Samedi
9,173
697
1,807
2,989
6,972
3,382
473
2,284
4,402
35,561
0
W
Serqet
Feartress
Serqet
11,418
1,486
0
1,731
9,153
4,791
495
2,817
6,058
0
30,907
W
Ymir
Fαther
Ymir
5,227
972
0
2,049
13,655
11,850
81
3,032
10,102
10,148
380
L
Thor
7,978
1,748
0
1,588
10,868
4,176
0
4,608
5,552
0
21,416
L
3,424
689
0
3,231
11,594
8,640
0
5,063
5,971
0
18,462
L
Baron Samedi
namechanged8668
Baron Samedi
9,067
371
537
1,561
8,810
3,718
0
3,890
4,243
30,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
20,711
106
Minions Killed
113
0
Camps Cleared
0
595,168
Distance Traveled
514,904
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,909
791
52
5
0
183,667
0
W
Serqet
8,172
817
42
4
0
231,378
0
W
Ymir
7,356
736
12
1
0
180,123
0
L
Thor
7,006
701
35
4
0
168,584
0
L
Bellona
6,396
640
21
2
0
174,255
5
L
Baron Samedi
7,309
731
57
6
0
172,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role