Player Matchup

Fenrir
Fenrir
Butterballz1218
Fenrir
Level 57
God Stats
0W - 3L
1,273 SR
Queue Stats
26W - 24L
1,567 Elo+
Solo
Agni
Agni
DesuBA18
Agni
Level 28
God Stats
2W - 2L
1,603 SR
Queue Stats
12W - 15L
1,454 Elo+
Party 2
Nut
Nut
Liggmanutz
Nut
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 59L
1,426 Elo+
Party 4
Cerberus
Cerberus
YerrPuCStinks
Cerberus
Level 88
God Stats
12W - 11L
1,562 SR
Queue Stats
85W - 85L
1,500 Elo+
Party 4
King Arthur
King Arthur
noreportplease10
King Arthur
Level 53
God Stats
0W - 1L
1,306 SR
Queue Stats
133W - 159L
1,510 Elo+
Party 2
Team Averages
Level 61
1,449 SR
1,491 Elo+

VS

Team Averages
Level 61
1,577 SR
1,568 Elo+
Cthulhu
Cthulhu
Eliemec
Cthulhu
Level 103
God Stats
4W - 1L
1,773 SR
Queue Stats
52W - 40L
1,585 Elo+
Solo
Neith
Neith
PaisleyMax
Neith
Level 56
God Stats
251W - 211L
1,562 SR
Queue Stats
285W - 244L
1,543 Elo+
Party 1
Anubis
Anubis
PocoLoco17
Anubis
Level 69
God Stats
7W - 10L
1,494 SR
Queue Stats
68W - 69L
1,581 Elo+
Party 3
Ao Kuang
Ao Kuang
XIRagzeriusIX
Ao Kuang
Level 49
God Stats
36W - 26L
1,559 SR
Queue Stats
255W - 235L
1,545 Elo+
Party 1
Achilles
Achilles
ZavurrV4
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,545
568
2,684
6,947
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
6
1 / 2 / 1
4,218
527
2,026
3,081
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 4
4,395
549
4,568
5,464
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
YerrPuCStinks
Cerberus
9
1 / 2 / 3
5,011
626
2,630
7,721
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
noreportplease10
King Arthur
9
1 / 1 / 0
5,258
657
5,139
10,336
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eliemec
Cthulhu
10
0 / 1 / 2
5,349
669
4,468
6,010
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
0 / 1 / 3
4,756
595
2,917
4,047
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
PocoLoco17
Anubis
9
2 / 1 / 2
5,372
672
1,639
4,454
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
XIRagzeriusIX
Ao Kuang
9
2 / 2 / 1
4,688
586
4,148
8,586
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
ZavurrV4
Achilles
10
5 / 0 / 1
5,373
672
5,484
5,961
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
9
9
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Agni
1
2
1
0.75
W
Cthulhu
Eliemec
Cthulhu
0
1
2
1
L
0
2
4
1
W
Neith
0
1
3
1.5
W
Anubis
PocoLoco17
Anubis
2
1
2
3
W
Ao Kuang
XIRagzeriusIX
Ao Kuang
2
2
1
1.25
L
Cerberus
YerrPuCStinks
Cerberus
1
2
3
1.25
W
Achilles
ZavurrV4
Achilles
5
0
1
5.5
L
King Arthur
noreportplease10
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
18,656
33,549
Taken
29,058
16,822
Mitigated
16,141
8,040
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,684
1,281
0
1,129
6,947
2,696
0
1,687
5,208
0
25,724
L
Agni
2,026
185
0
750
3,081
672
0
815
2,266
19,053
585
W
Cthulhu
Eliemec
Cthulhu
4,468
496
98
750
6,010
4,329
0
0
6,010
33,771
1,312
L
4,568
1,986
0
750
5,464
1,669
0
1,890
3,574
0
30,211
W
Neith
2,917
1,289
85
661
4,047
1,207
0
1,188
2,859
0
25,523
W
Anubis
PocoLoco17
Anubis
1,639
203
0
1,384
4,454
1,810
0
1,679
2,775
35,588
723
W
Ao Kuang
XIRagzeriusIX
Ao Kuang
4,148
1,461
0
711
8,586
5,599
124
1,495
7,091
21,725
2,048
L
Cerberus
YerrPuCStinks
Cerberus
2,630
105
0
2,455
7,721
4,861
0
1,638
6,083
21,897
0
W
Achilles
ZavurrV4
Achilles
5,484
2,437
0
694
5,961
3,196
0
287
5,674
0
23,992
L
King Arthur
noreportplease10
King Arthur
5,139
908
0
2,956
10,336
6,924
0
3,238
6,561
0
35,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
25,538
224
Minions Killed
266
0
Camps Cleared
0
820,204
Distance Traveled
841,649
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,545
568
45
6
0
190,209
0
L
Agni
4,218
527
31
4
0
135,040
0
W
Cthulhu
5,349
669
77
10
0
167,877
0
L
Nut
4,395
549
54
7
0
152,299
0
W
Neith
4,756
595
46
6
0
165,157
0
W
Anubis
5,372
672
69
9
0
144,210
0
W
Ao Kuang
4,688
586
38
5
0
175,641
0
L
Cerberus
5,011
626
35
4
0
164,039
0
W
Achilles
5,373
672
36
5
0
188,764
3
L
King Arthur
5,258
657
59
7
0
178,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role