Player Matchup

Fenrir
Fenrir
S1CK-SOC1ETY
Fenrir
Level 18
God Stats
12W - 18L
1,399 SR
Queue Stats
54W - 116L
1,136 Elo+
Party 1
Vamana
Vamana
Spart_Fox
Vamana
Level 25
God Stats
13W - 15L
1,333 SR
Queue Stats
60W - 101L
1,178 Elo+
Party 1
Anubis
Anubis
harsher
Anubis
Level 110
God Stats
58W - 83L
1,285 SR
Queue Stats
95W - 167L
1,168 Elo+
Party 1
Team Averages
Level 51
1,339 SR
1,161 Elo+

VS

Team Averages
Level 94
1,535 SR
1,383 Elo+
Medusa
Medusa
 
Medusa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
giobarhd
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
972 Elo+
Party 2
Kukulkan
Kukulkan
xxxBABISxxx
Kukulkan
Level 157
God Stats
121W - 33L
1,606 SR
Queue Stats
132W - 39L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 4
8,505
773
5,290
10,135
4,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vamana
Spart_Fox
Vamana
15
3 / 1 / 3
9,356
851
7,219
8,830
6,872
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
harsher
Anubis
13
1 / 2 / 2
8,335
758
7,282
6,810
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 4 / 2
7,969
724
8,471
9,393
3,800
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 2
8,625
784
6,872
13,103
12,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Kukulkan
xxxBABISxxx
Kukulkan
4
0 / 0 / 1
6,046
550
0
615
153
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
7
7
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
2
1
W
Fenrir
2
4
4
1
W
Vamana
Spart_Fox
Vamana
3
1
3
4.5
L
4
2
2
2.5
W
Anubis
harsher
Anubis
1
2
2
1
L
Kukulkan
xxxBABISxxx
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
15,343
25,775
Taken
23,111
14,539
Mitigated
16,619
2,836
Healing
217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,471
3,323
0
0
9,393
3,800
108
3,046
6,258
0
23,038
W
Fenrir
5,290
2,611
0
862
10,135
4,407
434
7
9,890
0
14,002
W
Vamana
Spart_Fox
Vamana
7,219
4,073
0
364
8,830
6,872
1,362
4
8,826
0
34,949
L
6,872
1,273
0
217
13,103
12,666
201
3,459
9,541
0
26,687
W
Anubis
harsher
Anubis
7,282
185
400
1,210
6,810
3,260
299
3
6,807
38,892
0
L
Kukulkan
xxxBABISxxx
Kukulkan
0
0
0
0
615
153
0
589
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
22,640
140
Minions Killed
72
0
Camps Cleared
0
609,421
Distance Traveled
406,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,969
724
34
3
0
183,070
0
W
Fenrir
8,505
773
22
2
0
178,193
0
W
Vamana
9,356
851
62
6
0
242,230
0
L
Tyr
8,625
784
38
3
0
223,410
0
W
Anubis
8,335
758
56
5
0
188,998
0
L
Kukulkan
6,046
550
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role