Player Matchup

Jing Wei
Jing Wei
Arlekyna
Jing Wei
Level 42
God Stats
0W - 4L
1,205 SR
Queue Stats
108W - 138L
1,338 Elo+
Solo
Geb
Geb
PprePlum
Geb
Level 65
God Stats
12W - 14L
1,391 SR
Queue Stats
415W - 432L
1,404 Elo+
Solo
Hera
Hera
Samdia73
Hera
Level 61
God Stats
2W - 5L
1,516 SR
Queue Stats
9W - 12L
1,313 Elo+
Solo
Neith
Neith
al1ceoo
Neith
Level 101
God Stats
44W - 41L
1,492 SR
Queue Stats
44W - 41L
1,497 Elo+
Solo
Yu Huang
Yu Huang
iGysuz
Yu Huang
Level 69
God Stats
7W - 10L
1,557 SR
Queue Stats
56W - 55L
1,429 Elo+
Solo
Team Averages
Level 68
1,432 SR
1,396 Elo+

VS

Team Averages
Level 62
1,563 SR
1,433 Elo+
Ishtar
Ishtar
Axel_Wolf
Ishtar
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Arachne
Arachne
ShakedownSt999
Arachne
Level 57
God Stats
8W - 3L
1,817 SR
Queue Stats
37W - 35L
1,471 Elo+
Solo
King Arthur
King Arthur
UI Kid Buu
King Arthur
Level 54
God Stats
6W - 2L
1,581 SR
Queue Stats
19W - 16L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
Yasu Saito
Zhong Kui
Level 66
God Stats
11W - 4L
1,716 SR
Queue Stats
157W - 170L
1,452 Elo+
Party 1
Thoth
Thoth
xL3G1TFanta
Thoth
Level 60
God Stats
1W - 0L
1,200 SR
Queue Stats
31W - 38L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arlekyna
Jing Wei
15
1 / 5 / 0
9,416
942
6,629
15,736
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 2
9,354
935
10,001
17,513
20,243
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
15
1 / 1 / 1
9,853
985
5,671
4,786
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
al1ceoo
Neith
15
0 / 9 / 1
9,301
930
11,837
19,333
8,478
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
iGysuz
Yu Huang
16
1 / 2 / 2
10,723
1,072
10,415
11,673
5,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Team 1 Tickets

193

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Axel_Wolf
Ishtar
16
1 / 0 / 11
10,339
1,034
7,501
7,303
3,454
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
5 / 2 / 5
11,063
1,106
10,107
11,264
6,664
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
UI Kid Buu
King Arthur
16
5 / 1 / 8
10,557
1,056
10,850
13,074
13,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Yasu Saito
Zhong Kui
17
5 / 0 / 11
11,232
1,123
19,532
13,474
11,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 10
10,743
1,074
17,897
6,432
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
3
Kills
20
20
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arlekyna
Jing Wei
1
5
0
0.2
W
Ishtar
Axel_Wolf
Ishtar
1
0
11
6.5
L
0
3
2
0.33
L
Hera
1
1
1
1.5
W
5
2
5
3.75
W
King Arthur
UI Kid Buu
King Arthur
5
1
8
9
W
Zhong Kui
Yasu Saito
Zhong Kui
5
0
11
10.5
L
Neith
al1ceoo
Neith
0
9
1
0.06
L
Yu Huang
iGysuz
Yu Huang
1
2
2
1
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,553
Damage
65,887
69,041
Taken
51,547
43,431
Mitigated
37,914
5,411
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arlekyna
Jing Wei
6,629
5,544
0
1,102
15,736
7,121
0
11,587
4,149
0
14,148
W
Ishtar
Axel_Wolf
Ishtar
7,501
4,906
0
857
7,303
3,454
0
3,258
3,917
0
25,576
L
10,001
1,165
267
421
17,513
20,243
0
8,506
9,007
19,065
0
L
Hera
5,671
2,091
0
0
4,786
1,853
0
2,945
1,841
18,275
0
W
10,107
6,399
42
2,410
11,264
6,664
0
5,273
5,903
0
19,675
W
King Arthur
UI Kid Buu
King Arthur
10,850
82
0
0
13,074
13,380
0
7,524
5,482
8,603
15,942
W
Zhong Kui
Yasu Saito
Zhong Kui
19,532
1,855
0
4,367
13,474
11,682
0
5,904
7,358
30,021
0
L
Neith
al1ceoo
Neith
11,837
6,924
82
2,246
19,333
8,478
0
10,988
8,345
0
28,392
L
Yu Huang
iGysuz
Yu Huang
10,415
1,677
0
1,293
11,673
5,736
0
6,245
5,428
48,403
0
W
17,897
373
0
0
6,432
2,734
0
3,624
2,800
38,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,647
Gold Earned
53,934
225
Minions Killed
173
4
Camps Cleared
6
929,571
Distance Traveled
1,032,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,416
942
22
2
2
180,335
0
W
Ishtar
10,339
1,034
38
4
0
181,317
0
L
Geb
9,354
935
18
2
0
218,239
0
L
Hera
9,853
985
47
5
0
183,905
0
W
Arachne
11,063
1,106
36
4
0
220,227
0
W
King Arthur
10,557
1,056
20
2
0
223,911
0
W
Zhong Kui
11,232
1,123
23
2
4
192,466
0
L
Neith
9,301
930
43
4
1
167,080
0
L
Yu Huang
10,723
1,072
95
10
1
180,012
0
W
Thoth
10,743
1,074
56
6
2
215,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role